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authorRichard Moe Gustavsen <richard.gustavsen@nokia.com>2009-12-09 14:30:10 (GMT)
committerRichard Moe Gustavsen <richard.gustavsen@nokia.com>2009-12-22 14:09:29 (GMT)
commit464306df827cbf3378f72f9aead0448a32ab5a21 (patch)
treeabe5dfae26a3f46dea649e771ab060c5e26ac8b3 /src/gui/kernel
parent875afab977005b03d307040fb3be15c7524a37ff (diff)
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Cocoa: event dispatcher drops events on the floor
Under some circumstances, the event dispatcher needs to stop NSApplication, let the control return back to the QEventLoop that called processEvents, which very often will just call processEvents again, which in turn will restart NSApplication. After stopping NSApplication, Cocoa seems to throw away at least some of the posted cocoa events that are still pending. This will offcourse have inpact on things like window updates etc. that never happends. This patch will be more careful about when to stop NSApplication, and delay this until the run loop has finished one more spin after interrupt has been called. The same goes for modal sessions. Introducing this delay also made it neccessary to sometimes block cocoa from updating the stacking order of the windows. Autotest: qcoreapplication, qapplication, qtimer
Diffstat (limited to 'src/gui/kernel')
-rw-r--r--src/gui/kernel/qcocoasharedwindowmethods_mac_p.h34
-rw-r--r--src/gui/kernel/qeventdispatcher_mac.mm397
-rw-r--r--src/gui/kernel/qeventdispatcher_mac_p.h9
-rw-r--r--src/gui/kernel/qwidget_mac.mm47
4 files changed, 293 insertions, 194 deletions
diff --git a/src/gui/kernel/qcocoasharedwindowmethods_mac_p.h b/src/gui/kernel/qcocoasharedwindowmethods_mac_p.h
index cc5839c..7661b89 100644
--- a/src/gui/kernel/qcocoasharedwindowmethods_mac_p.h
+++ b/src/gui/kernel/qcocoasharedwindowmethods_mac_p.h
@@ -55,6 +55,7 @@ QT_BEGIN_NAMESPACE
extern Qt::MouseButton cocoaButton2QtButton(NSInteger buttonNum); // qcocoaview.mm
extern QPointer<QWidget> qt_button_down; //qapplication_mac.cpp
extern const QStringList& qEnabledDraggedTypes(); // qmime_mac.cpp
+extern bool qt_blockCocoaSettingModalWindowLevel; // qeventdispatcher_mac_p.h
Q_GLOBAL_STATIC(QPointer<QWidget>, currentDragTarget);
@@ -88,6 +89,39 @@ QT_END_NAMESPACE
return !(isPopup || isToolTip);
}
+- (BOOL)canBecomeMainWindow
+{
+ QWidget *widget = [self QT_MANGLE_NAMESPACE(qt_qwidget)];
+
+ bool isToolTip = (widget->windowType() == Qt::ToolTip);
+ bool isPopup = (widget->windowType() == Qt::Popup);
+ return !(isPopup || isToolTip);
+}
+
+- (void)orderWindow:(NSWindowOrderingMode)orderingMode relativeTo:(NSInteger)otherWindowNumber
+{
+ if (qt_blockCocoaSettingModalWindowLevel) {
+ // To avoid windows popping in front while restoring modal sessions
+ // in the event dispatcher, we block cocoa from ordering this window
+ // to front. The result of not doing this can be seen if executing
+ // a native color dialog on top of another executing dialog.
+ return;
+ }
+ [super orderWindow:orderingMode relativeTo:otherWindowNumber];
+}
+
+- (void)setLevel:(NSInteger)windowLevel
+{
+ if (qt_blockCocoaSettingModalWindowLevel) {
+ // To avoid windows popping in front while restoring modal sessions
+ // in the event dispatcher, we block cocoa from ordering this window
+ // to front. The result of not doing this can be seen if executing
+ // a native color dialog on top of another executing dialog.
