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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-07-28 13:57:36 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-07-29 10:07:16 (GMT) |
commit | 65702aa6b44568946b8c3924a45b9362401d893c (patch) | |
tree | 6219bc42277a8ddeb2be7edd1d818179e0fd1462 /src/gui/egl/qegl.cpp | |
parent | 78f079016e0dd9b455d74c6a84cfbdb859fd1094 (diff) | |
download | Qt-65702aa6b44568946b8c3924a45b9362401d893c.zip Qt-65702aa6b44568946b8c3924a45b9362401d893c.tar.gz Qt-65702aa6b44568946b8c3924a45b9362401d893c.tar.bz2 |
Refactor texture_from_pixmap to not re-create the gl surface each bind
Make a clear seperation between the GL texture and the GLX pixmap. A
GLXPixmap is valid in any GL context and thus does not need to be
re-created every time the pixmap has changed.
Reviewed-By: Samuel
Diffstat (limited to 'src/gui/egl/qegl.cpp')
0 files changed, 0 insertions, 0 deletions