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author | Lars Knoll <lars.knoll@nokia.com> | 2009-03-23 09:18:55 (GMT) |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2009-03-23 09:18:55 (GMT) |
commit | e5fcad302d86d316390c6b0f62759a067313e8a9 (patch) | |
tree | c2afbf6f1066b6ce261f14341cf6d310e5595bc1 /src/corelib/tools/qpoint.cpp | |
download | Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.zip Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.gz Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.bz2 |
Long live Qt 4.5!
Diffstat (limited to 'src/corelib/tools/qpoint.cpp')
-rw-r--r-- | src/corelib/tools/qpoint.cpp | 665 |
1 files changed, 665 insertions, 0 deletions
diff --git a/src/corelib/tools/qpoint.cpp b/src/corelib/tools/qpoint.cpp new file mode 100644 index 0000000..feea473 --- /dev/null +++ b/src/corelib/tools/qpoint.cpp @@ -0,0 +1,665 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpoint.h" +#include "qdatastream.h" +#include "qdebug.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QPoint + \ingroup multimedia + + \brief The QPoint class defines a point in the plane using integer + precision. + + A point is specified by a x coordinate and an y coordinate which + can be accessed using the x() and y() functions. The isNull() + function returns true if both x and y are set to 0. The + coordinates can be set (or altered) using the setX() and setY() + functions, or alternatively the rx() and ry() functions which + return references to the coordinates (allowing direct + manipulation). + + Given a point \e p, the following statements are all equivalent: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 0 + + A QPoint object can also be used as a vector: Addition and + subtraction are defined as for vectors (each component is added + separately). A QPoint object can also be divided or multiplied by + an \c int or a \c qreal. + + In addition, the QPoint class provides the manhattanLength() + function which gives an inexpensive approximation of the length of + the QPoint object interpreted as a vector. Finally, QPoint objects + can be streamed as well as compared. + + \sa QPointF, QPolygon +*/ + + +/***************************************************************************** + QPoint member functions + *****************************************************************************/ + +/*! + \fn QPoint::QPoint() + + Constructs a null point, i.e. with coordinates (0, 0) + + \sa isNull() +*/ + +/*! + \fn QPoint::QPoint(int x, int y) + + Constructs a point with the given coordinates (\a x, \a y). + + \sa setX(), setY() +*/ + +/*! + \fn bool QPoint::isNull() const + + Returns true if both the x and y coordinates are set to 0, + otherwise returns false. +*/ + +/*! + \fn int QPoint::x() const + + Returns the x coordinate of this point. + + \sa setX(), rx() +*/ + +/*! + \fn int QPoint::y() const + + Returns the y coordinate of this point. + + \sa setY(), ry() +*/ + +/*! + \fn void QPoint::setX(int x) + + Sets the x coordinate of this point to the given \a x coordinate. + + \sa x() setY() +*/ + +/*! + \fn void QPoint::setY(int y) + + Sets the y coordinate of this point to the given \a y coordinate. + + \sa y() setX() +*/ + + +/*! + \fn int &QPoint::rx() + + Returns a reference to the x coordinate of this point. + + Using a reference makes it possible to directly manipulate x. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 1 + + \sa x() setX() +*/ + +/*! + \fn int &QPoint::ry() + + Returns a reference to the y coordinate of this point. + + Using a reference makes it possible to directly manipulate y. For + example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 2 + + \sa y(), setY() +*/ + + +/*! + \fn QPoint &QPoint::operator+=(const QPoint &point) + + Adds the given \a point to this point and returns a reference to + this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 3 + + \sa operator-=() +*/ + +/*! + \fn QPoint &QPoint::operator-=(const QPoint &point) + + Subtracts the given \a point from this point and returns a + reference to this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 4 + + \sa operator+=() +*/ + +/*! + \fn QPoint &QPoint::operator*=(qreal factor) + + Multiplies this point's coordinates by the given \a factor, and + returns a reference to this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 5 + + Note that the result is rounded to the nearest integer as points are held as + integers. Use QPointF for floating point accuracy. + + \sa operator/=() +*/ + + +/*! + \fn bool operator==(const QPoint &p1, const QPoint &p2) + \relates QPoint + + Returns true if \a p1 and \a p2 are equal; otherwise returns + false. +*/ + +/*! + \fn bool operator!