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authorKai Koehne <kai.koehne@nokia.com>2010-09-28 10:24:55 (GMT)
committerKai Koehne <kai.koehne@nokia.com>2010-09-28 10:37:33 (GMT)
commit30959e88498b2c8591145e30c8b497a76c12d8f6 (patch)
tree6385ec8acc600a99d87575bb345ea6cec5a8be6f /src/declarative
parent3b05cb4597df0f8b2c09cae5e4bb8766caaaf653 (diff)
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QmlDebugService: Check that there is a receiver before sending messages
Reviewed-by: Christiaan Janssen
Diffstat (limited to 'src/declarative')
-rw-r--r--src/declarative/debugger/qdeclarativedebugservice.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/declarative/debugger/qdeclarativedebugservice.cpp b/src/declarative/debugger/qdeclarativedebugservice.cpp
index 0fbc1e3..62f2f39 100644
--- a/src/declarative/debugger/qdeclarativedebugservice.cpp
+++ b/src/declarative/debugger/qdeclarativedebugservice.cpp
@@ -182,7 +182,9 @@ void QDeclarativeDebugServer::newConnection()
bool QDeclarativeDebugServer::hasDebuggingClient() const
{
Q_D(const QDeclarativeDebugServer);
- return d->gotHello;
+ return d->connection
+ && (d->connection->state() == QTcpSocket::ConnectedState)
+ && d->gotHello;
}
QDeclarativeDebugServer *QDeclarativeDebugServer::instance()
@@ -485,7 +487,7 @@ void QDeclarativeDebugService::sendMessage(const QByteArray &message)
{
Q_D(QDeclarativeDebugService);
- if (!d->server || !d->server->d_func()->connection)
+ if (status() != Enabled)
return;
QPacket pack;