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authorBea Lam <bea.lam@nokia.com>2009-11-02 01:16:02 (GMT)
committerBea Lam <bea.lam@nokia.com>2009-11-02 01:16:02 (GMT)
commit55e2858f2146d72bc43bde850dbec0cf7aa055e6 (patch)
treead72f4c53cc62bb285d56b0037c048b635115fce /src/declarative/qml/qmlenginedebug.cpp
parent37b5b477a044929bf69fe5f7251f2b5cbd892d93 (diff)
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Make QmlBoundSignal children look like properties (instead of children)
in the debugger to reflect how signal properties are written in QML. This also changes the FETCH_OBJECT reply stream to send children data before property data.
Diffstat (limited to 'src/declarative/qml/qmlenginedebug.cpp')
-rw-r--r--src/declarative/qml/qmlenginedebug.cpp56
1 files changed, 48 insertions, 8 deletions
diff --git a/src/declarative/qml/qmlenginedebug.cpp b/src/declarative/qml/qmlenginedebug.cpp
index 8629f3a..7fb8d36 100644
--- a/src/declarative/qml/qmlenginedebug.cpp
+++ b/src/declarative/qml/qmlenginedebug.cpp
@@ -155,21 +155,61 @@ void QmlEngineDebugServer::buildObjectDump(QDataStream &message,
QObject *object, bool recur)
{
message << objectData(object);
- message << object->metaObject()->propertyCount();
- for (int ii = 0; ii < object->metaObject()->propertyCount(); ++ii)
- message << propertyData(object, ii);
+ // Some children aren't added to an object until particular properties are read
+ // - e.g. child state objects aren't added until the 'states' property is read -
+ // but this should only affect internal objects that aren't shown by the
+ // debugger anyway.
QObjectList children = object->children();
- message << children.count() << recur;
+
+ int childrenCount = children.count();
+ for (int ii = 0; ii < children.count(); ++ii) {
+ if (QmlBoundSignal::cast(children[ii]))
+ --childrenCount;
+ }
+
+ message << childrenCount << recur;
+
+ QList<QmlObjectProperty> fakeProperties;
for (int ii = 0; ii < children.count(); ++ii) {
QObject *child = children.at(ii);
- if (recur)
- buildObjectDump(message, child, recur);
- else
- message << objectData(child);
+ QmlBoundSignal *signal = QmlBoundSignal::cast(child);
+ if (signal) {
+ QmlObjectProperty prop;
+ prop.type = QmlObjectProperty::SignalProperty;
+ prop.hasNotifySignal = false;
+ QmlExpression *expr = signal->expression();
+ if (expr) {
+ prop.value = expr->expression();
+ QObject *scope = expr->scopeObject();
+ if (scope) {
+ QString sig = scope->metaObject()->method(signal->index()).signature();
+ int lparen = sig.indexOf(QLatin1Char('('));
+ if (lparen >= 0) {
+ QString methodName = sig.mid(0, lparen);
+ prop.name = QLatin1String("on") + methodName[0].toUpper()
+ + methodName.mid(1);
+ }
+ }
+ }
+ fakeProperties << prop;
+ } else {
+ if (recur)
+ buildObjectDump(message, child, recur);
+ else
+ message << objectData(child);
+ }
}
+
+ message << (object->metaObject()->propertyCount() + fakeProperties.count());
+
+ for (int ii = 0; ii < object->metaObject()->propertyCount(); ++ii)
+ message << propertyData(object, ii);
+
+ for (int ii = 0; ii < fakeProperties.count(); ++ii)
+ message << fakeProperties[ii];
}
void QmlEngineDebugServer::buildObjectList(QDataStream &message,