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author | Aaron Kennedy <aaron.kennedy@nokia.com> | 2009-06-19 05:58:16 (GMT) |
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committer | Aaron Kennedy <aaron.kennedy@nokia.com> | 2009-06-19 05:58:16 (GMT) |
commit | 0b59aed42d27584ef3493305c565dd47f66d179d (patch) | |
tree | 5714e8f4fcd37e7500e85dfedb902fdf997eedae /src/declarative/fx/qfxflipable.cpp | |
parent | bbdaf08826a9c93d2c0f56cbe064ee4c47a04f0f (diff) | |
download | Qt-0b59aed42d27584ef3493305c565dd47f66d179d.zip Qt-0b59aed42d27584ef3493305c565dd47f66d179d.tar.gz Qt-0b59aed42d27584ef3493305c565dd47f66d179d.tar.bz2 |
Remove OpenGL support from Fluid UI primitives
Diffstat (limited to 'src/declarative/fx/qfxflipable.cpp')
-rw-r--r-- | src/declarative/fx/qfxflipable.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/declarative/fx/qfxflipable.cpp b/src/declarative/fx/qfxflipable.cpp index 4c02e74..0957c2f 100644 --- a/src/declarative/fx/qfxflipable.cpp +++ b/src/declarative/fx/qfxflipable.cpp @@ -220,21 +220,12 @@ void QFxFlipablePrivate::setBackTransform() axisRotation.setAngle(rotation); QSimpleCanvas::Matrix mat; -#ifdef QFX_RENDER_OPENGL - mat.translate(back->width()/2,back->height()/2, 0); - if (back->width() && p1.x() >= p2.x()) - mat.rotate(180, 0, 1, 0); - if (back->height() && p2.y() >= p3.y()) - mat.rotate(180, 1, 0, 0); - mat.translate(-back->width()/2,-back->height()/2, 0); -#else mat.translate(back->width()/2,back->height()/2); if (back->width() && p1.x() >= p2.x()) mat.rotate(180, Qt::YAxis); if (back->height() && p2.y() >= p3.y()) mat.rotate(180, Qt::XAxis); mat.translate(-back->width()/2,-back->height()/2); -#endif back->setTransform(mat); } @@ -318,21 +309,12 @@ void QFxFlipable::transformChanged(const QSimpleCanvas::Matrix &trans) d->current = newSide; if (d->current==Back) { QSimpleCanvas::Matrix mat; -#ifdef QFX_RENDER_OPENGL - mat.translate(d->back->width()/2,d->back->height()/2, 0); - if (d->back->width() && p1.x() >= p2.x()) - mat.rotate(180, 0, 1, 0); - if (d->back->height() && p2.y() >= p3.y()) - mat.rotate(180, 1, 0, 0); - mat.translate(-d->back->width()/2,-d->back->height()/2, 0); -#else mat.translate(d->back->width()/2,d->back->height()/2); if (d->back->width() && p1.x() >= p2.x()) mat.rotate(180, Qt::YAxis); if (d->back->height() && p2.y() >= p3.y()) mat.rotate(180, Qt::XAxis); mat.translate(-d->back->width()/2,-d->back->height()/2); -#endif d->back->setTransform(mat); } if (d->front) |