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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-03-05 15:59:06 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-03-05 16:31:27 (GMT) |
commit | ee07fff45d49e69d9a4f4474861a219af8d557f2 (patch) | |
tree | 060818b8175f625ae08c1e90bb71999e40e021ab /src/gui/egl | |
parent | 4c4537d63a62d5ba0a2d8ddbc04026f81399268f (diff) | |
download | Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.zip Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.tar.gz Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.tar.bz2 |
Make QEgl::createSurface store the surface in the pixmapdata too
This means the same surface can then later be used to bind the
pixmap as a texture using eglBindTexImage2D.
Reviewed-By: TrustMe
Diffstat (limited to 'src/gui/egl')
-rw-r--r-- | src/gui/egl/qegl_x11.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gui/egl/qegl_x11.cpp b/src/gui/egl/qegl_x11.cpp index 483c01d..8608523 100644 --- a/src/gui/egl/qegl_x11.cpp +++ b/src/gui/egl/qegl_x11.cpp @@ -404,9 +404,11 @@ EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig config, const QEg else surfaceAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB); - return eglCreatePixmapSurface(QEgl::display(), config, - (EGLNativePixmapType) x11PixmapData->handle(), - surfaceAttribs.properties()); + EGLSurface surf = eglCreatePixmapSurface(QEgl::display(), config, + (EGLNativePixmapType) x11PixmapData->handle(), + surfaceAttribs.properties()); + x11PixmapData->gl_surface = (Qt::HANDLE)surf; + return surf; } return EGL_NO_SURFACE; |