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authorTom Cooksey <thomas.cooksey@nokia.com>2010-02-19 14:54:09 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-03-02 08:24:24 (GMT)
commit4c5549269144eae79bdcefc7119b2adf3044e000 (patch)
treef0496ad86d154060eb50fc2041b1a731dd941349 /src/gui/egl
parent551b41e20118b66edb37704a0cfbfe5d3a960067 (diff)
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Add getCompatibleVisualId to QEgl on X11
This method takes an EGLConfig and hands back an X11 VisualID which can be used to create native windows/pixmaps which will have an EGL surface created for them using the given EGL config. Reviewed-By: TrustMe
Diffstat (limited to 'src/gui/egl')
-rw-r--r--src/gui/egl/qegl_p.h4
-rw-r--r--src/gui/egl/qegl_x11.cpp145
2 files changed, 149 insertions, 0 deletions
diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h
index 1a5e4c0..7f753d0 100644
--- a/src/gui/egl/qegl_p.h
+++ b/src/gui/egl/qegl_p.h
@@ -147,6 +147,10 @@ namespace QEgl {
Q_GUI_EXPORT EGLNativeDisplayType nativeDisplay();
Q_GUI_EXPORT EGLNativeWindowType nativeWindow(QWidget*);
Q_GUI_EXPORT EGLNativePixmapType nativePixmap(QPixmap*);
+
+#ifdef Q_WS_X11
+ Q_GUI_EXPORT VisualID getCompatibleVisualId(EGLConfig config);
+#endif
};
diff --git a/src/gui/egl/qegl_x11.cpp b/src/gui/egl/qegl_x11.cpp
index e8fb662..2c0bbd3 100644
--- a/src/gui/egl/qegl_x11.cpp
+++ b/src/gui/egl/qegl_x11.cpp
@@ -116,4 +116,149 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
setVisualFormat(qt_x11Info(dev));
}
+
+VisualID QEgl::getCompatibleVisualId(EGLConfig config)
+{
+ VisualID visualId = 0;
+ EGLint eglValue = 0;
+
+ EGLint configRedSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_RED_SIZE, &configRedSize);
+
+ EGLint configGreenSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_GREEN_SIZE, &configGreenSize);
+
+ EGLint configBlueSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_BLUE_SIZE, &configBlueSize);
+
+ EGLint configAlphaSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_ALPHA_SIZE, &configAlphaSize);
+
+ eglGetConfigAttrib(display(), config, EGL_BUFFER_SIZE, &eglValue);
+ int configBitDepth = eglValue;
+
+ // See if EGL provided a valid VisualID:
+ eglGetConfigAttrib(display(), config, EGL_NATIVE_VISUAL_ID, &eglValue);
+ visualId = (VisualID)eglValue;
+ if (visualId) {
+ // EGL has suggested a visual id, so get the rest of the visual info for that id:
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+ visualInfoTemplate.visualid = visualId;
+
+ XVisualInfo *chosenVisualInfo;
+ int matchingCount = 0;
+ chosenVisualInfo = XGetVisualInfo(X11->display, VisualIDMask, &visualInfoTemplate, &matchingCount);
+ if (chosenVisualInfo) {
+ if (configBitDepth == chosenVisualInfo->depth) {
+#if !defined(QT_NO_XRENDER)
+ // If we have XRender, actually check the visual supplied by EGL is ARGB
+ if (configAlphaSize > 0) {
+ XRenderPictFormat *format;
+ format = XRenderFindVisualFormat(X11->display, chosenVisualInfo->visual);
+ if (!format || (format->type != PictTypeDirect) || (!format->direct.alphaMask)) {
+ qWarning("Warning: EGL suggested using X visual ID %d for config %d, but this is not ARGB",
+ (int)visualId, (int)config);
+ visualId = 0;
+ }
+ }
+#endif
+ } else {
+ qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!",
+ (int)visualId, chosenVisualInfo->depth, (int)config, configBitDepth);
+ visualId = 0;
+ }
+ }
+ XFree(chosenVisualInfo);
+ }
+
+ if (visualId) {
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ if (configHasAlpha)
+ qDebug("Using ARGB Visual ID %d provided by EGL for config %d", (int)visualId, (int)config);
+ else
+ qDebug("Using Opaque Visual ID %d provided by EGL for config %d", (int)visualId, (int)config);
+#endif
+ return visualId;
+ }
+
+
+ // If EGL didn't give us a valid visual ID, try XRender
+#if !defined(QT_NO_XRENDER)
+ if (!visualId) {
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+
+ visualInfoTemplate.depth = configBitDepth;
+ visualInfoTemplate.c_class = TrueColor;
+
+ XVisualInfo *matchingVisuals;
+ int matchingCount = 0;
+ matchingVisuals = XGetVisualInfo(X11->display,
+ VisualDepthMask|VisualClassMask,
+ &visualInfoTemplate,
+ &matchingCount);
+
+ for (int i = 0; i < matchingCount; ++i) {
+ XRenderPictFormat *format;
+ format = XRenderFindVisualFormat(X11->display, matchingVisuals[i].visual);
+
+ // Check the format for the visual matches the EGL config
+ if ( (countBits(format->direct.redMask) == configRedSize) &&
+ (countBits(format->direct.greenMask) == configGreenSize) &&
+ (countBits(format->direct.blueMask) == configBlueSize) &&
+ (countBits(format->direct.alphaMask) == configAlphaSize) )
+ {
+ visualId = matchingVisuals[i].visualid;
+ break;
+ }
+ }
+ if (matchingVisuals)
+ XFree(matchingVisuals);
+
+ }
+ if (visualId) {
+# ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ if (configHasAlpha)
+ qDebug("Using ARGB Visual ID %d provided by XRender for EGL config %d", (int)visualId, (int)config);
+ else
+ qDebug("Using Opaque Visual ID %d provided by XRender for EGL config %d", (int)visualId, (int)config);
+# endif // QT_DEBUG_X11_VISUAL_SELECTION
+ return visualId;
+ }
+#endif //!defined(QT_NO_XRENDER)
+
+
+ // Finally, if XRender also failed to find a visual (or isn't present), try to
+ // use XGetVisualInfo and only use the bit depth to match on:
+ if (!visualId) {
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+
+ visualInfoTemplate.depth = configBitDepth;
+
+ XVisualInfo *matchingVisuals;
+ int matchingCount = 0;
+ matchingVisuals = XGetVisualInfo(X11->display,
+ VisualDepthMask,
+ &visualInfoTemplate,
+ &matchingCount);
+ if (matchingVisuals) {
+ visualId = matchingVisuals[0].visualid;
+ XFree(matchingVisuals);
+ }
+ }
+
+ if (visualId) {
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Using Visual ID %d provided by XGetVisualInfo for EGL config %d", (int)visualId, (int)config);
+#endif
+ return visualId;
+ }
+
+ qWarning("Unable to find an X11 visual which matches EGL config %d", (int)config);
+ return (VisualID)0;
+}
+
+
QT_END_NAMESPACE