+ return;
+ }
+ [super setLevel:windowLevel];
+}
+
- (void)toggleToolbarShown:(id)sender
{
macSendToolbarChangeEvent([self QT_MANGLE_NAMESPACE(qt_qwidget)]);
diff --git a/src/gui/kernel/qeventdispatcher_mac.mm b/src/gui/kernel/qeventdispatcher_mac.mm
index e0eebfd..0b48dca 100644
--- a/src/gui/kernel/qeventdispatcher_mac.mm
+++ b/src/gui/kernel/qeventdispatcher_mac.mm
@@ -90,11 +90,16 @@
#ifndef QT_NO_THREAD
# include "qmutex.h"
+#endif
QT_BEGIN_NAMESPACE
QT_USE_NAMESPACE
-#endif
+
+/*****************************************************************************
+ Internal variables and functions
+ *****************************************************************************/
+bool qt_blockCocoaSettingModalWindowLevel = false;
/*****************************************************************************
Externals
@@ -540,6 +545,12 @@ bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
{
Q_D(QEventDispatcherMac);
d->interrupt = false;
+
+#ifdef QT_MAC_USE_COCOA
+ bool interruptLater = false;
+ QtMacInterruptDispatcherHelp::cancelInterruptLater();
+#endif
+
// In case we end up recursing while we now process events, make sure
// that we send remaining posted Qt events before this call returns:
wakeUp();
@@ -554,25 +565,26 @@ bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
QMacCocoaAutoReleasePool pool;
NSEvent* event = 0;
- // If Qt is used as a plugin, or just added into a native cocoa
- // application, we should not run or stop NSApplication;
- // This will be done from outside Qt.
- // And if processEvents is called manually (rather than from QEventLoop), we
- // cannot enter a tight loop and block the call, but instead return after one flush:
+ // If Qt is used as a plugin, or as an extension in a native cocoa
+ // application, we should not run or stop NSApplication; This will be
+ // done from the application itself. And if processEvents is called
+ // manually (rather than from a QEventLoop), we cannot enter a tight
+ // loop and block this call, but instead we need to return after one flush:
bool canExec_3rdParty = d->nsAppRunCalledByQt || ![NSApp isRunning];
bool canExec_Qt = flags & QEventLoop::DialogExec || flags & QEventLoop::EventLoopExec;
if (canExec_Qt && canExec_3rdParty) {
// We can use exec-mode, meaning that we can stay in a tight loop until
- // interrupted. This is mostly an optimization, but it also allow us
- // to use [NSApp run], which is the recommended way of running applications
- // in cocoa. [NSApp run] should be called at least once for any cocoa app.
+ // interrupted. This is mostly an optimization, but it allow us to use
+ // [NSApp run], which is the normal code path for cocoa applications.
if (NSModalSession session = d->currentModalSession()) {
QBoolBlocker execGuard(d->currentExecIsNSAppRun, false);
- while (!d->interrupt && [NSApp runModalSession:session] == NSRunContinuesResponse)
+
+ while ([NSApp runModalSession:session] == NSRunContinuesResponse && !d->interrupt)
qt_mac_waitForMoreModalSessionEvents();
+
if (!d->interrupt && session == d->currentModalSessionCached) {
- // INVARIANT: Someone called e.g. [NSApp stopModal:] from outside the event
+ // Someone called [NSApp stopModal:] from outside the event
// dispatcher (e.g to stop a native dialog). But that call wrongly stopped
// 'session' as well. As a result, we need to restart all internal sessions:
d->temporarilyStopAllModalSessions();
@@ -583,54 +595,62 @@ bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
[NSApp run];
}
retVal = true;
- } else do {
- // INVARIANT: We cannot block the thread (and run in a tight loop).
- // Instead we will process all current pending events and return.