=(const QPoint &p1, const QPoint &p2) + \relates QPoint + + Returns true if \a p1 and \a p2 are not equal; otherwise returns false. +*/ + +/*! + \fn const QPoint operator+(const QPoint &p1, const QPoint &p2) + \relates QPoint + + Returns a QPoint object that is the sum of the given points, \a p1 + and \a p2; each component is added separately. + + \sa QPoint::operator+=() +*/ + +/*! + \fn const QPoint operator-(const QPoint &p1, const QPoint &p2) + \relates QPoint + + Returns a QPoint object that is formed by subtracting \a p2 from + \a p1; each component is subtracted separately. + + \sa QPoint::operator-=() +*/ + +/*! + \fn const QPoint operator*(const QPoint &point, qreal factor) + \relates QPoint + + Returns a copy of the given \a point multiplied by the given \a factor. + + Note that the result is rounded to the nearest integer as points + are held as integers. Use QPointF for floating point accuracy. + + \sa QPoint::operator*=() +*/ + +/*! + \fn const QPoint operator*(qreal factor, const QPoint &point) + \overload + \relates QPoint + + Returns a copy of the given \a point multiplied by the given \a factor. +*/ + +/*! + \fn const QPoint operator-(const QPoint &point) + \overload + \relates QPoint + + Returns a QPoint object that is formed by changing the sign of + both components of the given \a point. + + Equivalent to \c{QPoint(0,0) - point}. +*/ + +/*! + \fn QPoint &QPoint::operator/=(qreal divisor) + \overload + + Divides both x and y by the given \a divisor, and returns a reference to this + point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 6 + + Note that the result is rounded to the nearest integer as points are held as + integers. Use QPointF for floating point accuracy. + + \sa operator*=() +*/ + +/*! + \fn const QPoint operator/(const QPoint &point, qreal divisor) + \relates QPoint + + Returns the QPoint formed by dividing both components of the given \a point + by the given \a divisor. + + Note that the result is rounded to the nearest integer as points are held as + integers. Use QPointF for floating point accuracy. + + \sa QPoint::operator/=() +*/ + +/***************************************************************************** + QPoint stream functions + *****************************************************************************/ +#ifndef QT_NO_DATASTREAM +/*! + \fn QDataStream &operator<<(QDataStream &stream, const QPoint &point) + \relates QPoint + + Writes the given \a point to the given \a stream and returns a + reference to the stream. + + \sa {Format of the QDataStream Operators} +*/ + +QDataStream &operator<<(QDataStream &s, const QPoint &p) +{ + if (s.version() == 1) + s << (qint16)p.x() << (qint16)p.y(); + else + s << (qint32)p.x() << (qint32)p.y(); + return s; +} + +/*! + \fn QDataStream &operator>>(QDataStream &stream, QPoint &point) + \relates QPoint + + Reads a point from the given \a stream into the given \a point + and returns a reference to the stream. + + \sa {Format of the QDataStream Operators} +*/ + +QDataStream &operator>>(QDataStream &s, QPoint &p) +{ + if (s.version() == 1) { + qint16 x, y; + s >> x; p.rx() = x; + s >> y; p.ry() = y; + } + else { + qint32 x, y; + s >> x; p.rx() = x; + s >> y; p.ry() = y; + } + return s; +} + +#endif // QT_NO_DATASTREAM +/*! + Returns the sum of the absolute values of x() and y(), + traditionally known as the "Manhattan length" of the vector from + the origin to the point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 7 + + This is a useful, and quick to calculate, approximation to the + true length: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 8 + + The tradition of "Manhattan length" arises because such distances + apply to travelers who can only travel on a rectangular grid, like + the streets of Manhattan. +*/ +int QPoint::manhattanLength() const +{ + return qAbs(x())+qAbs(y()); +} + +#ifndef QT_NO_DEBUG_STREAM +QDebug operator<<(QDebug dbg, const QPoint &p) { + dbg.nospace() << "QPoint(" << p.x() << ',' << p.y() << ')'; + return dbg.space(); +} + +QDebug operator<<(QDebug d, const QPointF &p) +{ + d.nospace() << "QPointF(" << p.x() << ", " << p.y() << ")"; + return d; +} +#endif + +/*! + \class QPointF + \ingroup multimedia + + \brief The QPointF class defines a point in the plane using + floating point precision. + + A point is specified by a x coordinate and an y coordinate which + can be accessed using the x() and y() functions. The coordinates + of the point are specified using floating point numbers for + accuracy. The isNull() function returns true if both x and y are + set to 0.0. The coordinates can be set (or altered) using the setX() + and setY() functions, or alternatively the rx() and ry() functions which + return references to the coordinates (allowing direct + manipulation). + + Given a point \e p, the following statements are all equivalent: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 9 + + A QPointF object can also be used as a vector: Addition and + subtraction are defined as for vectors (each component is added + separately). A QPointF object can also be divided or multiplied by + an \c int or a \c qreal. + + In addition, the QPointF class provides a constructor converting a + QPoint object into a QPointF object, and a corresponding toPoint() + function which returns a QPoint copy of \e this point. Finally, + QPointF objects can be streamed as well as compared. + + \sa QPoint, QPolygonF +*/ + +/*! + \fn QPointF::QPointF() + + Constructs a null