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authorJørgen Lind <jorgen.lind@nokia.com>2010-07-23 07:46:23 (GMT)
committerJørgen Lind <jorgen.lind@nokia.com>2010-07-23 11:28:36 (GMT)
commit699d74a9fae0b2d03e5c74bfb9590f6f0809ef4e (patch)
treeb5a5b787558e74497b84dbcd73ff614e7642630f /src/gui/kernel/qplatformglcontext_qpa.h
parentbe08fbc13f7370b6cc0c34660b4d1c16e4fdd3f5 (diff)
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Make it possible to have shared contexts to Lighthouse
This adds a getter to QPlatformGLContext for the "default shared context". The setter is protected as it is the plugins responsibillity to create it or not. QPlatformWindowFormat has also gotten a pointer to a QPlatformGLContext for a non default shared context. Only implemented shared contexts in testlite for now.
Diffstat (limited to 'src/gui/kernel/qplatformglcontext_qpa.h')
-rw-r--r--src/gui/kernel/qplatformglcontext_qpa.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/kernel/qplatformglcontext_qpa.h b/src/gui/kernel/qplatformglcontext_qpa.h
index dcfd54c..9f3bfb3 100644
--- a/src/gui/kernel/qplatformglcontext_qpa.h
+++ b/src/gui/kernel/qplatformglcontext_qpa.h
@@ -58,6 +58,11 @@ public:
virtual void swapBuffers() = 0;
virtual void* getProcAddress(const QString& procName) = 0;
+ static QPlatformGLContext *defaultSharedContext();
+
+protected:
+ static void setDefaultSharedContext(QPlatformGLContext *sharedContext);
+
};
QT_END_NAMESPACE