- bool mustRelease = false;
-
- if (!(flags & QEventLoop::ExcludeUserInputEvents) && !d->queuedUserInputEvents.isEmpty()) {
- // Process a pending user input event
- mustRelease = true;
- event = static_cast<NSEvent *>(d->queuedUserInputEvents.takeFirst());
- } else {
- if (NSModalSession session = d->currentModalSession()) {
- if (flags & QEventLoop::WaitForMoreEvents)
- qt_mac_waitForMoreModalSessionEvents();
- NSInteger status = [NSApp runModalSession:session];
- if (status != NSRunContinuesResponse && session == d->currentModalSessionCached) {
- // INVARIANT: Someone called e.g. [NSApp stopModal:] from outside the event
- // dispatcher (e.g to stop a native dialog). But that call wrongly stopped
- // 'session' as well. As a result, we need to restart all internal sessions:
- d->temporarilyStopAllModalSessions();
- }
- retVal = true;
- break;
+ } else {
+ do {
+ // We cannot block the thread (and run in a tight loop).
+ // Instead we will process all current pending events and return.
+ bool releaseEvent = false;
+
+ if (!(flags & QEventLoop::ExcludeUserInputEvents)
+ && !d->queuedUserInputEvents.isEmpty()) {
+ // Process a pending user input event
+ releaseEvent = true;
+ event = static_cast<NSEvent *>(d->queuedUserInputEvents.takeFirst());
} else {
- event = [NSApp nextEventMatchingMask:NSAnyEventMask
- untilDate:nil
- inMode:NSDefaultRunLoopMode
- dequeue: YES];
-
- if (event != nil) {
- if (flags & QEventLoop::ExcludeUserInputEvents) {
- if (IsMouseOrKeyEvent(event)) {
- // retain event here?
- [event retain];
- d->queuedUserInputEvents.append(event);
- continue;
+ if (NSModalSession session = d->currentModalSession()) {
+ if (flags & QEventLoop::WaitForMoreEvents)
+ qt_mac_waitForMoreModalSessionEvents();
+ NSInteger status = [NSApp runModalSession:session];
+ if (status != NSRunContinuesResponse && session == d->currentModalSessionCached) {
+ // INVARIANT: Someone called [NSApp stopModal:] from outside the event
+ // dispatcher (e.g to stop a native dialog). But that call wrongly stopped
+ // 'session' as well. As a result, we need to restart all internal sessions:
+ d->temporarilyStopAllModalSessions();
+ }
+ retVal = true;
+ break;
+ } else {
+ event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:nil
+ inMode:NSDefaultRunLoopMode
+ dequeue: YES];
+
+ if (event != nil) {
+ if (flags & QEventLoop::ExcludeUserInputEvents) {
+ if (IsMouseOrKeyEvent(event)) {
+ [event retain];
+ d->queuedUserInputEvents.append(event);
+ continue;
+ }
}
}
}
}
- }
- if (event) {
- if (!filterEvent(event) && qt_mac_send_event(flags, event, 0))
- retVal = true;
- if (mustRelease)
- [event release];
- }
- } while(!d->interrupt && event != nil);
-
+ if (event) {
+ if (!filterEvent(event) && qt_mac_send_event(flags, event, 0))
+ retVal = true;
+ if (releaseEvent)
+ [event release];
+ }
+ } while (!d->interrupt && event != nil);
+
+ // Since the window that holds modality might have changed while processing
+ // events, we we need to interrupt when we return back the previous process
+ // event recursion to ensure that we spin the correct modal session.
+ // We do the interruptLater at the end of the function to ensure that we don't
+ // disturb the 'wait for more events' below (as deleteLater will post an event):
+ interruptLater = true;
+ }
#else
do {
EventRef event;
@@ -682,25 +702,19 @@ bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
}
}
+ // If we're interrupted, we need to interrupt the _current_
+ // recursion as well to check if it is still supposed to be
+ // executing. This way we wind down the stack until we land
+ // on a recursion that again calls processEvents (typically
+ // from QEventLoop), and set interrupt to false:
+ if (d->interrupt)
+ interrupt();
+
#ifdef QT_MAC_USE_COCOA
- // In case we _now_ process events using [NSApp run], we need to stop it to
- // ensure that:
- // 1. the QEventLoop that called us is still executing, or
- // 2. we have a modal session that needs to be spun instead.
