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author | Bradley T. Hughes <bradley.hughes@nokia.com> | 2009-05-28 07:57:36 (GMT) |
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committer | Bradley T. Hughes <bradley.hughes@nokia.com> | 2009-05-28 07:57:36 (GMT) |
commit | 9667870db5b929c76656f3a4235b9539a1d5de5b (patch) | |
tree | b6b74e837b9f26f113036075fdd9077ab0ff9996 /src/gui/kernel/qapplication_p.h | |
parent | 2101aa8e9ec65864878b027d66d069542da8677f (diff) | |
download | Qt-9667870db5b929c76656f3a4235b9539a1d5de5b.zip Qt-9667870db5b929c76656f3a4235b9539a1d5de5b.tar.gz Qt-9667870db5b929c76656f3a4235b9539a1d5de5b.tar.bz2 |
Don't try to maintain a current and active list of points for the app and widgets/items
Instead, build the list of touchPoints per event. This solves the problem when encountering
releases early in the active/current list while there are still touch points in move/stationary
states (which effectively caused the code to "forget" about the released point).
Diffstat (limited to 'src/gui/kernel/qapplication_p.h')
-rw-r--r-- | src/gui/kernel/qapplication_p.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/gui/kernel/qapplication_p.h b/src/gui/kernel/qapplication_p.h index 34395c9..1424611 100644 --- a/src/gui/kernel/qapplication_p.h +++ b/src/gui/kernel/qapplication_p.h @@ -435,7 +435,6 @@ public: QMap<QString, int> grabbedGestures; QHash<int, QWidget *> widgetForTouchPointId; - QMap<QWidget *, QList<QTouchEvent::TouchPoint *> > widgetCurrentTouchPoints; static void updateTouchPointsForWidget(QWidget *widget, QTouchEvent *touchEvent); #if defined(Q_WS_WIN) @@ -448,12 +447,9 @@ public: QList<QTouchEvent::TouchPoint *> appCurrentTouchPoints; void initializeMultitouch(); - static QTouchEvent::TouchPoint *findClosestTouchPoint(const QList<QTouchEvent::TouchPoint *> &activeTouchPoints, - const QPointF &screenPos); - void appendTouchPoint(QTouchEvent::TouchPoint *touchPoint, - QList<QTouchEvent::TouchPoint *> *currentTouchPoints); - void removeTouchPoint(QTouchEvent::TouchPoint *touchPoint, - QList<QTouchEvent::TouchPoint *> *currentTouchPoints); + QTouchEvent::TouchPoint *findClosestTouchPoint(const QPointF &screenPos); + void appendTouchPoint(QTouchEvent::TouchPoint *touchPoint); + void removeTouchPoint(QTouchEvent::TouchPoint *touchPoint); bool translateTouchEvent(const MSG &msg); #endif |