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authormae <qt-info@nokia.com>2010-08-04 07:27:34 (GMT)
committermae <qt-info@nokia.com>2010-08-04 07:30:40 (GMT)
commit33203efb786de9aebc6e05d1b4878d89e86ac456 (patch)
tree77cf3516c81e421c18b9600d94f7d31ae3fed673 /src/declarative/util/qdeclarativespringanimation.cpp
parentded11a8737bf1828c0c4e188ec26af06f590e990 (diff)
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Make SpringAnimation usable inside a transition
SpringFollow was turned into SpringAnimation so it could be used inside a Behavior. This patch completes the work and makes it usable inside a transition. This is the documented behavior of SpringAnimation, the patch is essential to make SpringAnimation work consistently. Reviewed-by: Michael Brasser Task-number: QTBUG-12141
Diffstat (limited to 'src/declarative/util/qdeclarativespringanimation.cpp')
-rw-r--r--src/declarative/util/qdeclarativespringanimation.cpp228
1 files changed, 98 insertions, 130 deletions
diff --git a/src/declarative/util/qdeclarativespringanimation.cpp b/src/declarative/util/qdeclarativespringanimation.cpp
index 8ce4832..cfc7b8e 100644
--- a/src/declarative/util/qdeclarativespringanimation.cpp
+++ b/src/declarative/util/qdeclarativespringanimation.cpp
@@ -54,36 +54,32 @@
QT_BEGIN_NAMESPACE
-
-class QDeclarativeSpringAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
+class QDeclarativeSpringAnimationPrivate : public QDeclarativePropertyAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeSpringAnimation)
public:
- QDeclarativeSpringAnimationPrivate()
- : currentValue(0), to(0), from(0), maxVelocity(0), lastTime(0)
- , mass(1.0), spring(0.), damping(0.), velocity(0), epsilon(0.01)
- , modulus(0.0), useMass(false), haveModulus(false), enabled(true)
- , fromDefined(false), toDefined(false)
- , mode(Track), clock(this) {}
-
- qreal currentValue;
- qreal to;
- qreal from;
+
+
+ struct SpringAnimation {
+ SpringAnimation()
+ : currentValue(0), to(0), velocity(0){}
+ qreal currentValue;
+ qreal to;
+ qreal velocity;
+ };
+ QHash<QDeclarativeProperty, SpringAnimation> activeAnimations;
+
qreal maxVelocity;
qreal velocityms;
int lastTime;
qreal mass;
qreal spring;
qreal damping;
- qreal velocity;
qreal epsilon;
qreal modulus;
bool useMass : 1;
bool haveModulus : 1;
- bool enabled : 1;
- bool fromDefined : 1;
- bool toDefined : 1;
enum Mode {
Track,
@@ -92,38 +88,68 @@ public:
};
Mode mode;
- void tick(int);
+ QDeclarativeSpringAnimationPrivate()
+ : maxVelocity(0), velocityms(0), lastTime(0)
+ , mass(1.0), spring(0.), damping(0.), epsilon(0.01)
+ , modulus(0.0), useMass(false), haveModulus(false)
+ , mode(Track), clock(0)
+ { }
+
+ void tick(int time);
+ bool animate(const QDeclarativeProperty &property, SpringAnimation &animation, int elapsed);
void updateMode();
- QTickAnimationProxy<QDeclarativeSpringAnimationPrivate, &QDeclarativeSpringAnimationPrivate::tick> clock;
+ typedef QTickAnimationProxy<QDeclarativeSpringAnimationPrivate, &QDeclarativeSpringAnimationPrivate::tick> Clock;
+ Clock *clock;
};
void QDeclarativeSpringAnimationPrivate::tick(int time)
{
if (mode == Track) {
- clock.stop();
+ clock->stop();
return;
}
-
int elapsed = time - lastTime;
if (!elapsed)
return;
- qreal srcVal = to;
+
+ if (mode == Spring) {
+ if (elapsed < 16) // capped at 62fps.