- // In case this is a plain call to processEvents (perhaps from a loop)
- // from the application (rather than from a QEventLoop), we delay the
- // interrupting until we/ actually enter a lower loop level (hence the
- // deffered delete of the object below):
- QtMacInterruptDispatcherHelp::interruptLater();
+ if (interruptLater)
+ QtMacInterruptDispatcherHelp::interruptLater();
#endif
- if (d->interrupt) {
- // We should continue to leave all recursion to processEvents until
- // processEvents is called again (e.g. from a QEventLoop that
- // was not yet told to quit:
- interrupt();
- }
-
return retVal;
}
@@ -733,35 +747,45 @@ bool QEventDispatcherMacPrivate::blockSendPostedEvents = false;
#ifdef QT_MAC_USE_COCOA
QStack<QCocoaModalSessionInfo> QEventDispatcherMacPrivate::cocoaModalSessionStack;
bool QEventDispatcherMacPrivate::currentExecIsNSAppRun = false;
+bool QEventDispatcherMacPrivate::modalSessionsTemporarilyStopped = false;
bool QEventDispatcherMacPrivate::nsAppRunCalledByQt = false;
+bool QEventDispatcherMacPrivate::cleanupModalSessionsNeeded = false;
NSModalSession QEventDispatcherMacPrivate::currentModalSessionCached = 0;
-int QEventDispatcherMacPrivate::activeModalSessionCount()
+void QEventDispatcherMacPrivate::flushCocoaEvents()
{
- // Returns the number of modal sessions created
- // (and not just pushed onto the stack, pending to be created)
- int count = 0;
- for (int i=cocoaModalSessionStack.size()-1; i>=0; --i) {
- QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
- if (info.session)
- ++count;
+ while (NSEvent *event = [NSApp nextEventMatchingMask:0
+ untilDate:nil
+ inMode:NSDefaultRunLoopMode
+ dequeue: YES]) {
+ qt_mac_send_event(0, event, 0);
}
- return count;
}
void QEventDispatcherMacPrivate::temporarilyStopAllModalSessions()
{
- // Stop all created modal session, and as such, make then
- // pending again. The next call to currentModalSession will
- // recreate the session on top again:
+ // Flush, and Stop, all created modal session, and as
+ // such, make them pending again. The next call to
+ // currentModalSession will recreate them again. The
+ // reason to stop all session like this is that otherwise
+ // a call [NSApp stop] would not stop NSApp, but rather
+ // the current modal session. So if we need to stop NSApp
+ // we need to stop all the modal session first. To avoid changing
+ // the stacking order of the windows while doing so, we put
+ // up a block that is used in QCocoaWindow and QCocoaPanel:
+ QBoolBlocker block1(blockSendPostedEvents, true);
+ QBoolBlocker block2(qt_blockCocoaSettingModalWindowLevel, true);
+
int stackSize = cocoaModalSessionStack.size();
for (int i=stackSize-1; i>=0; --i) {
QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
if (info.session) {
+ [NSApp runModalSession:info.session];
[NSApp endModalSession:info.session];
info.session = 0;
}
}
+ modalSessionsTemporarilyStopped = true;
currentModalSessionCached = 0;
}
@@ -775,23 +799,6 @@ NSModalSession QEventDispatcherMacPrivate::currentModalSession()
if (cocoaModalSessionStack.isEmpty())
return 0;
- // Since this code will end up calling our Qt event handler
- // (also from beginModalSessionForWindow), we need to block
- // that to avoid side effects of events beeing delivered:
