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authorRichard Moe Gustavsen <richard.gustavsen@nokia.com>2009-06-19 10:33:33 (GMT)
committerRichard Moe Gustavsen <richard.gustavsen@nokia.com>2009-06-19 10:35:03 (GMT)
commitbdd406e6ad96cfb7d31897e1bb2e551cf69036eb (patch)
tree960560cc3e762c5bbd8448e46132424f5d5a3353 /src/gui/kernel/qmultitouch_mac.mm
parentabf9213b649947420ef1ba0b74c0437cbd249f90 (diff)
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Multitouch, Cocoa: First revision of multi touch in Qt/Cocoa
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+
+#include <private/qmultitouch_mac_p.h>
+#include <qcursor.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifdef QT_MAC_USE_COCOA
+
+QHash<int, QCocoaTouch*> QCocoaTouch::_currentTouches;
+QPointF QCocoaTouch::_screenReferencePos;
+QPointF QCocoaTouch::_trackpadReferencePos;
+bool QCocoaTouch::_inMouseDraggingState = false;
+int QCocoaTouch::_idAssignmentCount = 0;
+
+QCocoaTouch::QCocoaTouch(NSTouch *nstouch)
+{
+ _identity = int([nstouch identity]);
+
+ if (_currentTouches.size() == 0){
+ // A new touch sequence is about to begin:
+ _touchPoint.setState(Qt::TouchPointPressed | Qt::TouchPointPrimary);
+ NSPoint npos = [nstouch normalizedPosition];
+ _trackpadPos = QPointF(npos.x, npos.y);
+ // This touch will act as reference for all subsequent
+ // touches, so they appear next to each other on screen:
+ _trackpadReferencePos = _trackpadPos;
+ _screenReferencePos = QCursor::pos();
+ _touchPoint.setScreenPos(_screenReferencePos);
+ // The first touch should always have 0 as id:
+ _touchPoint.setId(0);
+ _idAssignmentCount = 0;
+ _currentTouches.insert(_identity, this);
+ } else {
+ // We are already tracking at least one touch point.
+ _touchPoint.setId(++_idAssignmentCount);
+ _currentTouches.insert(_identity, this);
+ updateTouchData(nstouch, NSTouchPhaseBegan);
+ }
+}
+
+QCocoaTouch::~QCocoaTouch()
+{
+ _currentTouches.remove(_identity);
+}
+
+void QCocoaTouch::updateTouchData(NSTouch *nstouch, NSTouchPhase phase)
+{
+ NSPoint npos = [nstouch normalizedPosition];
+ _trackpadPos = QPointF(npos.x, npos.y);
+
+ if (_inMouseDraggingState || _currentTouches.size() == 1)
+ _touchPoint.setState(toTouchPointState(phase) | Qt::TouchPointPrimary);
+ else
+ _touchPoint.setState(toTouchPointState(phase));
+
+ // From the normalized position on the trackpad, calculate
+ // where on screen the touchpoint should be according to the
+ // reference position:
+ NSSize dsize = [nstouch deviceSize];
+ float ppiX = (_trackpadPos.x() - _trackpadReferencePos.x()) * dsize.width;
+ float ppiY = (_trackpadPos.y() - _trackpadReferencePos.y()) * dsize.height;
+ QPointF relativePos = _trackpadReferencePos - QPointF(ppiX, 1 - ppiY);
+ _touchPoint.setScreenPos(_screenReferencePos - relativePos);
+}
+
+QCocoaTouch *QCocoaTouch::findQCocoaTouch(NSTouch *nstouch)
+{
+ int identity = int([nstouch identity]);
+ if (_currentTouches.contains(identity))
+ return _currentTouches.value(identity);
+ return 0;
+}
+
+Qt::TouchPointState QCocoaTouch::toTouchPointState(NSTouchPhase nsState)
+{
+ Qt::TouchPointState qtState = Qt::TouchPointReleased;
+ switch (nsState) {
+ case NSTouchPhaseBegan:
+ qtState = Qt::TouchPointPressed;
+ break;
+ case NSTouchPhaseMoved:
+ qtState = Qt::TouchPointMoved;
+ break;
+ case NSTouchPhaseStationary:
+ qtState = Qt::TouchPointStationary;
+ break;
+ case NSTouchPhaseEnded:
+ case NSTouchPhaseCancelled:
+ qtState = Qt::TouchPointReleased;
+ break;
+ default:
+ break;
+ }
+ return qtState;
+}
+
+void QCocoaTouch::setMouseInDraggingState(bool inDraggingState)
+{
+ // In mouse dragging state, _all_ fingers control the mouse.
+ // As such, all fingers should have the primary flag.
+ _inMouseDraggingState = inDraggingState;
+}
+
+void QCocoaTouch::validateCurrentTouchList(NSEvent *event)
+{
+ // If the application shows the task switcher during a touch sequence
+ // we get into an inconsistant state. We try to detect that here:
+ NSTouchPhase p = NSTouchPhaseAny & ~NSTouchPhaseBegan;
+ NSSet *s = [event touchesMatchingPhase:p inView:nil];
+ if ([s count] == 0 && !_currentTouches.isEmpty()) {
+ // Remove all instances, and basically start from scratch:
+ QList<QCocoaTouch *> list = _currentTouches.values();
+ foreach (QCocoaTouch *t, _currentTouches.values())
+ delete t;
+ _currentTouches.clear();
+ }
+}
+
+QList<QTouchEvent::TouchPoint> QCocoaTouch::getCurrentTouchPointList(NSEvent *event)
+{
+ validateCurrentTouchList(event);
+ // Go through all the touchpoints in cocoa, find, or create, a QCocoaTouch for
+ // them, update them, and return the result:
+ QList<QTouchEvent::TouchPoint> touchPoints;
+
+ NSSet *ended = [event touchesMatchingPhase:NSTouchPhaseEnded | NSTouchPhaseCancelled inView:nil];
+ for (int i=0; i<int([ended count]); ++i) {
+ NSTouch *touch = [[ended allObjects] objectAtIndex:i];
+ QCocoaTouch *qcocoaTouch = findQCocoaTouch(touch);
+ if (qcocoaTouch) {
+ qcocoaTouch->updateTouchData(touch, [touch phase]);
+ touchPoints.append(qcocoaTouch->_touchPoint);
+ delete qcocoaTouch;
+ }
+ }
+
+ NSSet *began = [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil];
+ for (int i=0; i<int([began count]); ++i) {
+ NSTouch *touch = [[began allObjects] objectAtIndex:i];
+ QCocoaTouch *qcocoaTouch = findQCocoaTouch(touch);
+ if (!qcocoaTouch)
+ qcocoaTouch = new QCocoaTouch(touch);
+ else
+ qcocoaTouch->updateTouchData(touch, [touch phase]);
+ touchPoints.append(qcocoaTouch->_touchPoint);
+ }
+
+ NSSet *active = [event touchesMatchingPhase:NSTouchPhaseMoved | NSTouchPhaseStationary inView:nil];
+ for (int i=0; i<int([active count]); ++i) {
+ NSTouch *touch = [[active allObjects] objectAtIndex:i];
+ QCocoaTouch *qcocoaTouch = findQCocoaTouch(touch);
+ if (qcocoaTouch) {
+ qcocoaTouch->updateTouchData(touch, [touch phase]);
+ touchPoints.append(qcocoaTouch->_touchPoint);
+ }
+ }
+
+ return touchPoints;
+}
+
+#endif
+
+QT_END_NAMESPACE
+
+#endif // MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+