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authorEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-06 08:33:46 (GMT)
committerEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-06 08:33:46 (GMT)
commit612e0d23938b37907f3f4fdf9733732e4b7b8a7e (patch)
tree49723ea6297173ac6c8c3e5c57404c782773c4d3 /src/corelib/statemachine/qstatemachine.cpp
parentd2c34394b7105e26612c1fe2b2bb22be4bd8e097 (diff)
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Remove superfluous code
We have gone back to the old definition of implicit start values where the a new default start value is sniffed every time the animation is restarted, so we do not need to emulate this behavior ourselves anymore. Behavior should be identical.
Diffstat (limited to 'src/corelib/statemachine/qstatemachine.cpp')
-rw-r--r--src/corelib/statemachine/qstatemachine.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/corelib/statemachine/qstatemachine.cpp b/src/corelib/statemachine/qstatemachine.cpp
index 98aa9f2..7d6616a 100644
--- a/src/corelib/statemachine/qstatemachine.cpp
+++ b/src/corelib/statemachine/qstatemachine.cpp
@@ -1019,13 +1019,6 @@ QStateMachinePrivate::initializeAnimation(QAbstractAnimation *abstractAnimation,
&& prop.object == animation->targetObject()
&& prop.propertyName == animation->propertyName()) {
- if (!animation->startValue().isValid()) {
- QByteArray propertyName = animation->propertyName();
- QVariant currentValue = animation->targetObject()->property(propertyName);
-
- QVariantAnimationPrivate::get(animation)->setDefaultStartValue(currentValue);
- }
-
// Only change end value if it is undefined
if (!animation->endValue().isValid()) {
animation->setEndValue(prop.value);