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authorPrasanth Ullattil <prasanth.ullattil@nokia.com>2009-12-07 14:07:01 (GMT)
committerPrasanth Ullattil <prasanth.ullattil@nokia.com>2009-12-07 14:07:01 (GMT)
commitbd83b34da7049f7743c69b5efe019745801d6c34 (patch)
treef7b93adb31076ddc8218ee774fe134a4a7363300 /src/gui/kernel/qwidget_mac.mm
parent291a26abae4b7e1e4b77baf42964ccb77edf4adf (diff)
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Cannot drag scrollbars in a QPlainTextEdit on Cocoa.
The QPlainTextEdit can change the scroll ranges while dragging the scrollbar. This will eventualy call QWidget::raise(), on Cocoa it was done by removing the NSView and adding it back. This causes problems like resetting internal state while a mouseDragged was active on the view. The fix we will now sort the views based on their Qt-z-order. lower() & stackUnder() also fixed like this. Reviewed-by: Denis
Diffstat (limited to 'src/gui/kernel/qwidget_mac.mm')
-rw-r--r--src/gui/kernel/qwidget_mac.mm112
1 files changed, 46 insertions, 66 deletions
diff --git a/src/gui/kernel/qwidget_mac.mm b/src/gui/kernel/qwidget_mac.mm
index 1907cca..7dc4d85 100644
--- a/src/gui/kernel/qwidget_mac.mm
+++ b/src/gui/kernel/qwidget_mac.mm
@@ -3654,6 +3654,16 @@ void QWidgetPrivate::setFocus_sys()
}
}
+NSComparisonResult compareViews2Raise(id view1, id view2, void *context)
+{
+ id topView = reinterpret_cast<id>(context);
+ if (view1 == topView)
+ return NSOrderedDescending;
+ if (view2 == topView)
+ return NSOrderedAscending;
+ return NSOrderedSame;
+}
+
void QWidgetPrivate::raise_sys()
{
Q_Q(QWidget);
@@ -3661,7 +3671,6 @@ void QWidgetPrivate::raise_sys()
return;
#if QT_MAC_USE_COCOA
- QMacCocoaAutoReleasePool pool;
if (isRealWindow()) {
// Calling orderFront shows the window on Cocoa too.
if (!q->testAttribute(Qt::WA_DontShowOnScreen) && q->isVisible()) {
@@ -3673,16 +3682,9 @@ void QWidgetPrivate::raise_sys()
SetFrontProcessWithOptions(&psn, kSetFrontProcessFrontWindowOnly);
}
} else {
- // Cocoa doesn't really have an idea of Z-ordering, but you can
- // fake it by changing the order of it. But beware, removing an
- // NSView will also remove it as the first responder. So we re-set
- // the first responder just in case:
NSView *view = qt_mac_nativeview_for(q);
NSView *parentView = [view superview];
- NSResponder *firstResponder = [[view window] firstResponder];
- [view removeFromSuperview];
- [parentView addSubview:view];
- [[view window] makeFirstResponder:firstResponder];
+ [parentView sortSubviewsUsingFunction:compareViews2Raise context:reinterpret_cast<void *>(view)];
}
#else
if(q->isWindow()) {
@@ -3700,47 +3702,29 @@ void QWidgetPrivate::raise_sys()
#endif
}
+NSComparisonResult compareViews2Lower(id view1, id view2, void *context)
+{
+ id topView = reinterpret_cast<id>(context);
+ if (view1 == topView)
+ return NSOrderedAscending;
+ if (view2 == topView)
+ return NSOrderedDescending;
+ return NSOrderedSame;
+}
+
void QWidgetPrivate::lower_sys()
{
Q_Q(QWidget);
if((q->windowType() == Qt::Desktop))
return;
#ifdef QT_MAC_USE_COCOA
- QMacCocoaAutoReleasePool pool;
if (isRealWindow()) {
OSWindowRef window = qt_mac_window_for(q);
[window orderBack:window];
} else {
- // Cocoa doesn't really have an idea of Z-ordering, but you can
- // fake it by changing the order of it. In this case
- // we put the item at the beginning of the list, but that means
- // we must re-insert everything since we cannot modify the list directly.
