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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2010-01-19 15:52:22 (GMT)
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2010-01-20 16:33:45 (GMT)
commite7b0998325a66ecb9f979f253d732db85e1f43d1 (patch)
tree7c515404a911b7b24dedb1898cc6d2c03c1a9af6 /src/gui/graphicsview
parent1315a7e85c45e94c74c1ae7d92b331c21bfe79f7 (diff)
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QGraphicsItem::hasFocus() performance regression.
Problem was that we always climbed the parent chain to look for a panel item (QGraphicsItem::isActive()) before checking the scene's focus item. Task-number: QTBUG-6749 Reviewed-by: alexis
Diffstat (limited to 'src/gui/graphicsview')
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index cae9660..1361a89 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -2997,9 +2997,16 @@ void QGraphicsItem::setActive(bool active)
*/
bool QGraphicsItem::hasFocus() const
{
+ if (!d_ptr->scene || !d_ptr->scene->isActive())
+ return false;
+
if (d_ptr->focusProxy)
return d_ptr->focusProxy->hasFocus();
- return isActive() && (d_ptr->scene && d_ptr->scene->focusItem() == this);
+
+ if (d_ptr->scene->d_func()->focusItem != this)
+ return false;
+
+ return panel() == d_ptr->scene->d_func()->activePanel;
}
/*!