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authorJani Hautakangas <jani.hautakangas@nokia.com>2011-03-09 13:15:02 (GMT)
committerJani Hautakangas <jani.hautakangas@nokia.com>2011-03-10 15:16:46 (GMT)
commit555f52c498c3ba67041c880701a66224e7b321b0 (patch)
tree113703bdf342cf98f9d741185a4fb5193a78adc5 /src/gui/kernel/qwidget_s60.cpp
parent433e4380c98b9369a7d55894e9d34f8c87ba06e9 (diff)
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Don't use EGL surfaces for translucency with 32MB GPU chip.
Add dynamic GPU chip detection on Symbian to decide if translucent EGL surfaces can be used. With 32MB GPU memory there is not enough memory to create for example transparent video overlay widgets and that's why hw surfaces must not be used. Task-number: QTBUG-18024 Reviewed-by: Jason Barron
Diffstat (limited to 'src/gui/kernel/qwidget_s60.cpp')
-rw-r--r--src/gui/kernel/qwidget_s60.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/gui/kernel/qwidget_s60.cpp b/src/gui/kernel/qwidget_s60.cpp
index be212fb..62d09fe 100644
--- a/src/gui/kernel/qwidget_s60.cpp
+++ b/src/gui/kernel/qwidget_s60.cpp
@@ -813,17 +813,21 @@ void QWidgetPrivate::s60UpdateIsOpaque()
RWindow *const window = static_cast<RWindow *>(q->effectiveWinId()->DrawableWindow());
#ifdef Q_SYMBIAN_SEMITRANSPARENT_BG_SURFACE
- window->SetSurfaceTransparency(!isOpaque);
- extra->topextra->nativeWindowTransparencyEnabled = !isOpaque;
-#else
+ if (QApplicationPrivate::instance()->useTranslucentEGLSurfaces) {
+ window->SetSurfaceTransparency(!isOpaque);
+ extra->topextra->nativeWindowTransparencyEnabled = !isOpaque;
+ return;
+ }
+#endif
if (!isOpaque) {
const TDisplayMode displayMode = static_cast<TDisplayMode>(window->SetRequiredDisplayMode(EColor16MA));
if (window->SetTransparencyAlphaChannel() == KErrNone) {
window->SetBackgroundColor(TRgb(255, 255, 255, 0));
extra->topextra->nativeWindowTransparencyEnabled = 1;
- if (extra->topextra->backingStore.data() &&
- QApplicationPrivate::graphics_system_name == QLatin1String("openvg")) {
+ if (extra->topextra->backingStore.data() && (
+ QApplicationPrivate::graphics_system_name == QLatin1String("openvg")
+ || QApplicationPrivate::graphics_system_name == QLatin1String("opengl"))) {
// Semi-transparent EGL surfaces aren't supported. We need to
// recreate backing store to get translucent surface (raster surface).
extra->topextra->backingStore.create(q);
@@ -834,7 +838,6 @@ void QWidgetPrivate::s60UpdateIsOpaque()
window->SetTransparentRegion(TRegionFix<1>());
extra->topextra->nativeWindowTransparencyEnabled = 0;
}
-#endif
}
void QWidgetPrivate::setWindowIcon_sys(bool forceReset)