- QBoolBlocker block(blockSendPostedEvents, true);
-
- if (![NSApp isRunning]) {
- // Sadly, we need to introduce this little event flush
- // to stop dialogs from blinking/poping in front if a
- // modal session restart was needed:
- while (NSEvent *event = [NSApp nextEventMatchingMask:0
- untilDate:nil
- inMode:NSDefaultRunLoopMode
- dequeue: YES]) {
- qt_mac_send_event(0, event, 0);
- }
- }
-
int sessionCount = cocoaModalSessionStack.size();
for (int i=0; i<sessionCount; ++i) {
QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
@@ -804,11 +811,27 @@ NSModalSession QEventDispatcherMacPrivate::currentModalSession()
NSWindow *window = qt_mac_window_for(info.widget);
if (!window)
continue;
+ QBoolBlocker block1(blockSendPostedEvents, true);
info.session = [NSApp beginModalSessionForWindow:window];
}
currentModalSessionCached = info.session;
}
+ if (modalSessionsTemporarilyStopped && currentModalSessionCached) {
+ // After a call to temporarilyStopAllModalSessions, cocoa have
+ // now posted events to restore ended modal session windows to
+ // the correct window level. Those events will be processed
+ // _after_ our new calls to beginModalSessionForWindow have
+ // taken effect, which will end up stacking the windows wrong on
+ // screen. To work around this, we block cocoa from changing the
+ // stacking order of the windows, and flush out the pending events
+ // (the block is used in QCocoaWindow and QCocoaPanel):
+ modalSessionsTemporarilyStopped = false;
+ QBoolBlocker block1(blockSendPostedEvents, true);
+ QBoolBlocker block2(qt_blockCocoaSettingModalWindowLevel, true);
+ [NSApp runModalSession:currentModalSessionCached];
+ }
+
return currentModalSessionCached;
}
@@ -844,6 +867,34 @@ void QEventDispatcherMacPrivate::updateChildrenWorksWhenModal()
}
}
+void QEventDispatcherMacPrivate::cleanupModalSessions()
+{
+ // Go through the list of modal sessions, and end those
+ // that no longer has a widget assosiated; no widget means
+ // the the session has logically ended. The reason we wait like
+ // this to actually end the sessions for real (rather than at the
+ // point they were marked as stopped), is that ending a session
+ // when no other session runs below it on the stack will make cocoa
+ // drop some events on the floor.
+ QMacCocoaAutoReleasePool pool;
+ int stackSize = cocoaModalSessionStack.size();
+
+ for (int i=stackSize-1; i>=0; --i) {
+ QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
+ if (info.widget) {
+ currentModalSessionCached = info.session;
+ break;
+ }
+ cocoaModalSessionStack.remove(i);
+ currentModalSessionCached = 0;
+ if (info.session)
+ [NSApp endModalSession:info.session];
+ }
+
+ updateChildrenWorksWhenModal();
+ cleanupModalSessionsNeeded = false;
+}
+
void QEventDispatcherMacPrivate::beginModalSession(QWidget *widget)
{
// Add a new, empty (null), NSModalSession to the stack.
@@ -852,7 +903,7 @@ void QEventDispatcherMacPrivate::beginModalSession(QWidget *widget)
// is non-zero, and the session pointer is zero (it will become active upon a call to
// currentModalSession). A QCocoaModalSessionInfo is considered pending to be stopped if
// the widget pointer is zero, and the session pointer is non-zero (it will be fully
- // stopped in endModalSession().
+ // stopped in cleanupModalSessions()).
