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author | Jørgen Lind <jorgen.lind@nokia.com> | 2009-11-02 10:01:08 (GMT) |
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committer | Jørgen Lind <jorgen.lind@nokia.com> | 2009-11-02 10:01:08 (GMT) |
commit | 5e0bdffd92cbff2a9eb551f77850a24bf2a2116a (patch) | |
tree | fcf764b8326d8282e7f194a4fe1b2a88a7082319 /src/gui/kernel/qgesturemanager.cpp | |
parent | b68cd1df21935fc032a93c7d7bc33fcb77c7b8cd (diff) | |
parent | 5d7e254583551659df42e59fab4756994d4211ed (diff) | |
download | Qt-5e0bdffd92cbff2a9eb551f77850a24bf2a2116a.zip Qt-5e0bdffd92cbff2a9eb551f77850a24bf2a2116a.tar.gz Qt-5e0bdffd92cbff2a9eb551f77850a24bf2a2116a.tar.bz2 |
Merge commit 'origin/4.6' into feature
Diffstat (limited to 'src/gui/kernel/qgesturemanager.cpp')
-rw-r--r-- | src/gui/kernel/qgesturemanager.cpp | 290 |
1 files changed, 216 insertions, 74 deletions
diff --git a/src/gui/kernel/qgesturemanager.cpp b/src/gui/kernel/qgesturemanager.cpp index 5ad607b..0a88a24 100644 --- a/src/gui/kernel/qgesturemanager.cpp +++ b/src/gui/kernel/qgesturemanager.cpp @@ -65,7 +65,7 @@ QT_BEGIN_NAMESPACE QGestureManager::QGestureManager(QObject *parent) - : QObject(parent), state(NotGesture), lastCustomGestureId(0) + : QObject(parent), state(NotGesture), m_lastCustomGestureId(0) { qRegisterMetaType<Qt::GestureState>(); @@ -82,7 +82,12 @@ QGestureManager::QGestureManager(QObject *parent) QGestureManager::~QGestureManager() { - + qDeleteAll(m_recognizers.values()); + foreach (QGestureRecognizer *recognizer, m_obsoleteGestures.keys()) { + qDeleteAll(m_obsoleteGestures.value(recognizer)); + delete recognizer; + } + m_obsoleteGestures.clear(); } Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer) @@ -96,20 +101,55 @@ Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *r Qt::GestureType type = dummy->gestureType(); if (type == Qt::CustomGesture) { // generate a new custom gesture id - ++lastCustomGestureId; - type = Qt::GestureType(Qt::CustomGesture + lastCustomGestureId); + ++m_lastCustomGestureId; + type = Qt::GestureType(Qt::CustomGesture + m_lastCustomGestureId); } - recognizers.insertMulti(type, recognizer); + m_recognizers.insertMulti(type, recognizer); delete dummy; return type; } -void QGestureManager::unregisterGestureRecognizer(Qt::GestureType) +void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type) { + QList<QGestureRecognizer *> list = m_recognizers.values(type); + m_recognizers.remove(type); + foreach (QGesture *g, m_gestureToRecognizer.keys()) { + QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g); + if (list.contains(recognizer)) { + m_deletedRecognizers.insert(g, recognizer); + m_gestureToRecognizer.remove(g); + } + } + foreach (QGestureRecognizer *recognizer, list) { + QList<QGesture *> obsoleteGestures; + QMap<ObjectGesture, QList<QGesture *> >::Iterator iter = m_objectGestures.begin(); + while (iter != m_objectGestures.end()) { + ObjectGesture objectGesture = iter.key(); + if (objectGesture.gesture == type) + obsoleteGestures << iter.value(); + ++iter; + } + m_obsoleteGestures.insert(recognizer, obsoleteGestures); + } } -QGesture *QGestureManager::getState(QObject *object, Qt::GestureType type) +void QGestureManager::cleanupCachedGestures(QObject *target, Qt::GestureType type) +{ + QMap<ObjectGesture, QList<QGesture *> >::Iterator iter = m_objectGestures.begin(); + while (iter != m_objectGestures.end()) { + ObjectGesture objectGesture = iter.key(); + if (objectGesture.gesture == type && target == objectGesture.object.data()) { + qDeleteAll(iter.value()); + iter = m_objectGestures.erase(iter); + } else { + ++iter; + } + } +} + +// get or create a QGesture object that will represent the state for a given object, used by the recognizer +QGesture *QGestureManager::getState(QObject *object, QGestureRecognizer *recognizer, Qt::GestureType type) { // if the widget is being deleted we should be carefull and not to // create a new state, as it will create QWeakPointer which