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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-04-15 21:56:08 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-04-15 21:56:08 (GMT)
commitc51b0e8389f52f895a9d69e9e96c1fd768d78bf4 (patch)
treea77e655a6539326b9ea2087d64358a70237a9466 /src/gui/math3d/qvector4d.cpp
parentca83968f235c731f3bd1eb38e3c97d38d34565a0 (diff)
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Remove the int constructors from the vector classes
The int constructors existed to make fixed-point conversions faster in certain circumstances. With the removal of fixed-point support, they are no longer required. Reviewed-by: trustme
Diffstat (limited to 'src/gui/math3d/qvector4d.cpp')
-rw-r--r--src/gui/math3d/qvector4d.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp
index d19665a..8fafbfd 100644
--- a/src/gui/math3d/qvector4d.cpp
+++ b/src/gui/math3d/qvector4d.cpp
@@ -77,12 +77,6 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \fn QVector4D::QVector4D(int xpos, int ypos, int zpos, int wpos)
-
- Constructs a vector with coordinates (\a xpos, \a ypos, \a zpos, \a wpos).
-*/
-
-/*!
\fn QVector4D::QVector4D(const QPoint& point)
Constructs a vector with x and y coordinates from a 2D \a point, and