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author | Alexis Menard <alexis.menard@trolltech.com> | 2009-04-07 18:42:53 (GMT) |
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committer | Alexis Menard <alexis.menard@trolltech.com> | 2009-04-07 18:42:53 (GMT) |
commit | 226baa99f53eeeff2489148c9187c19f5bc86f0e (patch) | |
tree | 9dae513b7d8da6667d7a2f86a5334326a6c29e34 /src/gui/graphicsview/qgraphicsscene.cpp | |
parent | a779817905ae66de9333fbe3896b0ff1c3990581 (diff) | |
download | Qt-226baa99f53eeeff2489148c9187c19f5bc86f0e.zip Qt-226baa99f53eeeff2489148c9187c19f5bc86f0e.tar.gz Qt-226baa99f53eeeff2489148c9187c19f5bc86f0e.tar.bz2 |
Remove the indexing (BSP) logic from the scene
We basically add a new index that implement the old BSP logic but in a
separate class instead of living into the QGraphicsScene. It will be
much more easier to add a new index method or for people to use their
own
Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicssceneindex.h
Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 390 |
1 files changed, 30 insertions, 360 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index b559835..8140f79 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -39,8 +39,6 @@ ** ****************************************************************************/ -static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000; - /*! \class QGraphicsScene \brief The QGraphicsScene class provides a surface for managing a large @@ -329,18 +327,14 @@ static void _q_hoverFromMouseEvent(QGraphicsSceneHoverEvent *hover, const QGraph QGraphicsScenePrivate::QGraphicsScenePrivate() : changedSignalMask(0), indexMethod(QGraphicsScene::BspTreeIndex), + bspTreeDepth(0), lastItemCount(0), - index(new QGraphicsSceneBspTree()), - linearIndex(new QGraphicsSceneLinearIndex()), + index(0), hasSceneRect(false), updateAll(false), calledEmitUpdated(false), selectionChanging(0), dirtyItemResetPending(false), - regenerateIndex(true), - purgePending(false), - indexTimerId(0), - restartIndexTimer(false), stickyFocus(false), hasFocus(false), focusItem(0), @@ -369,8 +363,7 @@ void QGraphicsScenePrivate::init() { Q_Q(QGraphicsScene); - index->setParent(q); - linearIndex->setParent(q); + index = new QGraphicsSceneBspTreeIndex(q); // Keep this index so we can check for connected slots later on. changedSignalMask = (1 << q->metaObject()->indexOfSignal("changed(QList<QRectF>)")); @@ -383,220 +376,14 @@ void QGraphicsScenePrivate::init() */ QList<QGraphicsItem *> QGraphicsScenePrivate::estimateItemsInRect(const QRectF &rect) const { - const_cast<QGraphicsScenePrivate *>(this)->purgeRemovedItems(); const_cast<QGraphicsScenePrivate *>(this)->_q_updateSortCache(); - if (indexMethod != QGraphicsScene::NoIndex) { - // ### Only do this once in a while. - QGraphicsScenePrivate *that = const_cast<QGraphicsScenePrivate *>(this); - - QList<QGraphicsItem *> items; - // Get items from index - items = that->index->items(rect); - - //### Why there are items indexed and not at some point? - - // Fill in with any unindexed items - foreach (QGraphicsItem *item, linearIndex->items(rect)) { - if (!item->d_ptr->itemDiscovered && item->d_ptr->visible && !