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authorBjoern Erik Nilsen <bjorn.nilsen@nokia.com>2009-04-07 14:50:23 (GMT)
committerBjoern Erik Nilsen <bjorn.nilsen@nokia.com>2009-04-08 08:24:38 (GMT)
commit72f84ad17d0905f91e9d3988bb0f6482df6c6c78 (patch)
treefa1c345ee0d052db81733659f9fcdc161ede0b95 /src/gui/kernel/qwidget.cpp
parent6fd4a720870775a4d9a645d9000b0259caa74178 (diff)
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Use qIsFuzzyNull rather than the more expensive qFuzzyCompare
See also fde7f3d03782c801901f511131458d6fcb1021a5 Reviewed-by: Olivier Reviewed-by: Samuel
Diffstat (limited to 'src/gui/kernel/qwidget.cpp')
-rw-r--r--src/gui/kernel/qwidget.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 20b79ce..623ba59 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -4780,7 +4780,7 @@ void QWidget::render(QPainter *painter, const QPoint &targetOffset,
}
const qreal opacity = painter->opacity();
- if (qFuzzyCompare(opacity + 1, qreal(1.0)))
+ if (qIsFuzzyNull(opacity))
return; // Fully transparent.
Q_D(QWidget);