QCocoaModalSessionInfo info = {widget, 0};
cocoaModalSessionStack.push(info);
updateChildrenWorksWhenModal();
@@ -869,32 +920,16 @@ void QEventDispatcherMacPrivate::endModalSession(QWidget *widget)
int stackSize = cocoaModalSessionStack.size();
for (int i=stackSize-1; i>=0; --i) {
QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
- if (info.widget == widget)
+ if (info.widget == widget) {
info.widget = 0;
- }
-
- // Now we stop, and remove, all sessions marked as pending
- // to be stopped on _top_ of the stack, if any:
- bool needToInterruptEventDispatcher = false;
- bool needToUpdateChildrenWorksWhenModal = false;
-
- for (int i=stackSize-1; i>=0; --i) {
- QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
- if (info.widget)
- break;
- cocoaModalSessionStack.remove(i);
- needToUpdateChildrenWorksWhenModal = true;
- currentModalSessionCached = 0;
- if (info.session) {
- [NSApp endModalSession:info.session];
- needToInterruptEventDispatcher = true;
+ if (i == stackSize-1) {
+ // The top sessions ended. Interrupt the event dispatcher
+ // to start spinning the correct session immidiatly:
+ cleanupModalSessionsNeeded = true;
+ QEventDispatcherMac::instance()->interrupt();
+ }
}
}
-
- if (needToUpdateChildrenWorksWhenModal)
- updateChildrenWorksWhenModal();
- if (needToInterruptEventDispatcher)
- QEventDispatcherMac::instance()->interrupt();
}
#endif
@@ -959,13 +994,39 @@ Boolean QEventDispatcherMacPrivate::postedEventSourceEqualCallback(const void *i
inline static void processPostedEvents(QEventDispatcherMacPrivate *const d, const bool blockSendPostedEvents)
{
- if (blockSendPostedEvents || d->interrupt) {
+ if (blockSendPostedEvents) {
+ // We're told to not send posted events (because the event dispatcher
+ // is currently working on setting up the correct session to run). But
+ // we still need to make sure that we don't fall asleep until pending events
+ // are sendt, so we just signal this need, and return:
CFRunLoopSourceSignal(d->postedEventsSource);
- } else {
- if (!d->threadData->canWait || (d->serialNumber != d->lastSerial)) {
- d->lastSerial = d->serialNumber;
- QApplicationPrivate::sendPostedEvents(0, 0, d->threadData);
+ return;
+ }
+
+#ifdef QT_MAC_USE_COCOA
+ if (d->cleanupModalSessionsNeeded)
+ d->cleanupModalSessions();
+#endif
+
+ if (d->interrupt) {
+#ifdef QT_MAC_USE_COCOA
+ if (d->currentExecIsNSAppRun) {
+ // The event dispatcher has been interrupted. But since
+ // [NSApplication run] is running the event loop, we
+ // delayed stopping it until now (to let cocoa process
+ // pending cocoa events first).
+ if (d->currentModalSessionCached)
+ d->temporarilyStopAllModalSessions();
+ [NSApp stop:NSApp];
+ d->cancelWaitForMoreEvents();
}
+#endif
+ return;
+ }
+
+ if (!d->threadData->canWait || (d->serialNumber != d->lastSerial)) {
+ d->lastSerial = d->serialNumber;
+ QApplicationPrivate::sendPostedEvents(0, 0, d->threadData);
}
}
@@ -983,6 +1044,19 @@ void QEventDispatcherMacPrivate::postedEventsSourcePerformCallback(void *info)
processPostedEvents(static_cast<QEventDispatcherMacPrivate *>(info), blockSendPostedEvents);
}
+#ifdef QT_MAC_USE_COCOA
+void QEventDispatcherMacPrivate::cancelWaitForMoreEvents()
+{
+ // In case the event dispatcher is waiting for more
+ // events somewhere, we post a dummy event to wake it up:
+ QMacCocoaAutoReleasePool pool;
+ static const short NSAppShouldStopForQt = SHRT_MAX;
+ [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
+ modifierFlags:0 timestamp:0. windowNumber:0 context:0
+ subtype:NSAppShouldStopForQt data1:0 data2:0] atStart:NO];
+}
+#endif
+
void QEventDispatcherMac::interrupt()
{
Q_D(QEventDispatcherMac);
@@ -992,20 +1066,14 @@ void QEventDispatcherMac::interrupt()
#ifndef QT_MAC_USE_COCOA
CFRunLoopStop(mainRunLoop());
#else
- QMacCocoaAutoReleasePool pool;
- // In case we wait for more events inside
- // processEvents (or NSApp run), post a dummy to wake it up:
- static const short NSAppShouldStopForQt = SHRT_MAX;
- [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
- modifierFlags:0 timestamp:0. windowNumber:0 context:0
- subtype:NSAppShouldStopForQt data1:0 data2:0] atStart:NO];
-
- if (d->activeModalSessionCount() == 0) {
- // We should only stop NSApp if we actually started it (and
- // not some 3rd party application, e.g. if we are a plugin).
