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author | Samuel Rødal <samuel.rodal@nokia.com> | 2011-03-29 14:29:32 (GMT) |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2011-03-29 14:38:35 (GMT) |
commit | 004989ce2e6a014df39ebbb30dccda88705ded8f (patch) | |
tree | 8b884ed1e0efd504bbed542ca561a15535eed3e2 /src/gui/math3d/qvector3d.h | |
parent | ef85c1a7a5409f58f3212845df7dec63e2fb411f (diff) | |
download | Qt-004989ce2e6a014df39ebbb30dccda88705ded8f.zip Qt-004989ce2e6a014df39ebbb30dccda88705ded8f.tar.gz Qt-004989ce2e6a014df39ebbb30dccda88705ded8f.tar.bz2 |
Fixed rounding of coordinates pre-transformation in CG paintengine.
Rounding the coordinate pre-transformation leads to pretty big
positioning errors when the painter has a large scale, and small source
coordinates are used.
Task-number: QTBUG-18416
Reviewed-by: Eskil Abrahamsen Blomfeldt
Diffstat (limited to 'src/gui/math3d/qvector3d.h')
0 files changed, 0 insertions, 0 deletions