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author | Kent Hansen <khansen@trolltech.com> | 2009-07-22 13:10:35 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-07-22 13:23:06 (GMT) |
commit | 1a55f40b6223511d0eb388064597ab38a0d37627 (patch) | |
tree | 522d9fafe3bef5049b75471b266ab2f614dfa412 /src/corelib/statemachine/qstatemachine_p.h | |
parent | df2a1de1720476d096ad9be0a8cf5a0410206d82 (diff) | |
download | Qt-1a55f40b6223511d0eb388064597ab38a0d37627.zip Qt-1a55f40b6223511d0eb388064597ab38a0d37627.tar.gz Qt-1a55f40b6223511d0eb388064597ab38a0d37627.tar.bz2 |
Make QStateMachine inherit QState
This removes the need for a "root state" in the machine; or rather,
the machine _is_ the root state.
User code can now pass in a QStateMachine directly to the QState
constructor, instead of machine->rootState().
This also means we could get rid of the "proxying" from the machine
to the root state for things like properties (initialState et al),
finished() signal and auto-reparenting of states (the ChildAdded
event hack).
A fun little side-effect of this change is that it's now possible
to embed state machines within state machines. We can't think of
a good use case yet where you would rather embed a stand-alone
state machine (with its own event processing etc.) rather than
having just a regular nested state, but it's neat and it works.
Reviewed-by: Eskil Abrahamsen Blomfeldt
Diffstat (limited to 'src/corelib/statemachine/qstatemachine_p.h')
-rw-r--r-- | src/corelib/statemachine/qstatemachine_p.h | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/corelib/statemachine/qstatemachine_p.h b/src/corelib/statemachine/qstatemachine_p.h index 1335b93..21e405d 100644 --- a/src/corelib/statemachine/qstatemachine_p.h +++ b/src/corelib/statemachine/qstatemachine_p.h @@ -53,7 +53,8 @@ // We mean it. // -#include <private/qobject_p.h> +#include "private/qstate_p.h" + #include <QtCore/qcoreevent.h> #include <QtCore/qhash.h> #include <QtCore/qlist.h> @@ -61,9 +62,6 @@ #include <QtCore/qset.h> #include <QtCore/qvector.h> -#include "qstate.h" -#include "private/qstate_p.h" - QT_BEGIN_NAMESPACE class QEvent; @@ -81,7 +79,7 @@ class QAbstractAnimation; #endif class QStateMachine; -class QStateMachinePrivate : public QObjectPrivate +class QStateMachinePrivate : public QStatePrivate { Q_DECLARE_PUBLIC(QStateMachine) public: @@ -101,7 +99,7 @@ public: static QStateMachinePrivate *get(QStateMachine *q); - static QState *findLCA(const QList<QAbstractState*> &states); + QState *findLCA(const QList<QAbstractState*> &states) const; static bool stateEntryLessThan(QAbstractState *s1, QAbstractState *s2); static bool stateExitLessThan(QAbstractState *s1, QAbstractState *s2); @@ -116,6 +114,8 @@ public: void _q_animationFinished(); #endif + QState *rootState() const; + void microstep(QEvent *event, const QList<QAbstractTransition*> &transitionList); bool isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const; QSet<QAbstractTransition*> selectTransitions(QEvent *event) const; @@ -133,8 +133,8 @@ public: bool isInFinalState(QAbstractState *s) const; static bool isFinal(const QAbstractState *s); static bool isParallel(const QAbstractState *s); - static bool isCompound(const QAbstractState *s); - static bool isAtomic(const QAbstractState *s); + bool isCompound(const QAbstractState *s) const; + bool isAtomic(const QAbstractState *s) const; static bool isDescendantOf(const QAbstractState *s, const QAbstractState *other); static QList<QState*> properAncestors(const QAbstractState *s, const QState *upperBound); @@ -164,7 +164,6 @@ public: bool processingScheduled; bool stop; StopProcessingReason stopProcessingReason; - QState *rootState; QSet<QAbstractState*> configuration; QList<QEvent*> internalEventQueue; QList<QEvent*> externalEventQueue; |