(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) { - item->d_ptr->itemDiscovered = 1; - items << item; - } - } - - // Reset the discovered state of all discovered items - for (int i = 0; i < items.size(); ++i) - items.at(i)->d_func()->itemDiscovered = 0; - return items; - } - - QList<QGraphicsItem *> itemsInRect; - foreach (QGraphicsItem *item, linearIndex->items(rect)) { - if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) - continue; - if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0)) - itemsInRect << item; - } + // ### Only do this once in a while. + QGraphicsScenePrivate *that = const_cast<QGraphicsScenePrivate *>(this); - //### Why there are items indexed and not at some point? - - for (int i = 0; i < indexedItems.size(); ++i) { - if (QGraphicsItem *item = indexedItems.at(i)) { - if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) - continue; - if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0)) - itemsInRect << item; - } - } + // Get items from index + return that->index->items(rect); - return itemsInRect; -} - -/*! - \internal -*/ -void QGraphicsScenePrivate::addToIndex(QGraphicsItem *item) -{ - if (indexMethod == QGraphicsScene::BspTreeIndex) { - if (item->d_func()->index != -1) { - index->insertItem(item); - foreach (QGraphicsItem *child, item->children()) - child->addToIndex(); - } else { - // The BSP tree is regenerated if the number of items grows to a - // certain threshold, or if the bounding rect of the graph doubles in - // size. - startIndexTimer(); - } - } else if (indexMethod == QGraphicsScene::CustomIndex) { - if (item->d_func()->index != -1) { - index->insertItem(item); - foreach (QGraphicsItem *child, item->children()) - child->addToIndex(); - } - } -} - -/*! - \internal -*/ -void QGraphicsScenePrivate::removeFromIndex(QGraphicsItem *item) -{ - if (indexMethod != QGraphicsScene::NoIndex) { - int index = item->d_func()->index; - if (index != -1) { - this->index->removeItem(item); - freeItemIndexes << index; - indexedItems[index] = 0; - item->d_func()->index = -1; - linearIndex->insertItem(item); - - foreach (QGraphicsItem *child, item->children()) - child->removeFromIndex(); - } - startIndexTimer(); - } -} - -/*! - \internal -*/ -void QGraphicsScenePrivate::resetIndex() -{ - purgeRemovedItems(); - if (indexMethod != QGraphicsScene::NoIndex) { - for (int i = 0; i < indexedItems.size(); ++i) { - if (QGraphicsItem *item = indexedItems.at(i)) { - item->d_ptr->index = -1; - linearIndex->insertItem(item); - } - } - indexedItems.clear(); - freeItemIndexes.clear(); - regenerateIndex = true; - startIndexTimer(); - } -} - -static inline int intmaxlog(int n) -{ - return (n > 0 ? qMax(qCeil(qLn(qreal(n)) / qLn(qreal(2))), 5) : 0); -} - -/*! - \internal -*/ -void QGraphicsScenePrivate::_q_updateIndex() -{ - if (!indexTimerId) - return; - - Q_Q(QGraphicsScene); - q->killTimer(indexTimerId); - indexTimerId = 0; - - purgeRemovedItems(); - - // Add unindexedItems to indexedItems - QRectF unindexedItemsBoundingRect; - foreach (QGraphicsItem *item, linearIndex->indexedItems()) { - unindexedItemsBoundingRect |= item->sceneBoundingRect(); - if (!freeItemIndexes.isEmpty()) { - int freeIndex = freeItemIndexes.takeFirst(); - item->d_func()->index = freeIndex; - indexedItems[freeIndex] = item; - } else { - item->d_func()->index = indexedItems.size(); - indexedItems << item; - } - } - - // Update growing scene rect. - QRectF oldGrowingItemsBoundingRect = growingItemsBoundingRect; - growingItemsBoundingRect |= unindexedItemsBoundingRect; - - // Determine whether we should regenerate the BSP tree. - if (indexMethod == QGraphicsScene::BspTreeIndex) { - QGraphicsSceneBspTree *bspTree = qobject_cast<QGraphicsSceneBspTree*>(index); - Q_ASSERT(bspTree); - int depth = bspTree->depth; - if (depth == 0) { - int oldDepth = intmaxlog(lastItemCount); - depth = intmaxlog(indexedItems.size()); - static const int slack = 100; - //### do something better - QGraphicsSceneBspTree *bsp = static_cast<QGraphicsSceneBspTree *>(index); - if (bsp->leafCount() == 0 || (oldDepth != depth && qAbs(lastItemCount - indexedItems.size()) > slack)) { - // ### Crude algorithm. - regenerateIndex = true; - } - } - - // Regenerate the tree. - if (regenerateIndex) { - regenerateIndex = false; - //### do something better - QGraphicsSceneBspTree *bsp = static_cast<QGraphicsSceneBspTree *>(index); - bsp->initialize(q->sceneRect(), depth); - foreach (QGraphicsItem *item, indexedItems) - linearIndex->insertItem(item); - lastItemCount = indexedItems.size(); - q->update(); - - // Take this opportunity to reset our largest-item counter for - // untransformable items. When the items are inserted into the BSP - // tree, we'll get an accurate calculation. - largestUntransformableItem = QRectF(); - } - } - - // Insert all unindexed items into the tree. - foreach (QGraphicsItem *item, linearIndex->indexedItems()) { - QRectF rect = item->sceneBoundingRect(); - if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) - continue; - - if (indexMethod != QGraphicsScene::NoIndex) - index->insertItem(item); - - // If the item ignores view transformations, update our - // largest-item-counter to ensure that the view can accurately - // discover untransformable items when drawing. - if (item->d_ptr->itemIsUntransformable()) { - QGraphicsItem *topmostUntransformable = item; - while (topmostUntransformable && (topmostUntransformable->d_ptr->ancestorFlags - & QGraphicsItemPrivate::AncestorIgnoresTransformations)) { - topmostUntransformable = topmostUntransformable->parentItem(); - } - // ### Verify that this is the correct largest untransformable rectangle. - largestUntransformableItem |= item->mapToItem(topmostUntransformable, item->boundingRect()).boundingRect(); - } - } - linearIndex->clear(); - - // Notify scene rect changes. - if (!hasSceneRect && growingItemsBoundingRect != oldGrowingItemsBoundingRect) - emit q->sceneRectChanged(growingItemsBoundingRect); } /*! @@ -740,22 +527,8 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item) // chain. item->clearFocus(); - int index = item->d_func()->index; - if (index != -1) { - // Important: The index is useless until purgeRemovedItems() is - // called. - indexedItems[index] = (QGraphicsItem *)0; - if (!purgePending) { - purgePending = true; - q->update(); - } - removedItems << item; - } else { - // Recently added items are purged immediately. unindexedItems() never - // contains stale items. - linearIndex->removeItem(item); - q->update(); - } + //We ask for a removing in the index + this->index->removeItem(item, true); // Reset the mouse grabber and focus item data. if (item == focusItem) @@ -806,51 +579,6 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item) /*! \internal - - Removes stale pointers from all data structures. -*/ -void QGraphicsScenePrivate::purgeRemovedItems() -{ - Q_Q(QGraphicsScene); - - if (!purgePending && removedItems.isEmpty()) - return; - - // Remove stale items from the BSP tree. - if (indexMethod != QGraphicsScene::NoIndex) { - index->removeItems(removedItems); - } - - // Purge this list. - removedItems.clear(); - freeItemIndexes.clear(); - for (int i = 0; i < indexedItems.size(); ++i) { - if (!indexedItems.at(i)) - freeItemIndexes << i; - } - purgePending = false; - - // No locality info for the items; update the whole scene. - q->update(); -} - -/*! - \internal - - Starts or restarts the timer used for reindexing unindexed items. -*/ -void QGraphicsScenePrivate::startIndexTimer() -{ - Q_Q(QGraphicsScene); - if (indexTimerId) { - restartIndexTimer = true; - } else { - indexTimerId = q->startTimer(QGRAPHICSSCENE_INDEXTIMER_TIMEOUT); - } -} - -/*! - \internal */ void QGraphicsScenePrivate::addPopup(QGraphicsWidget *widget) { @@ -1964,7 +1692,7 @@ void QGraphicsScenePrivate::climbTree(QGraphicsItem *item, int *stackingOrder) void QGraphicsScenePrivate::_q_updateSortCache() { - _q_updateIndex(); + index->updateIndex(); if (!sortCacheEnabled || !updatingSortCache) return; @@ -1974,15 +1702,11 @@ void QGraphicsScenePrivate::_q_updateSortCache() QList<QGraphicsItem *> topLevels; - for (int i = 0; i < indexedItems.size(); ++i) { - QGraphicsItem *item = indexedItems.at(i); + for (int i = 0; i < index->indexedItems().count(); ++i) { + QGraphicsItem *item = index->indexedItems().at(i); if (item && item->parentItem() == 0) topLevels << item; } - foreach (QGraphicsItem *item, linearIndex->indexedItems()) { - if (item->parentItem() == 0) - topLevels << item; - } qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf); for (int i = 0; i < topLevels.size(); ++i) @@ -2139,8 +1863,8 @@ QGraphicsScene::QGraphicsScene(QObject *parent) QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent) : QObject(*new QGraphicsScenePrivate, parent) { - setSceneRect(sceneRect); d_func()->init(); + setSceneRect(sceneRect); } /*! @@ -2154,8 +1878,8 @@ QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent) QGraphicsScene::QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent) : QObject(*new QGraphicsScenePrivate, parent) { - setSceneRect(x, y, width, height); d_func()->init(); + setSceneRect(x, y, width, height); } /*! @@ -2192,8 +1916,8 @@ QGraphicsScene::~QGraphicsScene() QRectF QGraphicsScene::sceneRect() const { Q_D(const QGraphicsScene); - const_cast<QGraphicsScenePrivate *>(d)->_q_updateIndex(); - return d->hasSceneRect ? d->sceneRect : d->growingItemsBoundingRect; + d->index->updateIndex(); + return d->hasSceneRect ? d->index->rect() : d->growingItemsBoundingRect; } void QGraphicsScene::setSceneRect(const QRectF &rect) { @@ -2201,7 +1925,7 @@ void QGraphicsScene::setSceneRect(const QRectF &rect) if (rect != d->sceneRect) { d->hasSceneRect = !rect.isNull(); d->sceneRect = rect; - d->resetIndex(); + d->index->setRect(rect); emit sceneRectChanged(rect); } } @@ -2390,24 +2114,23 @@ void QGraphicsScene::setItemIndexMethod(ItemIndexMethod method) if (d->indexMethod == method) { return; } - d->resetIndex(); if (d->indexMethod == NoIndex && method == BspTreeIndex) { - QGraphicsSceneBspTree *tree = qobject_cast<QGraphicsSceneBspTree*>(d->index); + QGraphicsSceneBspTreeIndex *tree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index); if (!tree) { delete d->index; - d->index = new QGraphicsSceneBspTree(this); + d->index = new QGraphicsSceneBspTreeIndex(this); } } if (d->indexMethod == CustomIndex && method == BspTreeIndex) { QGraphicsSceneIndex *oldIndex = d->index; - d->index = new QGraphicsSceneBspTree(this); + d->index = new QGraphicsSceneBspTreeIndex(this); d->index->insertItems(oldIndex->items(oldIndex->rect())); } if (d->indexMethod == CustomIndex && method == NoIndex) { - d->index = new QGraphicsSceneBspTree(this); + d->index = new QGraphicsSceneLinearIndex(this); } d->indexMethod = method; @@ -2424,7 +2147,6 @@ void QGraphicsScene::setSceneIndex(QGraphicsSceneIndex *index) } d->indexMethod = CustomIndex; d->index = index; - index->mscene = this; } } @@ -2469,8 +2191,8 @@ QGraphicsSceneIndex* QGraphicsScene::sceneIndex() const int QGraphicsScene::bspTreeDepth() const { Q_D(const QGraphicsScene); - QGraphicsSceneBspTree *bspTree = qobject_cast<QGraphicsSceneBspTree*>(d->index); - return bspTree ? bspTree->depth : 0; + QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index); + return bspTree ? bspTree->bspDepth() : 0; } void QGraphicsScene::setBspTreeDepth(int depth) { @@ -2483,14 +2205,13 @@ void QGraphicsScene::setBspTreeDepth(int depth) return; } - QGraphicsSceneBspTree *bspTree = qobject_cast<QGraphicsSceneBspTree*>(d->index); + QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index); if (!bspTree) { qWarning("QGraphicsScene::setBspTreeDepth: can not apply if indexing method is not BSP"); return; } - bspTree->depth = depth; - d->resetIndex(); + bspTree->setBspDepth(depth); } /*! @@ -2543,24 +2264,7 @@ QRectF QGraphicsScene::itemsBoundingRect() const QList<QGraphicsItem *> QGraphicsScene::items() const { Q_D(const QGraphicsScene); - const_cast<QGraphicsScenePrivate *>(d)->purgeRemovedItems(); - - // If freeItemIndexes is empty, we know there are no holes in indexedItems and - // unindexedItems. - if (d->freeItemIndexes.isEmpty()) { - if (d->linearIndex->indexedItems().isEmpty()) - return d->indexedItems; - return d->indexedItems + d->linearIndex->indexedItems(); - } - - // Rebuild the list of items to avoid holes. ### We could also just - // compress the item lists at this point. - QList<QGraphicsItem *> itemList; - foreach (QGraphicsItem *item, d->indexedItems + d->linearIndex->indexedItems()) { - if (item) - itemList << item; - } - return itemList; + return d->index->indexedItems(); } /*! @@ -2830,21 +2534,12 @@ void QGraphicsScene::clear() { Q_D(QGraphicsScene); // Recursive descent delete - for (int i = 0; i < d->indexedItems.size(); ++i) { - if (QGraphicsItem *item = d->indexedItems.at(i)) { + for (int i = 0; i < d->index->indexedItems().size(); ++i) { + if (QGraphicsItem *item = d->index->indexedItems().at(i)) { if (!item->parentItem()) delete item; } } - QList<QGraphicsItem *> unindexedParents; - foreach (QGraphicsItem *item, d->linearIndex->indexedItems()) { - if (!item->parentItem()) - unindexedParents << item; - } - d->linearIndex->clear(); - qDeleteAll(unindexedParents); - d->indexedItems.clear(); - d->freeItemIndexes.clear(); d->lastItemCount = 0; d->index->clear(); d->largestUntransformableItem = QRectF(); @@ -2968,10 +2663,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item) return; } - // Prevent reusing a recently deleted pointer: purge all removed items - // from our lists. - d->purgeRemovedItems(); - // Invalidate any sort caching; arrival of a new item means we need to // resort. d->invalidateSortCache(); @@ -2989,9 +2680,7 @@ void QGraphicsScene::addItem(QGraphicsItem *item) // Indexing requires sceneBoundingRect(), but because \a item might // not be completely constructed at this point, we need to store it in // a temporary list and schedule an indexing for later. - d->linearIndex->insertItem(item); - item->d_func()->index = -1; - d->startIndexTimer(); + d->index->insertItem(item); // Add to list of toplevels if this item is a toplevel. if (!item->d_ptr->parent) @@ -3351,7 +3040,7 @@ void QGraphicsScene::removeItem(QGraphicsItem *item) // Note: This will access item's sceneBoundingRect(), which (as this is // C++) is why we cannot call removeItem() from QGraphicsItem's // destructor. - d->removeFromIndex(item); + d->index->removeItem(item, false); if (item == d->tabFocusFirst) { QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item); @@ -3371,15 +3060,6 @@ void QGraphicsScene::removeItem(QGraphicsItem *item) d->unregisterTopLevelItem(item); } - // Remove from our item lists. - int index = item->d_func()->index; - if (index != -1) { - d->freeItemIndexes << index; - d->indexedItems[index] = 0; - } else { - d->linearIndex->removeItem(item); - } - // Remove from scene transform cache int transformIndex = item->d_func()->sceneTransformIndex; if (transformIndex != -1) { @@ -3998,16 +3678,6 @@ bool QGraphicsScene::event(QEvent *event) // geometries that do not have an explicit style set. update(); break; - case QEvent::Timer: - if (d->indexTimerId && static_cast<QTimerEvent *>(event)->timerId() == d->indexTimerId) { - if (d->restartIndexTimer) { - d->restartIndexTimer = false; - } else { - // this call will kill the timer - d->_q_updateIndex(); - } - } - // Fallthrough intended - support timers in subclasses. default: return QObject::event(event); } |