- NSView *myview = qt_mac_nativeview_for(q);
- NSView *parentView = [myview superview];
- NSArray *tmpViews = [parentView subviews];
- NSMutableArray *subviews = [[NSMutableArray alloc] initWithCapacity:[tmpViews count]];
- [subviews addObjectsFromArray:tmpViews];
- NSResponder *firstResponder = [[myview window] firstResponder];
- // Implicit assumption that myViewIndex is included in subviews, that's why I'm not checking
- // myViewIndex.
- NSUInteger index = 0;
- NSUInteger myViewIndex = 0;
- bool foundMyView = false;
- for (NSView *subview in subviews) {
- [subview removeFromSuperview];
- if (subview == myview) {
- foundMyView = true;
- myViewIndex = index;
- }
- ++index;
- }
- [parentView addSubview:myview];
- if (foundMyView)
- [subviews removeObjectAtIndex:myViewIndex];
- for (NSView *subview in subviews)
- [parentView addSubview:subview];
- [subviews release];
- [[myview window] makeFirstResponder:firstResponder];
+ NSView *view = qt_mac_nativeview_for(q);
+ NSView *parentView = [view superview];
+ [parentView sortSubviewsUsingFunction:compareViews2Lower context:reinterpret_cast<void *>(view)];
}
#else
if(q->isWindow()) {
@@ -3753,6 +3737,16 @@ void QWidgetPrivate::lower_sys()
#endif
}
+NSComparisonResult compareViews2StackUnder(id view1, id view2, void *context)
+{
+ const QHash<NSView *, int> &viewOrder = *reinterpret_cast<QHash<NSView *, int> *>(context);
+ if (viewOrder[view1] < viewOrder[view2])
+ return NSOrderedAscending;
+ if (viewOrder[view1] > viewOrder[view2])
+ return NSOrderedDescending;
+ return NSOrderedSame;
+}
+
void QWidgetPrivate::stackUnder_sys(QWidget *w)
{
// stackUnder
@@ -3761,37 +3755,23 @@ void QWidgetPrivate::stackUnder_sys(QWidget *w)
return;
#ifdef QT_MAC_USE_COCOA
// Do the same trick as lower_sys() and put this widget before the widget passed in.
- QMacCocoaAutoReleasePool pool;
- NSView *myview = qt_mac_nativeview_for(q);
+ NSView *myView = qt_mac_nativeview_for(q);
NSView *wView = qt_mac_nativeview_for(w);
- NSView *parentView = [myview superview];
- NSArray *tmpViews = [parentView subviews];
- NSMutableArray *subviews = [[NSMutableArray alloc] initWithCapacity:[tmpViews count]];
- [subviews addObjectsFromArray:tmpViews];
- // Implicit assumption that myViewIndex and wViewIndex is included in subviews,
- // that's why I'm not checking myViewIndex.
- NSUInteger index = 0;
- NSUInteger myViewIndex = 0;
- NSUInteger wViewIndex = 0;
- for (NSView *subview in subviews) {
- [subview removeFromSuperview];
- if (subview == myview)
- myViewIndex = index;
- else if (subview == wView)
- wViewIndex = index;
- ++index;
- }
- index = 0;
+ QHash<NSView *, int> viewOrder;
+ NSView *parentView = [myView superview];
+ NSArray *subviews = [parentView subviews];
+ NSUInteger index = 1;
+ // make a hash of view->zorderindex and make sure z-value is always odd,
+ // so that when we modify the order we create a new (even) z-value which
+ // will not interfere with others.
for (NSView *subview in subviews) {
- if (index == myViewIndex)
- continue;
- if (index == wViewIndex)
- [parentView addSubview:myview];
- [parentView addSubview:subview];
+ viewOrder.insert(subview, index * 2);
++index;
}
- [subviews release];
+ viewOrder[myView] = viewOrder[wView] - 1;
+
+ [parentView sortSubviewsUsingFunction:compareViews2StackUnder context:reinterpret_cast<void *>(&viewOrder)];
#else
QWidget *p = q->parentWidget();
if(!p || p != w->parentWidget())