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authorJens Bache-Wiig <jbache@trolltech.com>2009-07-17 11:36:08 (GMT)
committerJens Bache-Wiig <jbache@trolltech.com>2009-07-17 13:24:22 (GMT)
commit5f6c0594f07df57af2574be0420a68f84b703b87 (patch)
tree77fadf5fe3fb6de31224cc0c351005eec0750398 /src/gui/kernel/qaction.h
parent080231536cbc5e9acc486e57e165320416f66d85 (diff)
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Add priority property to QAction
We need this to support the behavior in Gtk+ where, when Qt::ToolButtonTextBesideIcon is used, only text labels for important actions are shown. It will also enable us to prioritize actions in the future when for instance collapsing a toolbar. Task-number: 258290 Reviewed-by: thierry
Diffstat (limited to 'src/gui/kernel/qaction.h')
-rw-r--r--src/gui/kernel/qaction.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/kernel/qaction.h b/src/gui/kernel/qaction.h
index 6920ec5..133fab4 100644
--- a/src/gui/kernel/qaction.h
+++ b/src/gui/kernel/qaction.h
@@ -67,6 +67,7 @@ class Q_GUI_EXPORT QAction : public QObject
Q_DECLARE_PRIVATE(QAction)
Q_ENUMS(MenuRole)
+ Q_ENUMS(Priority)
Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable)
Q_PROPERTY(bool checked READ isChecked WRITE setChecked DESIGNABLE isCheckable NOTIFY toggled)
Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
@@ -85,10 +86,14 @@ class Q_GUI_EXPORT QAction : public QObject
Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
Q_PROPERTY(MenuRole menuRole READ menuRole WRITE setMenuRole)
Q_PROPERTY(bool iconVisibleInMenu READ isIconVisibleInMenu WRITE setIconVisibleInMenu)
+ Q_PROPERTY(Priority priority READ priority WRITE setPriority)
public:
enum MenuRole { NoRole, TextHeuristicRole, ApplicationSpecificRole, AboutQtRole,
AboutRole, PreferencesRole, QuitRole };
+ enum Priority { LowPriority = 0,
+ NormalPriority = 128,
+ HighPriority = 256};
explicit QAction(QObject* parent);
QAction(const QString &text, QObject* parent);
QAction(const QIcon &icon, const QString &text, QObject* parent);
@@ -123,6 +128,9 @@ public:
void setWhatsThis(const QString &what);
QString whatsThis() const;
+ void setPriority(Priority priority);
+ Priority priority() const;
+
#ifndef QT_NO_MENU
QMenu *menu() const;
void setMenu(QMenu *menu);