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authorOlivier Goffart <ogoffart@trolltech.com>2009-05-28 07:51:43 (GMT)
committerOlivier Goffart <ogoffart@trolltech.com>2009-05-28 08:02:13 (GMT)
commit0bb0699d403b7541472a72a4057ecf0ca366a7cd (patch)
tree339b2151707e273f08d7249c877801587745339d /src/gui/itemviews
parentb3be28bf199521546bc7890c66f8454f5d310083 (diff)
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Use Qt::UniqueConnection instead of disconnect/connect
Also fix an issue in QTreeView where a signal could be connected several times Reviewed-by: Thierry
Diffstat (limited to 'src/gui/itemviews')
-rw-r--r--src/gui/itemviews/qtreeview.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/itemviews/qtreeview.cpp b/src/gui/itemviews/qtreeview.cpp
index c3fca8e..7837700 100644
--- a/src/gui/itemviews/qtreeview.cpp
+++ b/src/gui/itemviews/qtreeview.cpp
@@ -851,7 +851,7 @@ void QTreeView::setSortingEnabled(bool enable)
// because otherwise it will not call sort on the model.
sortByColumn(header()->sortIndicatorSection(), header()->sortIndicatorOrder());
connect(header(), SIGNAL(sortIndicatorChanged(int,Qt::SortOrder)),
- this, SLOT(_q_sortIndicatorChanged(int, Qt::SortOrder)));
+ this, SLOT(_q_sortIndicatorChanged(int, Qt::SortOrder)), Qt::UniqueConnection);
} else {
disconnect(header(), SIGNAL(sortIndicatorChanged(int,Qt::SortOrder)),
this, SLOT(_q_sortIndicatorChanged(int, Qt::SortOrder)));