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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-09-06 22:25:01 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-09-06 22:25:01 (GMT)
commit3f109fd85cbdc49dc3ef1c14066073079f4e34bf (patch)
tree0835717bbe2d0c3b79bed2146ea72bf494111913 /src/gui/effects
parentf8b043f1d73906be593232cf02aa06e576ae4e27 (diff)
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Make QGraphicsShaderEffect private API for 4.6
The custom shader code in the OpenGL2 paint engine needs time to mature before we make this official public API. Reviewed-by: trustme
Diffstat (limited to 'src/gui/effects')
-rw-r--r--src/gui/effects/qgraphicseffect.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp
index 6629a6d..dd64ced 100644
--- a/src/gui/effects/qgraphicseffect.cpp
+++ b/src/gui/effects/qgraphicseffect.cpp
@@ -67,7 +67,6 @@
\o QGraphicsOpacityEffect - renders the item with an opacity
\o QGraphicsPixelizeEffect - pixelizes the item with any pixel size
\o QGraphicsGrayscaleEffect - renders the item in shades of gray
- \o QGraphicsShaderEffect - renders the item with a pixel shader fragment
\endlist
\img graphicseffect-effects.png