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author | Bradley T. Hughes <bradley.hughes@nokia.com> | 2009-06-15 09:57:36 (GMT) |
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committer | Bradley T. Hughes <bradley.hughes@nokia.com> | 2009-06-15 09:57:36 (GMT) |
commit | 336dfcef05cb63df0a6d550b59a4badc7a0f01c1 (patch) | |
tree | a218ec97413e0c8ebc9600ac5db9b2adea485b32 /src/gui/graphicsview/qgraphicsitem.cpp | |
parent | e44d64510e019e5d3b379b704cfb824e0d7ccc9d (diff) | |
download | Qt-336dfcef05cb63df0a6d550b59a4badc7a0f01c1.zip Qt-336dfcef05cb63df0a6d550b59a4badc7a0f01c1.tar.gz Qt-336dfcef05cb63df0a6d550b59a4badc7a0f01c1.tar.bz2 |
Merge of master
Diffstat (limited to 'src/gui/graphicsview/qgraphicsitem.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 143 |
1 files changed, 87 insertions, 56 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 9fc3fa1..4fead4b 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -91,30 +91,33 @@ \snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicsitem.cpp 0 - The boundingRect() function has many different purposes. QGraphicsScene - bases its item index on boundingRect(), and QGraphicsView uses it both for - culling invisible items, and for determining the area that needs to be - recomposed when drawing overlapping items. In addition, QGraphicsItem's - collision detection mechanisms use boundingRect() to provide an efficient - cut-off. The fine grained collision algorithm in collidesWithItem() is based - on calling shape(), which returns an accurate outline of the item's shape - as a QPainterPath. - - QGraphicsScene expects all items boundingRect() and shape() to remain - unchanged unless it is notified. If you want to change an item's geometry - in any way, you must first call prepareGeometryChange() to allow - QGraphicsScene to update its bookkeeping. + The boundingRect() function has many different purposes. + QGraphicsScene bases its item index on boundingRect(), and + QGraphicsView uses it both for culling invisible items, and for + determining the area that needs to be recomposed when drawing + overlapping items. In addition, QGraphicsItem's collision + detection mechanisms use boundingRect() to provide an efficient + cut-off. The fine grained collision algorithm in + collidesWithItem() is based on calling shape(), which returns an + accurate outline of the item's shape as a QPainterPath. + + QGraphicsScene expects all items boundingRect() and shape() to + remain unchanged unless it is notified. If you want to change an + item's geometry in any way, you must first call + prepareGeometryChange() to allow QGraphicsScene to update its + bookkeeping. Collision detection can be done in two ways: \list 1 - \o Reimplement shape() to return an accurate shape for your item, and rely - on the default implementation of collidesWithItem() to do shape-shape - intersection. This can be rather expensive if the shapes are complex. + \o Reimplement shape() to return an accurate shape for your item, + and rely on the default implementation of collidesWithItem() to do + shape-shape intersection. This can be rather expensive if the + shapes are complex. - \o Reimplement collidesWithItem() to provide your own custom item and shape - collision algorithm. + \o Reimplement collidesWithItem() to provide your own custom item + and shape collision algorithm. \endlist @@ -136,24 +139,28 @@ position, pos(). To change the item's transformation, you can pass a transformation matrix to setTransform() - Item transformations accumulate from parent to child, so if both a parent and child - item are rotated 90 degrees, the child's total transformation will be 180 degrees. - Similarly, if the item's parent is scaled to 2x its original size, its - children will also be twice as large. An item's transformation does not - affect its own local geometry; all geometry functions (e.g., contains(), + Item transformations accumulate from parent to child, so if both a + parent and child item are rotated 90 degrees, the child's total + transformation will be 180 degrees. Similarly, if the item's + parent is scaled to 2x its original size, its children will also + be twice as large. An item's transformation does not affect its + own local geometry; all geometry functions (e.g., contains(), update(), and all the mapping functions) still operate in local coordinates. For convenience, QGraphicsItem provides the functions - sceneTransform(), which