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authorYoann Lopes <yoann.lopes@nokia.com>2010-11-15 14:36:40 (GMT)
committerYoann Lopes <yoann.lopes@nokia.com>2010-11-15 14:36:40 (GMT)
commitd96aa02b46f4ff999d4353d8cd7a56ac426e58e0 (patch)
treeacccf25205b5b6c60ae929ad0d7b5e39249007a4 /src/gui/graphicsview/qgraphicsview.cpp
parent0f905e860804dbb4182663f1628a359e3c0795b1 (diff)
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Change in QGraphicsView documentation.
Reviewed-by: bnilsen
Diffstat (limited to 'src/gui/graphicsview/qgraphicsview.cpp')
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 0d39bb5..73f1493 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -80,9 +80,7 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
yourself, you can call setSceneRect(). This will adjust the scroll bars'
ranges appropriately. Note that although the scene supports a virtually
unlimited size, the range of the scroll bars will never exceed the range of
- an integer (INT_MIN, INT_MAX). When the scene is larger than the scroll
- bars' values, you can choose to use translate() to navigate the scene
- instead.
+ an integer (INT_MIN, INT_MAX).
QGraphicsView visualizes the scene by calling render(). By default, the
items are drawn onto the viewport by using a regular QPainter, and using
@@ -101,7 +99,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
convenience functions rotate(), scale(), translate() or shear(). The most
two common transformations are scaling, which is used to implement
zooming, and rotation. QGraphicsView keeps the center of the view fixed
- during a transformation.
+ during a transformation. Because of the scene alignment (setAligment()),
+ translating the view will have no visual impact.
You can interact with the items on the scene by using the mouse and
keyboard. QGraphicsView translates the mouse and key events into \e scene