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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-07-02 16:01:33 (GMT)
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-07-02 17:02:28 (GMT)
commit1d651e82459c0480cb3e803a9d9452092ac9d502 (patch)
treed6739ae76e73287dfb60fa1c5eced3444cdff5cc /src/gui/graphicsview/qgraphicsscene_bsp_p.h
parentc4ae87721e011fe44f301c4039f0651a05394162 (diff)
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More re-factoring of QGraphicsSceneIndex.
New method: QGraphicsSceneIndex::estimateTopLevelItems. QGraphicsSceneIndex::estimateItems returns *all* items within the rect, but we are only interested in the top-levels (those that are within the rect themselves or have descendants within the rect) when doing recursive drawing/item-lookup. All auto-tests pass. Demos/examples/manualtests run fine.
Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene_bsp_p.h')
-rw-r--r--src/gui/graphicsview/qgraphicsscene_bsp_p.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene_bsp_p.h b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
index 24b926c..4cac64a 100644
--- a/src/gui/graphicsview/qgraphicsscene_bsp_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
@@ -92,7 +92,7 @@ public:
void removeItem(QGraphicsItem *item, const QRectF &rect);
void removeItems(const QSet<QGraphicsItem *> &items);
- QList<QGraphicsItem *> items(const QRectF &rect) const;
+ QList<QGraphicsItem *> items(const QRectF &rect, bool onlyTopLevelItems = false) const;
int leafCount() const;
inline int firstChildIndex(int index) const
@@ -106,8 +106,6 @@ public:
private:
void initialize(const QRectF &rect, int depth, int index);
void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index = 0) const;
-
- void findItems(QList<QGraphicsItem *> *foundItems, const QRectF &rect, int index);
QRectF rectForIndex(int index) const;
QVector<Node> nodes;