doesnt work @@ -123,31 +163,35 @@ QGesture *QGestureManager::getState(QObject *object, Qt::GestureType type) Q_ASSERT(qobject_cast<QGraphicsObject *>(object)); } - QGesture *state = - objectGestures.value(QGestureManager::ObjectGesture(object, type)); - if (!state) { - QGestureRecognizer *recognizer = recognizers.value(type); - if (recognizer) { - state = recognizer->createGesture(object); - if (!state) - return 0; - if (state->gestureType() == Qt::CustomGesture) { - // if the recognizer didn't fill in the gesture type, then this - // is a custom gesture with autogenerated it and we fill it. - state->d_func()->gestureType = type; + QList<QGesture *> states = + m_objectGestures.value(QGestureManager::ObjectGesture(object, type)); + // check if the QGesture for this recognizer has already been created + foreach (QGesture *state, states) { + if (m_gestureToRecognizer.value(state) == recognizer) + return state; + } + + Q_ASSERT(recognizer); + QGesture *state = recognizer->createGesture(object); + if (!state) + return 0; + state->setParent(this); + if (state->gestureType() == Qt::CustomGesture) { + // if the recognizer didn't fill in the gesture type, then this + // is a custom gesture with autogenerated id and we fill it. + state->d_func()->gestureType = type; #if defined(GESTURE_DEBUG) - state->setObjectName(QString::number((int)type)); + state->setObjectName(QString::number((int)type)); #endif - } - objectGestures.insert(QGestureManager::ObjectGesture(object, type), state); - gestureToRecognizer[state] = recognizer; - gestureOwners[state] = object; - } } + m_objectGestures[QGestureManager::ObjectGesture(object, type)].append(state); + m_gestureToRecognizer[state] = recognizer; + m_gestureOwners[state] = object; + return state; } -bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, +bool QGestureManager::filterEventThroughContexts(const QMultiHash<QObject *, Qt::GestureType> &contexts, QEvent *event) { @@ -160,61 +204,63 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, // TODO: sort contexts by the gesture type and check if one of the contexts // is already active. + bool ret = false; + // filter the event through recognizers - typedef QMap<QObject *, Qt::GestureType>::const_iterator ContextIterator; + typedef QHash<QObject *, Qt::GestureType>::const_iterator ContextIterator; for (ContextIterator cit = contexts.begin(), ce = contexts.end(); cit != ce; ++cit) { Qt::GestureType gestureType = cit.value(); QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator - rit = recognizers.lowerBound(gestureType), - re = recognizers.upperBound(gestureType); + rit = m_recognizers.lowerBound(gestureType), + re = m_recognizers.upperBound(gestureType); for (; rit != re; ++rit) { QGestureRecognizer *recognizer = rit.value(); QObject *target = cit.key(); - QGesture *state = getState(target, gestureType); + QGesture *state = getState(target, recognizer, gestureType); if (!state) continue; QGestureRecognizer::Result result = recognizer->filterEvent(state, target, event); QGestureRecognizer::Result type = result & QGestureRecognizer::ResultState_Mask; if (type == QGestureRecognizer::GestureTriggered) { - DEBUG() << "QGestureManager: gesture triggered: " << state; + DEBUG() << "QGestureManager:Recognizer: gesture triggered: " << state; triggeredGestures << state; } else if (type == QGestureRecognizer::GestureFinished) { - DEBUG() << "QGestureManager: gesture finished: " << state; + DEBUG() << "QGestureManager:Recognizer: gesture finished: " << state; finishedGestures << state; } else if (type == QGestureRecognizer::MaybeGesture) { - DEBUG() << "QGestureManager: maybe gesture: " << state; + DEBUG() << "QGestureManager:Recognizer: maybe gesture: " << state; newMaybeGestures << state; } else if (type == QGestureRecognizer::NotGesture) { - DEBUG() << "QGestureManager: not gesture: " << state; + DEBUG() << "QGestureManager:Recognizer: not gesture: " << state; notGestures << state; } else if (type == QGestureRecognizer::Ignore) { - DEBUG() << "QGestureManager: gesture ignored the event: " << state; + DEBUG() << "QGestureManager:Recognizer: ignored the event: " << state; } else { - DEBUG() << "QGestureManager: hm, lets assume the recognizer" + DEBUG() << "QGestureManager:Recognizer: hm, lets assume the recognizer" << "ignored the event: " << state; } if (result & QGestureRecognizer::ConsumeEventHint) { DEBUG() << "QGestureManager: we were asked to consume the event: " << state; - //TODO: consume events if asked + ret = true; } } } - QSet<QGesture *> startedGestures = triggeredGestures - activeGestures; - triggeredGestures &= activeGestures; + QSet<QGesture *> startedGestures = triggeredGestures - m_activeGestures; + triggeredGestures &= m_activeGestures; // check if a running gesture switched back to maybe state - QSet<QGesture *> activeToMaybeGestures = activeGestures & newMaybeGestures; + QSet<QGesture *> activeToMaybeGestures = m_activeGestures & newMaybeGestures; // check if a running gesture switched back to not gesture state, // i.e. were canceled - QSet<QGesture *> activeToCancelGestures = activeGestures & notGestures; + QSet<QGesture *> activeToCancelGestures = m_activeGestures & notGestures; canceledGestures += activeToCancelGestures; // start timers for new gestures in maybe state foreach (QGesture *state, newMaybeGestures) { - QBasicTimer &timer = maybeGestures[state]; + QBasicTimer &timer = m_maybeGestures[state]; if (!timer.isActive()) timer.start(3000, this); } @@ -223,11 +269,11 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, | finishedGestures | canceledGestures | notGestures); foreach(QGesture *gesture, notMaybeGestures) { - QMap<QGesture *, QBasicTimer>::iterator it = - maybeGestures.find(gesture); - if (it != maybeGestures.end()) { + QHash<QGesture *, QBasicTimer>::iterator it = + m_maybeGestures.find(gesture); + if (it != m_maybeGestures.end()) { it.value().stop(); - maybeGestures.erase(it); + m_maybeGestures.erase(it); } } @@ -238,7 +284,7 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, Q_ASSERT((finishedGestures & canceledGestures).isEmpty()); Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty()); - QSet<QGesture *> notStarted = finishedGestures - activeGestures; + QSet<QGesture *> notStarted = finishedGestures - m_activeGestures; if (!notStarted.isEmpty()) { // there are some gestures that claim to be finished, but never started. // probably those are "singleshot" gestures so we'll fake the started state. @@ -249,12 +295,12 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, finishedGestures -= undeliveredGestures; } - activeGestures += startedGestures; + m_activeGestures += startedGestures; // sanity check: all triggered gestures should already be in active gestures list - Q_ASSERT((activeGestures & triggeredGestures).size() == triggeredGestures.size()); - activeGestures -= finishedGestures; - activeGestures -= activeToMaybeGestures; - activeGestures -= canceledGestures; + Q_ASSERT((m_activeGestures & triggeredGestures).size() == triggeredGestures.size()); + m_activeGestures -= finishedGestures; + m_activeGestures -= activeToMaybeGestures; + m_activeGestures -= canceledGestures; // set the proper gesture state on each gesture foreach (QGesture *gesture, startedGestures) @@ -268,12 +314,12 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, foreach (QGesture *gesture, activeToMaybeGestures) gesture->d_func()->state = Qt::GestureFinished; - if (!activeGestures.isEmpty() || !maybeGestures.isEmpty() || + if (!m_activeGestures.isEmpty() || !m_maybeGestures.isEmpty() || !startedGestures.isEmpty() || !triggeredGestures.isEmpty() || !finishedGestures.isEmpty() || !canceledGestures.isEmpty()) { - DEBUG() << "QGestureManager::filterEvent:" - << "\n\tactiveGestures:" << activeGestures - << "\n\tmaybeGestures:" << maybeGestures.keys() + DEBUG() << "QGestureManager::filterEventThroughContexts:" + << "\n\tactiveGestures:" << m_activeGestures + << "\n\tmaybeGestures:" << m_maybeGestures.keys() << "\n\tstarted:" << startedGestures << "\n\ttriggered:" << triggeredGestures << "\n\tfinished:" << finishedGestures @@ -284,24 +330,114 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *, deliverEvents(startedGestures+triggeredGestures+finishedGestures+canceledGestures, &undeliveredGestures); - activeGestures -= undeliveredGestures; + foreach (QGesture *g, startedGestures) { + if (undeliveredGestures.contains(g)) + continue; + if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) { + DEBUG() << "lets try to cancel some"; + // find gestures in context in Qt::GestureStarted or Qt::GestureUpdated state and cancel them + cancelGesturesForChildren(g); + } + } + + m_activeGestures -= undeliveredGestures; // reset gestures that ended QSet<QGesture *> endedGestures = finishedGestures + canceledGestures + undeliveredGestures; foreach (QGesture *gesture, endedGestures) { - if (QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0)) { + if (QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0)) { + gesture->setGestureCancelPolicy(QGesture::CancelNone); recognizer->reset(gesture); + } else { + cleanupGesturesForRemovedRecognizer(gesture); + } + m_gestureTargets.remove(gesture); + } + return ret; +} + +// Cancel all gestures of children of the widget that original is associated with +void QGestureManager::cancelGesturesForChildren(QGesture *original) +{ + Q_ASSERT(original); + QWidget *originatingWidget = m_gestureTargets.value(original); + Q_ASSERT(originatingWidget); + + // iterate over all active gestures and all maybe gestures + // for each find the owner + // if the owner is part of our sub-hierarchy, cancel it. + + QSet<QGesture*> cancelledGestures; + QSet<QGesture*>::Iterator iter = m_activeGestures.begin(); + while (iter != m_activeGestures.end()) { + QWidget *widget = m_gestureTargets.value(*iter); + // note that we don't touch the gestures for our originatingWidget + if (widget != originatingWidget && originatingWidget->isAncestorOf(widget)) { + DEBUG() << " found a gesture to cancel" << (*iter); + (*iter)->d_func()->state = Qt::GestureCanceled; + cancelledGestures << *iter; + iter = m_activeGestures.erase(iter); + } else { + ++iter; } - gestureTargets.remove(gesture); } - return false; + + // TODO handle 'maybe' gestures too + + // sort them per target widget by cherry picking from almostCanceledGestures and delivering + QSet<QGesture *> almostCanceledGestures = cancelledGestures; + while (!almostCanceledGestures.isEmpty()) { + QWidget *target = 0; + QSet<QGesture*> gestures; + iter = almostCanceledGestures.begin(); + // sort per target widget + while (iter != almostCanceledGestures.end()) { + QWidget *widget = m_gestureTargets.value(*iter); + if (target == 0) + target = widget; + if (target == widget) { + gestures << *iter; + iter = almostCanceledGestures.erase(iter); + } else { + ++iter; + } + } + Q_ASSERT(target); + + QSet<QGesture*> undeliveredGestures; + deliverEvents(gestures, &undeliveredGestures); + } + + for (iter = cancelledGestures.begin(); iter != cancelledGestures.end(); ++iter) { + QGestureRecognizer *recognizer = m_gestureToRecognizer.value(*iter, 0); + if (recognizer) { + (*iter)->setGestureCancelPolicy(QGesture::CancelNone); + recognizer->reset(*iter); + } else { + cleanupGesturesForRemovedRecognizer(*iter); + } + } +} + +void QGestureManager::cleanupGesturesForRemovedRecognizer(QGesture *gesture) +{ + QGestureRecognizer *recognizer = m_deletedRecognizers.value(gesture); + Q_ASSERT(recognizer); + m_deletedRecognizers.remove(gesture); + if (m_deletedRecognizers.keys(recognizer).isEmpty()) { + // no more active gestures, cleanup! + qDeleteAll(m_obsoleteGestures.value(recognizer)); + m_obsoleteGestures.remove(recognizer); + delete recognizer; + } } +// return true if accepted (consumed) bool QGestureManager::filterEvent(QWidget *receiver, QEvent *event) { QSet<Qt::GestureType> types; - QMap<QObject *, Qt::GestureType> contexts; + QMultiHash<QObject *, Qt::GestureType> contexts; QWidget *w = receiver; typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator; if (!w->d_func()->gestureContext.isEmpty()) { @@ -335,7 +471,7 @@ bool QGestureManager::filterEvent(QWidget *receiver, QEvent *event) bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event) { QSet<Qt::GestureType> types; - QMap<QObject *, Qt::GestureType> contexts; + QMultiHash<QObject *, Qt::GestureType> contexts; QGraphicsObject *item = receiver; if (!item->QGraphicsItem::d_func()->gestureContext.isEmpty()) { typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator; @@ -353,8 +489,10 @@ bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event) for (ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(), e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) { if (it.value() == Qt::ItemWithChildrenGesture) { - if (!types.contains(it.key())) + if (!types.contains(it.key())) { + types.insert(it.key()); contexts.insertMulti(item, it.key()); + } } } item = item->parentObject(); @@ -365,7 +503,7 @@ bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event) bool QGestureManager::filterEvent(QGesture *state, QEvent *event) { - QMap<QObject *, Qt::GestureType> contexts; + QMultiHash<QObject *, Qt::GestureType> contexts; contexts.insert(state, state->gestureType()); return filterEventThroughContexts(contexts, event); } @@ -379,7 +517,7 @@ void QGestureManager::getGestureTargets(const QSet<QGesture*> &gestures, // sort gestures by types foreach (QGesture *gesture, gestures) { - QWidget *receiver = gestureTargets.value(gesture, 0); + QWidget *receiver = m_gestureTargets.value(gesture, 0); Q_ASSERT(receiver); gestureByTypes[gesture->gestureType()].insert(receiver, gesture); } @@ -428,7 +566,7 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures, for (QSet<QGesture *>::const_iterator it = gestures.begin(), e = gestures.end(); it != e; ++it) { QGesture *gesture = *it; - QWidget *target = gestureTargets.value(gesture, 0); + QWidget *target = m_gestureTargets.value(gesture, 0); if (!target) { // the gesture has just started and doesn't have a target yet. Q_ASSERT(gesture->state() == Qt::GestureStarted); @@ -440,12 +578,12 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures, } } else { // or use the context of the gesture - QObject *context = gestureOwners.value(gesture, 0); + QObject *context = m_gestureOwners.value(gesture, 0); if (context->isWidgetType()) target = static_cast<QWidget *>(context); } if (target) - gestureTargets.insert(gesture, target); + m_gestureTargets.insert(gesture, target); } Qt::GestureType gestureType = gesture->gestureType(); @@ -497,7 +635,7 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures, QList<QGesture *> &gestures = normalStartedGestures[w]; gestures.append(gesture); // override the target - gestureTargets[gesture] = w; + m_gestureTargets[gesture] = w; } else { DEBUG() << "override event: gesture wasn't accepted. putting back:" << gesture; QList<QGesture *> &gestures = normalStartedGestures[receiver]; @@ -520,20 +658,24 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures, void QGestureManager::timerEvent(QTimerEvent *event) { - QMap<QGesture*, QBasicTimer>::iterator it = maybeGestures.begin(), - e = maybeGestures.end(); + QHash<QGesture *, QBasicTimer>::iterator it = m_maybeGestures.begin(), + e = m_maybeGestures.end(); for (; it != e; ) { QBasicTimer &timer = it.value(); Q_ASSERT(timer.isActive()); if (timer.timerId() == event->timerId()) { timer.stop(); QGesture *gesture = it.key(); - it = maybeGestures.erase(it); + it = m_maybeGestures.erase(it); DEBUG() << "QGestureManager::timerEvent: gesture stopped due to timeout:" << gesture; - QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0); - if (recognizer) + QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0); + if (recognizer) { + gesture->setGestureCancelPolicy(QGesture::CancelNone); recognizer->reset(gesture); + } else { + cleanupGesturesForRemovedRecognizer(gesture); + } } else { ++it; } |