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authorMorten Johan Sørvig <morten.sorvig@nokia.com>2010-02-15 13:06:32 (GMT)
committerMorten Johan Sørvig <morten.sorvig@nokia.com>2010-03-02 10:33:16 (GMT)
commit7366200d7600271c86144e70ae59ce77f39b2a16 (patch)
tree9460cd64d996dd03285e2ebcc14ed4f0ddcb802b /src/gui/kernel/qwidget.cpp
parent13f23b71cee682ccaaec455d72b1578afc2800ee (diff)
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Implement alien widgets on Mac/Cocoa.
This commit makes alien widgets opt in on a per-widget basis on Mac, set the Qt::WA_NativeWindow flag when creating the widget to enable. Setting this flag on widgets that have native child or sibling NSViews is not supported. The main use case for alien widgets on Mac is to improve performance for applications that have complex user interfaces. Qt can handle thousands of widgets per window, while Cocoa is designed to use a smaller number of NSViews in combination with NSCells and custom control implementations. This commit moves us in the direction of having a few main NSViews with "leaf" qwidgets implemented as a custom control.
Diffstat (limited to 'src/gui/kernel/qwidget.cpp')
-rw-r--r--src/gui/kernel/qwidget.cpp43
1 files changed, 37 insertions, 6 deletions
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 2f6ec6b..b19d541 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -205,6 +205,7 @@ QWidgetPrivate::QWidgetPrivate(int version)
, nativeGesturePanEnabled(0)
#elif defined(Q_WS_MAC)
, needWindowChange(0)
+ , hasAlienChildren(0)
, window_event(0)
, qd_hd(0)
#endif
@@ -1168,6 +1169,10 @@ void QWidgetPrivate::init(QWidget *parentWidget, Qt::WindowFlags f)
if (f & Qt::MSWindowsOwnDC)
q->setAttribute(Qt::WA_NativeWindow);
+#ifdef Q_WS_MAC
+ q->setAttribute(Qt::WA_NativeWindow);
+#endif
+
q->setAttribute(Qt::WA_QuitOnClose); // might be cleared in adjustQuitOnCloseAttribute()
adjustQuitOnCloseAttribute();
@@ -1263,6 +1268,10 @@ void QWidget::create(WId window, bool initializeWindow, bool destroyOldWindow)
}
if (QWidget *parent = parentWidget()) {
+#ifdef Q_WS_MAC
+ if (testAttribute(Qt::WA_NativeWindow) == false)
+ parent->d_func()->hasAlienChildren = true;
+#endif
if (type & Qt::Window) {
if (!parent->testAttribute(Qt::WA_WState_Created))
parent->createWinId();
@@ -1433,7 +1442,7 @@ QWidget::~QWidget()
}
}
-#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) || defined(Q_WS_MAC)
else if (!internalWinId() && isVisible()) {
qApp->d_func()->sendSyntheticEnterLeave(this);
#ifdef Q_WS_QWS
@@ -2306,6 +2315,9 @@ QWidget *QWidget::find(WId id)
WId QWidget::winId() const
{
if (!testAttribute(Qt::WA_WState_Created) || !internalWinId()) {
+#ifdef ALIEN_DEBUG
+ qDebug() << "QWidget::winId: creating native window for" << this;
+#endif
QWidget *that = const_cast<QWidget*>(this);
that->setAttribute(Qt::WA_NativeWindow);
that->d_func()->createWinId();
@@ -2318,6 +2330,10 @@ WId QWidget::winId() const
void QWidgetPrivate::createWinId(WId winid)
{
Q_Q(QWidget);
+
+#ifdef ALIEN_DEBUG
+ qDebug() << "QWidgetPrivate::createWinId for" << q << winid;
+#endif
const bool forceNativeWindow = q->testAttribute(Qt::WA_NativeWindow);
if (!q->testAttribute(Qt::WA_WState_Created) || (forceNativeWindow && !q->internalWinId())) {
if (!q->isWindow()) {
@@ -2360,6 +2376,9 @@ Ensures that the widget has a window system identifier, i.e. that it is known to
void QWidget::createWinId()
{
Q_D(QWidget);
+#ifdef ALIEN_DEBUG
+ qDebug() << "QWidget::createWinId" << this;
+#endif
// qWarning("QWidget::createWinId is obsolete, please fix your code.");
d->createWinId();
}
@@ -5249,7 +5268,15 @@ void QWidgetPrivate::drawWidget(QPaintDevice *pdev, const QRegion &rgn, const QP
QPaintEngine *paintEngine = pdev->paintEngine();
if (paintEngine) {
setRedirected(pdev, -offset);
+#ifdef Q_WS_MAC
+ // (Alien support) Special case for Mac when redirecting: If the paint device
+ // is of the Widget type we need to set WA_WState_InPaintEvent since painting
+ // outside the paint event is not supported on QWidgets. The attributeis
+ // restored further down.
+ if (pdev->devType() == QInternal::Widget)
+ static_cast<QWidget *>(pdev)->setAttribute(Qt::WA_WState_InPaintEvent);
+#endif
if (sharedPainter)
paintEngine->d_func()->systemClip = toBePainted;
else
@@ -5290,6 +5317,10 @@ void QWidgetPrivate::drawWidget(QPaintDevice *pdev, const QRegion &rgn, const QP
//restore
if (paintEngine) {
+#ifdef Q_WS_MAC
+ if (pdev->devType() == QInternal::Widget)
+ static_cast<QWidget *>(pdev)->setAttribute(Qt::WA_WState_InPaintEvent, false);
+#endif
restoreRedirected();
if (!sharedPainter)
paintEngine->d_func()->systemRect = QRect();
@@ -7322,7 +7353,7 @@ void QWidgetPrivate::hide_helper()
// next bit tries to move the focus if the focus widget is now
// hidden.
if (wasVisible) {
-#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) || defined(Q_WS_MAC)
qApp->d_func()->sendSyntheticEnterLeave(q);
#endif
@@ -7454,7 +7485,7 @@ void QWidget::setVisible(bool visible)
d->show_helper();
-#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) || defined(Q_WS_MAC)
qApp->d_func()->sendSyntheticEnterLeave(this);
#endif
}
@@ -7569,7 +7600,7 @@ void QWidgetPrivate::hideChildren(bool spontaneous)
widget->d_func()->hide_sys();
}
}
-#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) || defined(Q_WS_MAC)
qApp->d_func()->sendSyntheticEnterLeave(widget);
#endif
#ifndef QT_NO_ACCESSIBILITY
@@ -9787,7 +9818,7 @@ void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
desktopWidget = parent;
bool newParent = (parent != parentWidget()) || !wasCreated || desktopWidget;
-#if defined(Q_WS_X11) || defined(Q_WS_WIN)
+#if defined(Q_WS_X11) || defined(Q_WS_WIN) || defined(Q_WS_MAC)
if (newParent && parent && !desktopWidget) {
if (testAttribute(Qt::WA_NativeWindow) && !qApp->testAttribute(Qt::AA_DontCreateNativeWidgetSiblings))
parent->d_func()->enforceNativeChildren();
@@ -10433,7 +10464,7 @@ void QWidget::setAttribute(Qt::WidgetAttribute attribute, bool on)
}
case Qt::WA_PaintOnScreen:
d->updateIsOpaque();
-#if defined(Q_WS_WIN) || defined(Q_WS_X11)
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined(Q_WS_MAC)
// Recreate the widget if it's already created as an alien widget and
// WA_PaintOnScreen is enabled. Paint on screen widgets must have win id.
// So must their children.