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author | Samuel Rødal <sroedal@trolltech.com> | 2009-10-16 07:55:28 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-10-22 16:44:05 (GMT) |
commit | 5de213210ef4f14e698c3fd970cf7e6c5b27c72d (patch) | |
tree | da5d692ff2dec2ed835cc698ee7770d93351830d /src/gui/kernel/qwidget.cpp | |
parent | a392366b164081fe3b75c806dbf2030e64754eaf (diff) | |
download | Qt-5de213210ef4f14e698c3fd970cf7e6c5b27c72d.zip Qt-5de213210ef4f14e698c3fd970cf7e6c5b27c72d.tar.gz Qt-5de213210ef4f14e698c3fd970cf7e6c5b27c72d.tar.bz2 |
Added caching of graphics effect source pixmaps to speed up effects.
If an effect is applied repeatedly on the same source, just with
varying parameters, we can save a lot by caching the source pixmaps.
Reviewed-by: Bjørn Erik Nilsen
Diffstat (limited to 'src/gui/kernel/qwidget.cpp')
-rw-r--r-- | src/gui/kernel/qwidget.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp index de08312..088197e 100644 --- a/src/gui/kernel/qwidget.cpp +++ b/src/gui/kernel/qwidget.cpp @@ -93,6 +93,7 @@ # include "qx11info_x11.h" #endif +#include <private/qgraphicseffect_p.h> #include <private/qwindowsurface_p.h> #include <private/qbackingstore_p.h> #ifdef Q_WS_MAC @@ -1806,12 +1807,29 @@ QRegion QWidgetPrivate::clipRegion() const return r; } +void QWidgetPrivate::invalidateGraphicsEffectsRecursively() +{ + Q_Q(QWidget); + QWidget *w = q; + do { + if (w->graphicsEffect()) { + QWidgetEffectSourcePrivate *sourced = + static_cast<QWidgetEffectSourcePrivate *>(w->graphicsEffect()->source()->d_func()); + if (!sourced->updateDueToGraphicsEffect) + w->graphicsEffect()->source()->d_func()->invalidateCache(); + } + w = w->parentWidget(); + } while (w); +} + void QWidgetPrivate::setDirtyOpaqueRegion() { Q_Q(QWidget); dirtyOpaqueChildren = true; + invalidateGraphicsEffectsRecursively(); + if (q->isWindow()) return; @@ -5215,6 +5233,10 @@ void QWidgetPrivate::drawWidget(QPaintDevice *pdev, const QRegion &rgn, const QP paintEngine->d_func()->systemClip = QRegion(); } else { context.painter = sharedPainter; + if (sharedPainter->worldTransform() != sourced->lastEffectTransform) { + sourced->invalidateCache(); + sourced->lastEffectTransform = sharedPainter->worldTransform(); + } sharedPainter->save(); sharedPainter->translate(offset); graphicsEffect->draw(sharedPainter, source); |