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author | Thiago Macieira <thiago.macieira@nokia.com> | 2011-03-11 10:21:11 (GMT) |
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committer | Thiago Macieira <thiago.macieira@nokia.com> | 2011-03-11 10:21:11 (GMT) |
commit | 649e65519bef38948a818f282e3022d034dc80a5 (patch) | |
tree | 9f4b1de9322e304efd003a1f8c03047327732557 /src/gui/math3d | |
parent | bb7b62f3cb7aca178a9e5e65263d0a4a8d40829c (diff) | |
parent | fcdf5a5471b7cf1d2bc72855ed1f627c8d6f4fc4 (diff) | |
download | Qt-649e65519bef38948a818f282e3022d034dc80a5.zip Qt-649e65519bef38948a818f282e3022d034dc80a5.tar.gz Qt-649e65519bef38948a818f282e3022d034dc80a5.tar.bz2 |
Merge remote-tracking branch 'origin/4.7' into qt-master-from-4.7
Conflicts:
mkspecs/common/symbian/symbian.conf
src/s60installs/bwins/QtGuiu.def
src/s60installs/eabi/QtGuiu.def
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qvector2d.cpp | 5 | ||||
-rw-r--r-- | src/gui/math3d/qvector3d.cpp | 5 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.cpp | 5 |
3 files changed, 15 insertions, 0 deletions
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp index 7f5a937..1fccfc9 100644 --- a/src/gui/math3d/qvector2d.cpp +++ b/src/gui/math3d/qvector2d.cpp @@ -60,6 +60,11 @@ QT_BEGIN_NAMESPACE The QVector2D class can also be used to represent vertices in 2D space. We therefore do not need to provide a separate vertex class. + \bold{Note:} By design values in the QVector2D instance are stored as \c float. + This means that on platforms where the \c qreal arguments to QVector2D + functions are represented by \c double values, it is possible to + lose precision. + \sa QVector3D, QVector4D, QQuaternion */ diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp index 2414b5f..7bf0400 100644 --- a/src/gui/math3d/qvector3d.cpp +++ b/src/gui/math3d/qvector3d.cpp @@ -63,6 +63,11 @@ QT_BEGIN_NAMESPACE The QVector3D class can also be used to represent vertices in 3D space. We therefore do not need to provide a separate vertex class. + \bold{Note:} By design values in the QVector3D instance are stored as \c float. + This means that on platforms where the \c qreal arguments to QVector3D + functions are represented by \c double values, it is possible to + lose precision. + \sa QVector2D, QVector4D, QQuaternion */ diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp index 74dedc4..23befc0 100644 --- a/src/gui/math3d/qvector4d.cpp +++ b/src/gui/math3d/qvector4d.cpp @@ -59,6 +59,11 @@ QT_BEGIN_NAMESPACE The QVector4D class can also be used to represent vertices in 4D space. We therefore do not need to provide a separate vertex class. + \bold{Note:} By design values in the QVector4D instance are stored as \c float. + This means that on platforms where the \c qreal arguments to QVector4D + functions are represented by \c double values, it is possible to + lose precision. + \sa QQuaternion, QVector2D, QVector3D */ |