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authorRohan McGovern <rohan.mcgovern@nokia.com>2011-03-24 05:05:43 (GMT)
committerRohan McGovern <rohan.mcgovern@nokia.com>2011-03-24 05:06:59 (GMT)
commit24bfb5cfc80966b15a58be6ef8dc5514d3318af1 (patch)
tree153879a8a41148a45c0f66ee74acd4b972bbca50 /src/gui/math3d/qvector2d.cpp
parent774a3536b00c4d6e4c4c10b708e31b4373a338e3 (diff)
parentf5812ae1b669daa921eeabc903ec0eafcfe0c030 (diff)
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Merge qt/qt.git master into qa-team-master
Diffstat (limited to 'src/gui/math3d/qvector2d.cpp')
-rw-r--r--src/gui/math3d/qvector2d.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp
index 7f5a937..1fccfc9 100644
--- a/src/gui/math3d/qvector2d.cpp
+++ b/src/gui/math3d/qvector2d.cpp
@@ -60,6 +60,11 @@ QT_BEGIN_NAMESPACE
The QVector2D class can also be used to represent vertices in 2D space.
We therefore do not need to provide a separate vertex class.
+ \bold{Note:} By design values in the QVector2D instance are stored as \c float.
+ This means that on platforms where the \c qreal arguments to QVector2D
+ functions are represented by \c double values, it is possible to
+ lose precision.
+
\sa QVector3D, QVector4D, QQuaternion
*/