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authorOlivier Goffart <olivier.goffart@nokia.com>2010-10-07 14:12:04 (GMT)
committerOlivier Goffart <olivier.goffart@nokia.com>2010-10-07 14:12:04 (GMT)
commit5f8ef6ac44e1db842003deeed6525eea70d8d83d (patch)
tree2b67b2abe7038e97fc72967a4882bf15c38d39a1 /src/corelib/thread
parentd7dd967d4a4775e70d270dbcd0623ef07128d420 (diff)
parent62a2fe9092d3b6038a08f5c5a7faa4a863b84fdc (diff)
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Merge remote branch 'origin/4.7' into qt-master-from-4.7
Conflicts: qmake/generators/win32/msbuild_objectmodel.cpp qmake/generators/win32/msbuild_objectmodel.h qmake/generators/win32/msvc_objectmodel.cpp qmake/generators/win32/msvc_vcxproj.cpp src/corelib/arch/qatomic_arm.h tests/auto/qglthreads/tst_qglthreads.cpp
Diffstat (limited to 'src/corelib/thread')
-rw-r--r--src/corelib/thread/qthreadstorage.cpp21
1 files changed, 19 insertions, 2 deletions
diff --git a/src/corelib/thread/qthreadstorage.cpp b/src/corelib/thread/qthreadstorage.cpp
index 88d73cc..2fc04f5 100644
--- a/src/corelib/thread/qthreadstorage.cpp
+++ b/src/corelib/thread/qthreadstorage.cpp
@@ -79,6 +79,21 @@ QThreadStorageData::QThreadStorageData(void (*func)(void *))
{
QMutexLocker locker(mutex());
DestructorMap *destr = destructors();
+ if (!destr) {
+ /*
+ the destructors vector has already been destroyed, yet a new
+ QThreadStorage is being allocated. this can only happen during global
+ destruction, at which point we assume that there is only one thread.
+ in order to keep QThreadStorage working, we need somewhere to store
+ the data, best place we have in this situation is at the tail of the
+ current thread's tls vector. the destructor is ignored, since we have
+ no where to store it, and no way to actually call it.
+ */
+ QThreadData *data = QThreadData::current();
+ id = data->tls.count();
+ DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p cannot be stored", id, func);
+ return;
+ }
for (id = 0; id < destr->count(); id++) {
if (destr->at(id) == 0)
break;
@@ -139,13 +154,15 @@ void **QThreadStorageData::set(void *p)
data->thread);
QMutexLocker locker(mutex());
- void (*destructor)(void *) = destructors()->value(id);
+ DestructorMap *destr = destructors();
+ void (*destructor)(void *) = destr ? destr->value(id) : 0;
locker.unlock();
void *q = value;
value = 0;
- destructor(q);
+ if (destructor)
+ destructor(q);
}
// store new data