returns the item's total transformation matrix - (including its position and all parents' positions and transformations), - and scenePos(), which returns its position in scene coordinates. To reset - an item's matrix, call resetTransform(). + sceneTransform(), which returns the item's total transformation + matrix (including its position and all parents' positions and + transformations), and scenePos(), which returns its position in + scene coordinates. To reset an item's matrix, call + resetTransform(). - Another way to apply transformation to an item is to use the , or set the - different transformation properties (transformOrigin, x/y/zRotation, x/yScale, - horizontal/verticalShear). Those properties come in addition to the base transformation + Another way to apply transformation to an item is to use the , or + set the different transformation properties (transformOrigin, + x/y/zRotation, x/yScale, horizontal/verticalShear). Those + properties come in addition to the base transformation - The order you set the transformation properties does not affect the resulting transformation - The resulting transformation is always computed in the following order + The order you set the transformation properties does not affect + the resulting transformation The resulting transformation is + always computed in the following order \code [Origin] [Base] [RotateX] [RotateY] [RotateZ] [Shear] [Scale] [-Origin] @@ -820,7 +827,7 @@ void QGraphicsItemPrivate::combineTransformFromParent(QTransform *x, const QTran } else { x->translate(pos.x(), pos.y()); if (transformData) - *x = transformData->computedFullTransform() * *x; + *x = transformData->computedFullTransform(x); } } @@ -2572,8 +2579,8 @@ QPointF QGraphicsItem::pos() const \sa y() */ -/* - Set's the x coordinate of the item's position. Equivalent to +/*! + Set's the \a x coordinate of the item's position. Equivalent to calling setPos(x, y()). \sa x(), setPos() @@ -2591,8 +2598,8 @@ void QGraphicsItem::setX(qreal x) \sa x() */ -/* - Set's the y coordinate of the item's position. Equivalent to +/*! + Set's the \a y coordinate of the item's position. Equivalent to calling setPos(x(), y). \sa x(), setPos() @@ -2777,7 +2784,8 @@ QTransform QGraphicsItem::transform() const The default is 0 - \warning The value doesn't take in account any rotation set with the setTransform() method. + \warning The value doesn't take in account any rotation set with + the setTransform() method. \sa setXRotation(), {Transformations} */ @@ -2803,6 +2811,7 @@ void QGraphicsItem::setXRotation(qreal angle) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->xRotation = angle; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2839,6 +2848,7 @@ void QGraphicsItem::setYRotation(qreal angle) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->yRotation = angle; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2875,6 +2885,7 @@ void QGraphicsItem::setZRotation(qreal angle) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->zRotation = angle; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2894,6 +2905,7 @@ void QGraphicsItem::setRotation(qreal x, qreal y, qreal z) d_ptr->transformData->xRotation = x; d_ptr->transformData->yRotation = y; d_ptr->transformData->zRotation = z; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2930,6 +2942,7 @@ void QGraphicsItem::setXScale(qreal factor) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->xScale = factor; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2966,6 +2979,7 @@ void QGraphicsItem::setYScale(qreal factor) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->yScale = factor; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -2985,6 +2999,7 @@ void QGraphicsItem::setScale(qreal sx, qreal sy) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->xScale = sx; d_ptr->transformData->yScale = sy; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -3021,6 +3036,7 @@ void QGraphicsItem::setHorizontalShear(qreal shear) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->horizontalShear = shear; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -3057,6 +3073,7 @@ void QGraphicsItem::setVerticalShear(qreal shear) if (!d_ptr->transformData) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->verticalShear = shear; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -3076,13 +3093,14 @@ void QGraphicsItem::setShear(qreal sh, qreal sv) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->horizontalShear = sh; d_ptr->transformData->verticalShear = sv; + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } /*! \since 4.6 - Returns the origin point using for transformation in item coordinate. + Returns the origin point used for transformation in item coordinate. The default is QPointF(0,0). @@ -3109,6 +3127,7 @@ void QGraphicsItem::setTransformOrigin(const QPointF &origin) d_ptr->transformData = new QGraphicsItemPrivate::TransformData; d_ptr->transformData->xOrigin = origin.x(); d_ptr->transformData->yOrigin = origin.y(); + d_ptr->transformData->onlyTransform = false; d_ptr->dirtySceneTransform = 1; } @@ -3222,7 +3241,7 @@ QTransform QGraphicsItem::deviceTransform(const QTransform &viewportTransform) c QTransform matrix; matrix.translate(mappedPoint.x(), mappedPoint.y()); if (untransformedAncestor->d_ptr->transformData) - matrix = untransformedAncestor->d_ptr->transformData->computedFullTransform() * matrix; + matrix = untransformedAncestor->d_ptr->transformData->computedFullTransform(&matrix); // Then transform and translate all children. for (int i = 0; i < parents.size(); ++i) { @@ -4398,9 +4417,9 @@ void QGraphicsItemPrivate::updateCachedClipPathFromSetPosHelper(const QPointF &n // Find closest clip ancestor and transform. Q_Q(QGraphicsItem); // COMBINE - QTransform thisToParentTransform = transformData - ? transformData->computedFullTransform() * QTransform::fromTranslate(newPos.x(), newPos.y()) - : QTransform::fromTranslate(newPos.x(), newPos.y()); + QTransform thisToParentTransform = QTransform::fromTranslate(newPos.x(), newPos.y()); + if (transformData) + thisToParentTransform = transformData->computedFullTransform(&thisToParentTransform); QGraphicsItem *clipParent = parent; while (clipParent && !(clipParent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape)) { thisToParentTransform *= clipParent->d_ptr->transformToParent(); @@ -6587,15 +6606,21 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent \property QGraphicsObject::parent \brief the parent of the item - \sa QGraphicsItem::setParentItem, QGraphicsItem::parentObject + \sa QGraphicsItem::setParentItem(), QGraphicsItem::parentObject() */ +/*! + \property QGraphicsObject::id + \brief the id of of the item + + \sa QGraphicsItem::opacity(), QGraphicsItem::setOpacity() +*/ /*! \property QGraphicsObject::opacity \brief the opacity of the item - \sa QGraphicsItem::setOpacity, QGraphicsItem::opacity + \sa QGraphicsItem::setOpacity(), QGraphicsItem::opacity() */ /*! @@ -6603,7 +6628,13 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent This signal gets emitted whenever the opacity of the item changes - \sa opacity + \sa QGraphicsItem::opacity() +*/ + +/*! + \fn QGraphicsObject::parentChanged() + + This signal gets emitted whenever the parent of the item changes */ /*! @@ -6612,7 +6643,7 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent Describes the items position. - \sa QGraphicsItem::setPos, QGraphicsItem::pos, positionChanged + \sa QGraphicsItem::setPos(), QGraphicsItem::pos() */ /*! @@ -6621,7 +6652,7 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent Describes the items x position. - \sa QGraphicsItem::setX, setPos, xChanged + \sa QGraphicsItem::setX(), setPos(), xChanged() */ /*! @@ -6629,7 +6660,7 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent This signal gets emitted whenever the x position of the item changes - \sa pos + \sa pos() */ /*! @@ -6638,15 +6669,15 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent Describes the items y position. - \sa QGraphicsItem::setY, setPos, yChanged + \sa QGraphicsItem::setY(), setPos(), yChanged() */ /*! \fn QGraphicsObject::yChanged() - This signal gets emitted whenever the y position of the item changes + This signal gets emitted whenever the y position of the item changes. - \sa pos + \sa pos() */ /*! @@ -6655,15 +6686,15 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent Describes the items z value. - \sa QGraphicsItem::setZValue, zValue, zChanged + \sa QGraphicsItem::setZValue(), zValue(), zChanged() */ /*! \fn QGraphicsObject::zChanged() - This signal gets emitted whenever the z value of the item changes + This signal gets emitted whenever the z value of the item changes. - \sa pos + \sa pos() */ @@ -6683,7 +6714,7 @@ QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent This signal gets emitted whenever the item get's enabled or disabled. - \sa enabled + \sa isEnabled() */ /*! |