- if (d->nsAppRunCalledByQt)
- [NSApp stop:NSApp];
- }
+ // We do nothing more here than setting d->interrupt = true, and
+ // poke the event loop if it is sleeping. Actually stopping
+ // NSApp, or the current modal session, is done inside the send
+ // posted events callback. We do this to ensure that all current pending
+ // cocoa events gets delivered before we stop. Otherwise, if we now stop
+ // the last event loop recursion, cocoa will just drop pending posted
+ // events on the floor before we get a chance to reestablish a new session.
+ d->cancelWaitForMoreEvents();
#endif
}
@@ -1046,17 +1114,18 @@ QEventDispatcherMac::~QEventDispatcherMac()
CFRelease(d->firstTimeObserver);
}
-/////////////////////////////////////////////////////////////////////////////
-
#ifdef QT_MAC_USE_COCOA
QtMacInterruptDispatcherHelp* QtMacInterruptDispatcherHelp::instance = 0;
QtMacInterruptDispatcherHelp::QtMacInterruptDispatcherHelp() : cancelled(false)
{
- // This is the whole point of encapsulation this code
- // inside a class; we can make the code (inside destructor)
- // execute on lower loop level:
+ // The whole point of this class is that we enable a way to interrupt
+ // the event dispatcher when returning back to a lower recursion level
+ // than where interruptLater was called. This is needed to detect if
+ // [NSApp run] should still be running at the recursion level it is at.
+ // Since the interrupt is canceled if processEvents is called before
+ // this object gets deleted, we also avoid interrupting unnecessary.
deleteLater();
}
@@ -1064,34 +1133,26 @@ QtMacInterruptDispatcherHelp::~QtMacInterruptDispatcherHelp()
{
if (cancelled)
return;
-
instance = 0;
-
- if (QEventDispatcherMacPrivate::currentExecIsNSAppRun) {
- int activeCount = QEventDispatcherMacPrivate::activeModalSessionCount();
- if (activeCount > 0) {
- // The problem we now have hit: [NSApp stop] will not stop NSApp
- // if a session is active; it will stop the session instead.
- // So to stop NSApp, we need to temporarily stop all the
- // sessions, then stop NSApp, then restart the session on top again.
- // We need to do this to ensure that we're not stuck inside
- // [NSApp run] when we really should be running a modal session:
- QEventDispatcherMacPrivate::temporarilyStopAllModalSessions();
- }
- }
- // Always interrupt once more in case the modal session stack changed
- // while processEvents was called manually from within the application:
QEventDispatcherMac::instance()->interrupt();
}
-void QtMacInterruptDispatcherHelp::interruptLater() {
- if (instance) {
- instance->cancelled = true;
- delete instance;
- }
+void QtMacInterruptDispatcherHelp::cancelInterruptLater()
+{
+ if (!instance)
+ return;
+ instance->cancelled = true;
+ delete instance;
+ instance = 0;
+}
+
+void QtMacInterruptDispatcherHelp::interruptLater()
+{
+ cancelInterruptLater();
instance = new QtMacInterruptDispatcherHelp;
}
#endif
QT_END_NAMESPACE
+
diff --git a/src/gui/kernel/qeventdispatcher_mac_p.h b/src/gui/kernel/qeventdispatcher_mac_p.h
index dfcb91f..37ee2b1 100644
--- a/src/gui/kernel/qeventdispatcher_mac_p.h
+++ b/src/gui/kernel/qeventdispatcher_mac_p.h
@@ -174,13 +174,17 @@ public:
static QStack<QCocoaModalSessionInfo> cocoaModalSessionStack;
static bool currentExecIsNSAppRun;
static bool nsAppRunCalledByQt;
+ static bool cleanupModalSessionsNeeded;
+ static bool modalSessionsTemporarilyStopped;
static NSModalSession currentModalSessionCached;
- static void updateChildrenWorksWhenModal();
static NSModalSession currentModalSession();
- static int activeModalSessionCount();
+ static void updateChildrenWorksWhenModal();
static void temporarilyStopAllModalSessions();
static void beginModalSession(QWidget *widget);
static void endModalSession(QWidget *widget);
+ static void cancelWaitForMoreEvents();
+ static void cleanupModalSessions();
+ static void flushCocoaEvents();
#endif
MacSocketHash macSockets;
@@ -211,6 +215,7 @@ class QtMacInterruptDispatcherHelp : public QObject
public:
static void interruptLater();
+ static void cancelInterruptLater();
};
#endif
diff --git a/src/gui/kernel/qwidget_mac.mm b/src/gui/kernel/qwidget_mac.mm
index 7bdf745..63afb0d 100644
--- a/src/gui/kernel/qwidget_mac.mm
+++ b/src/gui/kernel/qwidget_mac.mm
@@ -3309,13 +3309,23 @@ void QWidgetPrivate::show_sys()
#else
// sync the opacity value back (in case of a fade).
