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authorWarwick Allison <warwick.allison@nokia.com>2010-07-07 04:09:49 (GMT)
committerWarwick Allison <warwick.allison@nokia.com>2010-07-07 04:09:49 (GMT)
commit628159323c60c434a202b036ecbaf5e433c703e8 (patch)
tree008ade0cdb2bf5d44e6995c9f1240f336a13ce63 /src/declarative/graphicsitems/qdeclarativetext.cpp
parentbe19c343000ffc7099474663c66a13226fa5253c (diff)
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Make Text, TextInput, and TextEdit all have the same size for the same text.
This may mean that the cursor is to the right of the width, so components should cater for that with a margin if they are boxed / clipped. TextInput used to try to account for right bearing (and left bearing incorrectly since it added it on the right). This is removed. Potentially this means that for some fonts the text repaints incorrectly on the left or right, but if that is the case Text and TextEdit already had such a problem (undetected), and all will need fixing. Task-number: QTBUG-11983
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativetext.cpp')
-rw-r--r--src/declarative/graphicsitems/qdeclarativetext.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativetext.cpp b/src/declarative/graphicsitems/qdeclarativetext.cpp
index a7e2ed0..200a680 100644
--- a/src/declarative/graphicsitems/qdeclarativetext.cpp
+++ b/src/declarative/graphicsitems/qdeclarativetext.cpp
@@ -711,6 +711,8 @@ QRectF QDeclarativeText::boundingRect() const
int x = 0;
int y = 0;
+ // Could include font max left/right bearings to either side of rectangle.
+
if (d->cache || d->style != Normal) {
switch (d->hAlign) {
case AlignLeft: