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authorSami Merila <sami.merila@nokia.com>2011-03-10 08:59:20 (GMT)
committerSami Merila <sami.merila@nokia.com>2011-03-10 08:59:20 (GMT)
commit9c5aa419ba467ff2d59440bafe2ca82d1065afec (patch)
tree75fe0ee968e6fb5a8d2dcba5cb61ec682a3fd71b /src/gui/inputmethod
parent7a94ad38f0d730689ff3ed973b5824e5d7ab6408 (diff)
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Polish splitview implementation
Remove calls to unnecessary methods. Remove unnecessary checks. Fix whitespace. Reviewed-by: Laszlo Agocs
Diffstat (limited to 'src/gui/inputmethod')
-rw-r--r--src/gui/inputmethod/qcoefepinputcontext_s60.cpp90
1 files changed, 40 insertions, 50 deletions
diff --git a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
index 86cea60..af48a92 100644
--- a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
+++ b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
@@ -382,23 +382,19 @@ void QCoeFepInputContext::resetSplitViewWidget(bool keepInputWidget)
return;
}
- QSymbianControl *symControl = static_cast<QSymbianControl*>(S60->splitViewLastWidget->effectiveWinId());
+ QSymbianControl *symControl = static_cast<QSymbianControl*>(gv->effectiveWinId());
symControl->CancelLongTapTimer();
- const bool alwaysResize = (gv && gv->verticalScrollBarPolicy() != Qt::ScrollBarAlwaysOff);
- QWidget *windowToMove = gv ? gv : symControl->widget();
- if (!S60->splitViewLastWidget->isWindow())
- windowToMove = S60->splitViewLastWidget->window();
+ const bool alwaysResize = (gv->verticalScrollBarPolicy() != Qt::ScrollBarAlwaysOff);
+ QWidget *windowToMove = gv->window();
- bool userResize = S60->splitViewLastWidget->testAttribute(Qt::WA_Resized);
- bool userMove = windowToMove->testAttribute(Qt::WA_Moved);
+ bool userResize = gv->testAttribute(Qt::WA_Resized);
- if (gv)
- windowToMove->setUpdatesEnabled(false);
+ windowToMove->setUpdatesEnabled(false);
- if (gv && !alwaysResize) {
- disconnect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
- if (gv && gv->scene()) {
+ if (!alwaysResize) {
+ if (gv->scene()) {
+ disconnect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
QGraphicsItem *rootItem;
foreach (QGraphicsItem *item, gv->scene()->items()) {
if (!item->parentItem()) {
@@ -418,12 +414,10 @@ void QCoeFepInputContext::resetSplitViewWidget(bool keepInputWidget)
windowToMove->setWindowState(m_splitViewPreviousWindowStates);
if (m_splitViewResizeBy)
- S60->splitViewLastWidget->updateGeometry();
- if (gv)
- windowToMove->setUpdatesEnabled(true);
+ gv->updateGeometry();
+ windowToMove->setUpdatesEnabled(true);
- S60->splitViewLastWidget->setAttribute(Qt::WA_Resized, userResize); //not a user resize
- windowToMove->setAttribute(Qt::WA_Moved, userMove); //not a user move
+ gv->setAttribute(Qt::WA_Resized, userResize); //not a user resize
m_splitViewResizeBy = 0;
if (!keepInputWidget) {
@@ -496,50 +490,46 @@ void QCoeFepInputContext::ensureFocusWidgetVisible(QWidget *widget)
int windowTop = widget->window()->pos().y();
const bool userResize = widget->testAttribute(Qt::WA_Resized);
- const bool userMove = windowToMove->testAttribute(Qt::WA_Moved);
QRect splitViewRect = qt_TRect2QRect(static_cast<CEikAppUi*>(S60->appUi())->ClientRect());
- if (gv) {
- // When resizing a window widget, it will lose its maximized window state.
- // Native applications hide statuspane in splitview state, so lets move to
- // fullscreen mode. This makes available area slightly bigger, which helps usability
- // and greatly reduces event passing in orientation switch cases,
- // as the statuspane size is not changing.
+ // When resizing a window widget, it will lose its maximized window state.
+ // Native applications hide statuspane in splitview state, so lets move to
+ // fullscreen mode. This makes available area slightly bigger, which helps usability
+ // and greatly reduces event passing in orientation switch cases,
+ // as the statuspane size is not changing.
- if (!(windowToMove->windowState() & Qt::WindowFullScreen)) {
- windowToMove->setWindowState(
- (windowToMove->windowState() & ~(Qt::WindowMinimized | Qt::WindowFullScreen)) | Qt::WindowFullScreen);
- }
+ if (!(windowToMove->windowState() & Qt::WindowFullScreen)) {
+ windowToMove->setWindowState(
+ (windowToMove->windowState() & ~(Qt::WindowMinimized | Qt::WindowFullScreen)) | Qt::WindowFullScreen);
+ }
- if (alwaysResize) {
- windowToMove->setUpdatesEnabled(false);
- if (!moveWithinVisibleArea)
- m_splitViewResizeBy = widget->height();
+ if (alwaysResize) {
+ windowToMove->setUpdatesEnabled(false);
+ if (!moveWithinVisibleArea)
+ m_splitViewResizeBy = widget->height();
- windowTop = widget->geometry().top();
- widget->resize(widget->width(), splitViewRect.height() - windowTop);
+ windowTop = widget->geometry().top();
+ widget->resize(widget->width(), splitViewRect.height() - windowTop);
- if (gv && gv->scene()) {
- const QRectF microFocusRect = gv->scene()->inputMethodQuery(Qt::ImMicroFocus).toRectF();
- gv->ensureVisible(microFocusRect);
- }
- windowToMove->setUpdatesEnabled(true);
- } else {
- if (!moveWithinVisibleArea) {
- // Check if the widget contains cursorPositionChanged signal and connect to it.
- const char *signal = QMetaObject::normalizedSignature(SIGNAL(cursorPositionChanged())).constData();
- int index = gv->scene()->focusItem()->toGraphicsObject()->metaObject()->indexOfSignal(signal + 1);
- if (index != -1)
- connect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
- }
- translateInputWidget();
+ if (gv->scene()) {
+ const QRectF microFocusRect = gv->scene()->inputMethodQuery(Qt::ImMicroFocus).toRectF();
+ gv->ensureVisible(microFocusRect);
+ }
+ windowToMove->setUpdatesEnabled(true);
+ } else {
+ if (!moveWithinVisibleArea) {
+ // Check if the widget contains cursorPositionChanged signal and connect to it.
+ const char *signal = QMetaObject::normalizedSignature(SIGNAL(cursorPositionChanged())).constData();
+ int index = gv->scene()->focusItem()->toGraphicsObject()->metaObject()->indexOfSignal(signal + 1);
+ if (index != -1)
+ connect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
}
+ translateInputWidget();
}
widget->setAttribute(Qt::WA_Resized, userResize); //not a user resize
- windowToMove->setAttribute(Qt::WA_Moved, userMove); //not a user move
}
static QTextCharFormat qt_TCharFormat2QTextCharFormat(const TCharFormat &cFormat, bool validStyleColor)
@@ -836,7 +826,7 @@ void QCoeFepInputContext::translateInputWidget()
// New Y position should be ideally at the center of the splitview area.
// If that would expose unpainted canvas, limit the tranformation to the visible scene bottom.
- const qreal maxY = gv->sceneRect().bottom() - splitViewRect.bottom() + m_transformation.height();
+ const qreal maxY = gv->sceneRect().bottom() - splitViewRect.bottom() + m_transformation.height();
qreal dy = -(qMin(maxY, (cursor.bottom() - vkbRect.top() / 2)));
// Do not allow transform above screen top.