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author | Olivier Goffart <ogoffart@trolltech.com> | 2009-05-25 20:47:06 (GMT) |
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committer | Olivier Goffart <ogoffart@trolltech.com> | 2009-05-27 08:30:53 (GMT) |
commit | 0ea19cf01e2381969a8b8ce8cdaffe9ce873d3a9 (patch) | |
tree | 366d238fbd75b808de8aa7b701351f225a7e79dc /src/corelib/kernel | |
parent | 5e14efa547ffac5890b008ad23e9ff0bc634a3e1 (diff) | |
download | Qt-0ea19cf01e2381969a8b8ce8cdaffe9ce873d3a9.zip Qt-0ea19cf01e2381969a8b8ce8cdaffe9ce873d3a9.tar.gz Qt-0ea19cf01e2381969a8b8ce8cdaffe9ce873d3a9.tar.bz2 |
Add a flag that ensure that a connection is made only one
It is often desirable, when doing connection, to ensure that the same
connection is only made once. This can be done with the
Qt::UniqueConnection 'flag'
Also documented the order the slot are called
Reviewed-by: Brad
Diffstat (limited to 'src/corelib/kernel')
-rw-r--r-- | src/corelib/kernel/qobject.cpp | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp index 65d81f1..be622d9 100644 --- a/src/corelib/kernel/qobject.cpp +++ b/src/corelib/kernel/qobject.cpp @@ -301,7 +301,6 @@ void QObjectPrivate::addConnection(int signal, Connection *c) ConnectionList &connectionList = (*connectionLists)[signal]; connectionList.append(c); - cleanConnectionLists(); } @@ -2377,7 +2376,8 @@ int QObject::receivers(const char *signal) const can be connected to one slot. If a signal is connected to several slots, the slots are activated - in an arbitrary order when the signal is emitted. + in the same order as the order the connection was made, when the + signal is emitted. The function returns true if it successfully connects the signal to the slot. It will return false if it cannot create the @@ -2385,9 +2385,13 @@ int QObject::receivers(const char *signal) const existence of either \a signal or \a method, or if their signatures aren't compatible. - For every connection you make, a signal is emitted; two signals are emitted - for duplicate connections. You can break all of these connections with a - single disconnect() call. + By default, a signal is emitted for every connection you make; + two signals are emitted for duplicate connections. You can break + all of these connections with a single disconnect() call. + If you pass the Qt::UniqueConnection \a type, the connection will only + be made if it is not a duplicate. If there is already a duplicate + (exact same signal to the exact same slot on the same objects), + the connection will fail and connect will return false The optional \a type parameter describes the type of connection to establish. In particular, it determines whether a particular @@ -2520,7 +2524,8 @@ bool QObject::connect(const QObject *sender, const char *signal, } } #endif - QMetaObject::connect(sender, signal_index, receiver, method_index, type, types); + if (!QMetaObject::connect(sender, signal_index, receiver, method_index, type, types)) + return false; const_cast<QObject*>(sender)->connectNotify(signal - 1); return true; } @@ -2771,6 +2776,22 @@ bool QMetaObject::connect(const QObject *sender, int signal_index, QObject *s = const_cast<QObject *>(sender); QObject *r = const_cast<QObject *>(receiver); + QOrderedMutexLocker locker(signalSlotLock(sender), + signalSlotLock(receiver)); + + if (type & Qt::UniqueConnection) { + QObjectConnectionListVector *connectionLists = s->d_func()->connectionLists; + if (connectionLists && connectionLists->count() > signal_index) { + QObjectPrivate::ConnectionList &connectionList = (*connectionLists)[signal_index]; + for (int i = 0; i < connectionList.count(); ++i) { + QObjectPrivate::Connection *c2 = connectionList.at(i); + if (c2->receiver == receiver && c2->method == method_index) + return false; + } + } + type &= Qt::UniqueConnection - 1; + } + QObjectPrivate::Connection *c = new QObjectPrivate::Connection; c->sender = s; c->receiver = r; @@ -2778,9 +2799,6 @@ bool QMetaObject::connect(const QObject *sender, int signal_index, c->connectionType = type; c->argumentTypes = types; - QOrderedMutexLocker locker(signalSlotLock(sender), - signalSlotLock(receiver)); - s->d_func()->addConnection(signal_index, c); r->d_func()->senders.append(c); |