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author | Alan Alpert <alan.alpert@nokia.com> | 2009-07-02 00:02:39 (GMT) |
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committer | Alan Alpert <alan.alpert@nokia.com> | 2009-07-02 00:02:39 (GMT) |
commit | 4e9336d1f60089bffda7fca93a63d18ffce0a6fa (patch) | |
tree | 3b4d3150bd962c08f30b321d8f61f7d13ca5be60 /src/declarative/qml | |
parent | 04a9ce0e3392563e3843588d7083dd92ad00bd83 (diff) | |
download | Qt-4e9336d1f60089bffda7fca93a63d18ffce0a6fa.zip Qt-4e9336d1f60089bffda7fca93a63d18ffce0a6fa.tar.gz Qt-4e9336d1f60089bffda7fca93a63d18ffce0a6fa.tar.bz2 |
Augment docs for JS dynamic creation functions
Note that I'm still not entirely certain the docs are in the right place
for people to find them - but if they do they should now have a better
understanding of which function to use.
Diffstat (limited to 'src/declarative/qml')
-rw-r--r-- | src/declarative/qml/qmlengine.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/declarative/qml/qmlengine.cpp b/src/declarative/qml/qmlengine.cpp index 294e333..fc2c7e3 100644 --- a/src/declarative/qml/qmlengine.cpp +++ b/src/declarative/qml/qmlengine.cpp @@ -866,7 +866,9 @@ QScriptValue QmlEngine::qmlScriptObject(QObject* object, QmlEngine* engine) } \endcode - \sa QmlComponent::createObject() + If you want to just create an arbitrary string of QML, instead of an + existing qml component or qml file, consider the evalQML() function. + \sa QmlComponent::createObject(), QmlEngine::createQMLObject() */ QScriptValue QmlEngine::createComponent(QScriptContext *ctxt, QScriptEngine *engine) { @@ -892,6 +894,14 @@ QScriptValue QmlEngine::createComponent(QScriptContext *ctxt, QScriptEngine *eng Returns the created object, or null if there is an error. In the case of an error, details of the error are output using qWarning(). + + Note that this function returns immediately, and therefore may not work if + the QML loads new components. If you are trying to load a new component, + for example from a QML file, consider the createComponent() function + instead. 'New components' refers to external QML files that have not yet + been loaded, and so it is safe to use evalQml to load built-in components. + + \sa QmlEngine::createComponent() */ QScriptValue QmlEngine::createQMLObject(QScriptContext *ctxt, QScriptEngine *engine) { |