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authorMartin Jones <martin.jones@nokia.com>2009-08-12 01:33:05 (GMT)
committerMartin Jones <martin.jones@nokia.com>2009-08-12 01:33:05 (GMT)
commit10408036279e8102c3dd2870a6c71280c43da614 (patch)
tree57d307a842a8d2527d18e0c212295199a04ff771 /src/declarative/fx/qfxrect.cpp
parent6fc7ce61ba1b623421ca3ca8ee2315746be0a37b (diff)
parenteae40ec9e65326bf268979afe1399d1fb8548105 (diff)
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Merge branch 'kinetic-declarativeui' of git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
Diffstat (limited to 'src/declarative/fx/qfxrect.cpp')
-rw-r--r--src/declarative/fx/qfxrect.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/declarative/fx/qfxrect.cpp b/src/declarative/fx/qfxrect.cpp
index 29321b8..0bd240e 100644
--- a/src/declarative/fx/qfxrect.cpp
+++ b/src/declarative/fx/qfxrect.cpp
@@ -591,6 +591,19 @@ void QFxRect::drawRect(QPainter &p)
}
}
+/*!
+ \qmlproperty bool Rect::smooth
+
+ Set this property if you want the item to be smoothly scaled or
+ transformed. Smooth filtering gives better visual quality, but is slower. If
+ the item is displayed at its natural size, this property has no visual or
+ performance effect.
+
+ \note Generally scaling artifacts are only visible if the item is stationary on
+ the screen. A common pattern when animating an item is to disable smooth
+ filtering at the beginning of the animation and reenable it at the conclusion.
+*/
+
QRectF QFxRect::boundingRect() const
{
Q_D(const QFxRect);