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authorTrond Kjernåsen <trond@trolltech.com>2009-08-17 13:45:43 (GMT)
committerTrond Kjernåsen <trond@trolltech.com>2009-08-17 13:52:09 (GMT)
commit53807e58770f27d46ca8ecaa33a3d5f7b6925517 (patch)
treeafa7ccf8c1e635e41c0b1dc898077011573b8b89 /src/gui/graphicsview/qgraphicsitem_p.h
parentd0b0f7b5b44fbec26a67b4afb3a08143b5de4b57 (diff)
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Fixed text rendering on GL ES 2 implementations.
Some GL ES 2 implementations seem to have problems with glCopyTexSubImage2D(), so we fall back and read the old font texture into system memory and re-upload the new font texture. Also, the precision used for texture coordinates in the fragment programs wasn't high enough, which could lead to rendering artifacts. Reviewed-by: Samuel
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