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authorWarwick Allison <warwick.allison@nokia.com>2010-05-19 06:44:09 (GMT)
committerWarwick Allison <warwick.allison@nokia.com>2010-05-19 06:44:09 (GMT)
commitfd02170f2fd241b53a20668c6354249bdeab3e1a (patch)
tree02c7f568321bfa28190a0f27f95cea55d267db93 /src/declarative/graphicsitems/qdeclarativetextinput.cpp
parent36c51fe5229580ddaef7b7feb23822ecb775bffc (diff)
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Disable mouse-based selection in TextInput/TextEdit
Can still be turned back on, if people only want to target platforms where the behaviour is acceptable. Task-number: QTBUG-10684 Reviewed-by: Michael Brasser
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativetextinput.cpp')
-rw-r--r--src/declarative/graphicsitems/qdeclarativetextinput.cpp36
1 files changed, 34 insertions, 2 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativetextinput.cpp b/src/declarative/graphicsitems/qdeclarativetextinput.cpp
index 8aa7e99..2e7715f 100644
--- a/src/declarative/graphicsitems/qdeclarativetextinput.cpp
+++ b/src/declarative/graphicsitems/qdeclarativetextinput.cpp
@@ -907,8 +907,12 @@ void QDeclarativeTextInput::mousePressEvent(QGraphicsSceneMouseEvent *event)
void QDeclarativeTextInput::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
Q_D(QDeclarativeTextInput);
- d->control->moveCursor(d->xToPos(event->pos().x()), true);
- event->setAccepted(true);
+ if (d->selectByMouse) {
+ d->control->moveCursor(d->xToPos(event->pos().x()), true);
+ event->setAccepted(true);
+ } else {
+ QDeclarativePaintedItem::mouseMoveEvent(event);
+ }
}
/*!
@@ -939,6 +943,8 @@ bool QDeclarativeTextInput::event(QEvent* ev)
case QEvent::GraphicsSceneMouseRelease:
break;
default:
+ if (ev->type() == QEvent::GraphicsSceneMouseDoubleClick && !d->selectByMouse)
+ break;
handled = d->control->processEvent(ev);
if (ev->type() == QEvent::InputMethod)
updateSize();
@@ -1114,6 +1120,32 @@ QString QDeclarativeTextInput::displayText() const
}
/*!
+ \qmlproperty string TextInput::selectByMouse
+
+ Defaults to false.
+
+ If true, the user can use the mouse to select text in some
+ platform-specific way. Note that for some platforms this may
+ not be an appropriate interaction (eg. may conflict with how
+ the text needs to behave inside a Flickable.
+*/
+bool QDeclarativeTextInput::selectByMouse() const
+{
+ Q_D(const QDeclarativeTextInput);
+ return d->selectByMouse;
+}
+
+void QDeclarativeTextInput::setSelectByMouse(bool on)
+{
+ Q_D(QDeclarativeTextInput);
+ if (d->selectByMouse != on) {
+ d->selectByMouse = on;
+ emit selectByMouseChanged(on);
+ }
+}
+
+
+/*!
\qmlmethod void TextInput::moveCursorSelection(int position)
Moves the cursor to \a position and updates the selection accordingly.