point, i.e. with coordinates (0.0, 0.0) + + \sa isNull() +*/ + +/*! + \fn QPointF::QPointF(const QPoint &point) + + Constructs a copy of the given \a point. + + \sa toPoint() +*/ + +/*! + \fn QPointF::QPointF(qreal x, qreal y) + + Constructs a point with the given coordinates (\a x, \a y). + + \sa setX(), setY() +*/ + +/*! + \fn bool QPointF::isNull() const + + Returns true if both the x and y coordinates are set to 0.0, + otherwise returns false. +*/ + +/*! + \fn qreal QPointF::x() const + + Returns the x-coordinate of this point. + + \sa setX(), rx() +*/ + +/*! + \fn qreal QPointF::y() const + + Returns the y-coordinate of this point. + + \sa setY(), ry() +*/ + +/*! + \fn void QPointF::setX(qreal x) + + Sets the x coordinate of this point to the given \a x coordinate. + + \sa x() setY() +*/ + +/*! + \fn void QPointF::setY(qreal y) + + Sets the y coordinate of this point to the given \a y coordinate. + + \sa y(), setX() +*/ + +/*! + \fn qreal& QPointF::rx() + + Returns a reference to the x coordinate of this point. + + Using a reference makes it possible to directly manipulate x. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 10 + + \sa x(), setX() +*/ + +/*! + \fn qreal& QPointF::ry() + + Returns a reference to the y coordinate of this point. + + Using a reference makes it possible to directly manipulate y. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 11 + + \sa y() setY() +*/ + +/*! + \fn QPointF& QPointF::operator+=(const QPointF &point) + + Adds the given \a point to this point and returns a reference to + this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 12 + + \sa operator-=() +*/ + +/*! + \fn QPointF& QPointF::operator-=(const QPointF &point) + + Subtracts the given \a point from this point and returns a reference + to this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 13 + + \sa operator+=() +*/ + +/*! + \fn QPointF& QPointF::operator*=(qreal factor) + + Multiplies this point's coordinates by the given \a factor, and + returns a reference to this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 14 + + \sa operator/=() +*/ + +/*! + \fn QPointF& QPointF::operator/=(qreal divisor) + + Divides both x and y by the given \a divisor, and returns a reference + to this point. For example: + + \snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 15 + + \sa operator*=() +*/ + +/*! + \fn const QPointF operator+(const QPointF &p1, const QPointF &p2) + \relates QPointF + + Returns a QPointF object that is the sum of the given points, \a p1 + and \a p2; each component is added separately. + + \sa QPointF::operator+=() +*/ + +/*! + \fn const QPointF operator-(const QPointF &p1, const QPointF &p2) + \relates QPointF + + Returns a QPointF object that is formed by subtracting \a p2 from \a p1; + each component is subtracted separately. + + \sa QPointF::operator-=() +*/ + +/*! + \fn const QPointF operator*(const QPointF &point, qreal factor) + \relates QPointF + + Returns a copy of the given \a point, multiplied by the given \a factor. + + \sa QPointF::operator*=() +*/ + +/*! + \fn const QPointF operator*(qreal factor, const QPointF &point) + \relates QPointF + + \overload + + Returns a copy of the given \a point, multiplied by the given \a factor. +*/ + +/*! + \fn const QPointF operator-(const QPointF &point) + \relates QPointF + \overload + + Returns a QPointF object that is formed by changing the sign of + both components of the given \a point. + + Equivalent to \c {QPointF(0,0) - point}. +*/ + +/*! + \fn const QPointF operator/(const QPointF &point, qreal divisor) + \relates QPointF + + Returns the QPointF object formed by dividing both components of + the given \a point by the given \a divisor. + + \sa QPointF::operator/=() +*/ + +/*! + \fn QPoint QPointF::toPoint() const + + Rounds the coordinates of this point to the nearest integer, and + returns a QPoint object with the rounded coordinates. + + \sa QPointF() +*/ + +/*! + \fn bool operator==(const QPointF &p1, const QPointF &p2) + \relates QPointF + + Returns true if \a p1 is equal to \a p2; otherwise returns false. +*/ + +/*! + \fn bool operator!=(const QPointF &p1, const QPointF &p2); + \relates QPointF + + Returns true if \a p1 is not equal to \a p2; otherwise returns false. +*/ + +#ifndef QT_NO_DATASTREAM +/*! + \fn QDataStream &operator<<(QDataStream &stream, const QPointF &point) + \relates QPointF + + Writes the given \a point to the given \a stream and returns a + reference to the stream. + + \sa {Format of the QDataStream Operators} +*/ + +QDataStream &operator<<(QDataStream &s, const QPointF &p) +{ + s << double(p.x()) << double(p.y()); + return s; +} + +/*! + \fn QDataStream &operator>>(QDataStream &stream, QPointF &point) + \relates QPointF + + Reads a point from the given \a stream into the given \a point + and returns a reference to the stream. + + \sa {Format of the QDataStream Operators} +*/ + +QDataStream &operator>>(QDataStream &s, QPointF &p) +{ + double x, y; + s >> x; + s >> y; + p.setX(qreal(x)); + p.setY(qreal(y)); + return s; +} +#endif // QT_NO_DATASTREAM + +QT_END_NAMESPACE |