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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-12 11:43:12 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-12 11:45:12 (GMT)
commitc214bde28cc346967471023a8046fd3866407277 (patch)
tree271d3f1b4bf186fdd153e5b856c823ce754e8f95 /src/gui/kernel/qgesturemanager.cpp
parent4e44097d77a55b88e2664fc0043203278a9a2d20 (diff)
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Added support for singleshot gestures.
When a gesture recognizer claims to be in Finished state without any Triggered states before, that probably means that was a singleshot gesture that has started and ended right away, so we'll send a fake gesture in the GestureStarted state. Reviewed-by: trustme
Diffstat (limited to 'src/gui/kernel/qgesturemanager.cpp')
-rw-r--r--src/gui/kernel/qgesturemanager.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/kernel/qgesturemanager.cpp b/src/gui/kernel/qgesturemanager.cpp
index 000f44f..b0ef703 100644
--- a/src/gui/kernel/qgesturemanager.cpp
+++ b/src/gui/kernel/qgesturemanager.cpp
@@ -279,8 +279,10 @@ bool QGestureManager::filterEvent(QObject *receiver, QEvent *event)
QSet<QGesture *> notStarted = finishedGestures - activeGestures;
if (!notStarted.isEmpty()) {
// there are some gestures that claim to be finished, but never started.
- qWarning("QGestureManager::filterEvent: some gestures were finished even though they've never started");
- finishedGestures -= notStarted;
+ // probably those are "singleshot" gestures so we'll fake the started state.
+ foreach (QGesture *gesture, notStarted)
+ gesture->d_func()->state = Qt::GestureStarted;
+ deliverEvents(notStarted, receiver);
}
activeGestures += startedGestures;