+ return;
+ int count = elapsed / 16;
+ lastTime = time - (elapsed - count * 16);
+ } else {
+ lastTime = time;
+ }
+
+ QMutableHashIterator<QDeclarativeProperty, SpringAnimation> it(activeAnimations);
+ while (it.hasNext()) {
+ it.next();
+ if (animate(it.key(), it.value(), elapsed))
+ it.remove();
+ }
+
+ if (activeAnimations.isEmpty())
+ clock->stop();
+}
+
+bool QDeclarativeSpringAnimationPrivate::animate(const QDeclarativeProperty &property, SpringAnimation &animation, int elapsed)
+{
+
+ qreal srcVal = animation.to;
bool stop = false;
if (haveModulus) {
- currentValue = fmod(currentValue, modulus);
+ animation.currentValue = fmod(animation.currentValue, modulus);
srcVal = fmod(srcVal, modulus);
}
if (mode == Spring) {
- if (elapsed < 16) // capped at 62fps.
- return;
// Real men solve the spring DEs using RK4.
// We'll do something much simpler which gives a result that looks fine.
int count = elapsed / 16;
for (int i = 0; i < count; ++i) {
- qreal diff = srcVal - currentValue;
+ qreal diff = srcVal - animation.currentValue;
if (haveModulus && qAbs(diff) > modulus / 2) {
if (diff < 0)
diff += modulus;
@@ -131,32 +157,31 @@ void QDeclarativeSpringAnimationPrivate::tick(int time)
diff -= modulus;
}
if (useMass)
- velocity = velocity + (spring * diff - damping * velocity) / mass;
+ animation.velocity = animation.velocity + (spring * diff - damping * animation.velocity) / mass;
else
- velocity = velocity + spring * diff - damping * velocity;
+ animation.velocity = animation.velocity + spring * diff - damping * animation.velocity;
if (maxVelocity > 0.) {
// limit velocity
- if (velocity > maxVelocity)
- velocity = maxVelocity;
- else if (velocity < -maxVelocity)
- velocity = -maxVelocity;
+ if (animation.velocity > maxVelocity)
+ animation.velocity = maxVelocity;
+ else if (animation.velocity < -maxVelocity)
+ animation.velocity = -maxVelocity;
}
- currentValue += velocity * 16.0 / 1000.0;
+ animation.currentValue += animation.velocity * 16.0 / 1000.0;
if (haveModulus) {
- currentValue = fmod(currentValue, modulus);
- if (currentValue < 0.0)
- currentValue += modulus;
+ animation.currentValue = fmod(animation.currentValue, modulus);
+ if (animation.currentValue < 0.0)
+ animation.currentValue += modulus;
}
}
- if (qAbs(velocity) < epsilon && qAbs(srcVal - currentValue) < epsilon) {
- velocity = 0.0;
- currentValue = srcVal;
+ if (qAbs(animation.velocity) < epsilon && qAbs(srcVal - animation.currentValue) < epsilon) {
+ animation.velocity = 0.0;
+ animation.currentValue = srcVal;
stop = true;
}
- lastTime = time - (elapsed - count * 16);
} else {
qreal moveBy = elapsed * velocityms;
- qreal diff = srcVal - currentValue;
+ qreal diff = srcVal - animation.currentValue;
if (haveModulus && qAbs(diff) > modulus / 2) {
if (diff < 0)
diff += modulus;
@@ -164,33 +189,31 @@ void QDeclarativeSpringAnimationPrivate::tick(int time)
diff -= modulus;
}
if (diff > 0) {
- currentValue += moveBy;
+ animation.currentValue += moveBy;
if (haveModulus)
- currentValue = fmod(currentValue, modulus);
- if (currentValue > to) {
- currentValue = to;
+ animation.currentValue = fmod(animation.currentValue, modulus);
+ if (animation.currentValue > animation.to) {
+ animation.currentValue = animation.to;
stop = true;
}
} else {
- currentValue -= moveBy;
- if (haveModulus && currentValue < 0.0)
- currentValue = fmod(currentValue, modulus) + modulus;
- if (currentValue < to) {
- currentValue = to;
+ animation.currentValue -= moveBy;
+ if (haveModulus && animation.currentValue < 0.0)
+ animation.currentValue = fmod(animation.currentValue, modulus) + modulus;
+ if (animation.currentValue < animation.to) {
+ animation.currentValue = animation.to;
stop = true;
}
}
- lastTime = time;
}
- qreal old_to = to;
+ qreal old_to = animation.to;
- QDeclarativePropertyPrivate::write(defaultProperty, currentValue,
+ QDeclarativePropertyPrivate::write(property, animation.currentValue,
QDeclarativePropertyPrivate::BypassInterceptor |
QDeclarativePropertyPrivate::DontRemoveBinding);
- if (stop && old_to == to) // do not stop if we got restarted
- clock.stop();
+ return (stop && old_to == animation.to); // do not stop if we got restarted
}
void QDeclarativeSpringAnimationPrivate::updateMode()
@@ -230,79 +253,16 @@ void QDeclarativeSpringAnimationPrivate::updateMode()
*/
QDeclarativeSpringAnimation::QDeclarativeSpringAnimation(QObject *parent)
-: QDeclarativeAbstractAnimation(*(new QDeclarativeSpringAnimationPrivate),parent)
-{
-}
-
-QDeclarativeSpringAnimation::~QDeclarativeSpringAnimation()
-{
-}
-
-void QDeclarativeSpringAnimation::setTarget(const QDeclarativeProperty &property)
+: QDeclarativeNumberAnimation(*(new QDeclarativeSpringAnimationPrivate),parent)
{
Q_D(QDeclarativeSpringAnimation);
- d->defaultProperty = property;
- d->currentValue = property.read().toReal();
- if (!d->avoidPropertyValueSourceStart) {
- setRunning(true);
- }
-}
-
-qreal QDeclarativeSpringAnimation::to() const
-{
- Q_D(const QDeclarativeSpringAnimation);
- return d->toDefined ? d->to : 0;
-}
-
-/*!
