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author | Laszlo Agocs <laszlo.p.agocs@nokia.com> | 2011-06-15 15:27:55 (GMT) |
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committer | Laszlo Agocs <laszlo.p.agocs@nokia.com> | 2011-06-16 08:15:03 (GMT) |
commit | 6afe7a233e66f0cae803590d536b4d379b7c1625 (patch) | |
tree | 9885124e37367b7fb2ec967db3c4c4fbdfdcab07 /src/gui/image/qimage.cpp | |
parent | 5e35452ad8420886f54df89d19205acb88ebb363 (diff) | |
download | Qt-6afe7a233e66f0cae803590d536b4d379b7c1625.zip Qt-6afe7a233e66f0cae803590d536b4d379b7c1625.tar.gz Qt-6afe7a233e66f0cae803590d536b4d379b7c1625.tar.bz2 |
Handle QVolatileImage-backed pixmaps optimally in drawPixmap().
When drawing such pixmaps (used by both the openvg and opengl graphics
systems) onto another pixmap or to a QImage, the performance was
sub-optimal due to missing and accidentally disabled support
specific to QVolatileImage. This is now fixed and drawing pixmaps into
a QImage is also made optimal by using the QS60PaintEngine for
QImage too. This will cause a 5-7x (or even up to 12x on certain
hardware and platform) increase in offscreen pixmap drawing
performance.
Task-number: QTBUG-19880
Reviewed-by: Jani Hautakangas
Diffstat (limited to 'src/gui/image/qimage.cpp')
-rw-r--r-- | src/gui/image/qimage.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp index 65793af..d7156a7 100644 --- a/src/gui/image/qimage.cpp +++ b/src/gui/image/qimage.cpp @@ -62,7 +62,11 @@ #include <qhash.h> +#if defined(Q_OS_SYMBIAN) +#include <private/qpaintengine_s60_p.h> +#else #include <private/qpaintengine_raster_p.h> +#endif #include <private/qimage_p.h> @@ -5706,7 +5710,11 @@ QPaintEngine *QImage::paintEngine() const return 0; if (!d->paintEngine) { +#ifdef Q_OS_SYMBIAN + d->paintEngine = new QS60PaintEngine(const_cast<QImage *>(this)); +#else d->paintEngine = new QRasterPaintEngine(const_cast<QImage *>(this)); +#endif } return d->paintEngine; |