[window setAlphaValue:q->windowOpacity()];
- [window makeKeyAndOrderFront:window];
- // If this window is app modal, we need to start spinning
- // a modal session for it. Interrupting
- // the event dispatcher will make this happend:
- if (data.window_modality == Qt::ApplicationModal)
- QEventDispatcherMac::instance()->interrupt();
+ QWidget *top = 0;
+ if (QApplicationPrivate::tryModalHelper(q, &top)) {
+ [window makeKeyAndOrderFront:window];
+ // If this window is app modal, we need to start spinning
+ // a modal session for it. Interrupting
+ // the event dispatcher will make this happend:
+ if (data.window_modality == Qt::ApplicationModal)
+ QEventDispatcherMac::instance()->interrupt();
+ } else {
+ // The window is modally shaddowed, so we need to make
+ // sure that we don't pop in front of the modal window:
+ [window orderFront:window];
+ if (NSWindow *modalWin = qt_mac_window_for(top))
+ [modalWin orderFront:window];
+ }
+
#endif
if (q->windowType() == Qt::Popup) {
if (q->focusWidget())
@@ -3334,8 +3344,6 @@ void QWidgetPrivate::show_sys()
} else if (!q->testAttribute(Qt::WA_ShowWithoutActivating)) {
#ifndef QT_MAC_USE_COCOA
qt_event_request_activate(q);
-#else
- [qt_mac_window_for(q) makeKeyWindow];
#endif
}
} else if(topData()->embedded || !q->parentWidget() || q->parentWidget()->isVisible()) {
@@ -3411,12 +3419,15 @@ void QWidgetPrivate::hide_sys()
}
#endif
}
- if(q->isActiveWindow() && !(q->windowType() == Qt::Popup)) {
+#ifndef QT_MAC_USE_COCOA
+ // If the window we now hide was the active window, we need
+ // to find, and activate another window on screen. NB: Cocoa takes care of this
+ // logic for us (and distinquishes between main windows and key windows)
+ if (q->isActiveWindow() && !(q->windowType() == Qt::Popup)) {
QWidget *w = 0;
if(q->parentWidget())
w = q->parentWidget()->window();
if(!w || (!w->isVisible() && !w->isMinimized())) {
-#ifndef QT_MAC_USE_COCOA
for (WindowPtr wp = GetFrontWindowOfClass(kMovableModalWindowClass, true);
wp; wp = GetNextWindowOfClass(wp, kMovableModalWindowClass, true)) {
if((w = qt_mac_find_window(wp)))
@@ -3436,24 +3447,12 @@ void QWidgetPrivate::hide_sys()
break;
}
}
-#else
- NSArray *windows = [NSApp windows];
- NSUInteger totalWindows = [windows count];
- for (NSUInteger i = 0; i < totalWindows; ++i) {
- OSWindowRef wp = [windows objectAtIndex:i];
- if ((w = qt_mac_find_window(wp)))
- break;
- }
-#endif
}
if(w && w->isVisible() && !w->isMinimized()) {
-#ifndef QT_MAC_USE_COCOA
- qt_event_request_activate(w);
-#else
- [qt_mac_window_for(w) makeKeyWindow];
-#endif
+ qt_event_request_activate(w);
}
}
+#endif
} else {
invalidateBuffer(q->rect());
#ifndef QT_MAC_USE_COCOA