- \qmlproperty real SpringAnimation::to
-
- This property holds the value at which the animation will end.
-
- If not set, the animation will continue until it reaches the
- value that is being tracked.
-*/
-
-void QDeclarativeSpringAnimation::setTo(qreal value)
-{
- Q_D(QDeclarativeSpringAnimation);
- if (d->to == value)
- return;
-
- d->to = value;
- d->toDefined = true;
- d->lastTime = 0;
- emit toChanged(value);
+ d->clock = new QDeclarativeSpringAnimationPrivate::Clock(d, this);
}
-qreal QDeclarativeSpringAnimation::from() const
-{
- Q_D(const QDeclarativeSpringAnimation);
- return d->fromDefined ? d->from : 0;
-}
-
-/*!
- \qmlproperty real SpringAnimation::from
-
- This property holds the value from which the animation will begin.
-
- If not set, the animation will start whenever the tracked value has
- changed, regardless of its value.
-*/
-
-void QDeclarativeSpringAnimation::setFrom(qreal value)
+QDeclarativeSpringAnimation::~QDeclarativeSpringAnimation()
{
- Q_D(QDeclarativeSpringAnimation);
- if (d->from == value)
- return;
-
- d->currentValue = d->from = value;
- d->fromDefined = true;
- d->lastTime = 0;
- emit fromChanged(value);
}
-
/*!
\qmlproperty real SpringAnimation::velocity
@@ -452,17 +412,25 @@ void QDeclarativeSpringAnimation::transition(QDeclarativeStateActions &actions,
Q_D(QDeclarativeSpringAnimation);
Q_UNUSED(direction);
- if (d->clock.state() != QAbstractAnimation::Running)
+ if (d->clock->state() != QAbstractAnimation::Running) {
d->lastTime = 0;
+ }
- if (!actions.isEmpty()) {
- for (int i = 0; i < actions.size(); ++i) {
- if (!d->toDefined)
- d->to = actions.at(i).toValue.toReal();
- if (!d->fromDefined)
- d->currentValue = actions.at(i).fromValue.toReal();
- if (d->mode != QDeclarativeSpringAnimationPrivate::Track)
- modified << d->defaultProperty;
+ QDeclarativeNumberAnimation::transition(actions, modified, direction);
+
+ if (!d->actions)
+ return;
+
+ if (!d->actions->isEmpty()) {
+ for (int i = 0; i < d->actions->size(); ++i) {
+ const QDeclarativeProperty &property = d->actions->at(i).property;
+ QDeclarativeSpringAnimationPrivate::SpringAnimation &animation
+ = d->activeAnimations[property];
+ animation.to = d->actions->at(i).toValue.toReal();
+ if (d->fromIsDefined)
+ animation.currentValue = d->actions->at(i).fromValue.toReal();
+ else
+ animation.currentValue = property.read().toReal();
}
}
}
@@ -471,7 +439,7 @@ void QDeclarativeSpringAnimation::transition(QDeclarativeStateActions &actions,
QAbstractAnimation *QDeclarativeSpringAnimation::qtAnimation()
{
Q_D(QDeclarativeSpringAnimation);
- return &d->clock;
+ return d->clock;
}
QT_END_NAMESPACE