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authorMartin Smith <msmith@trolltech.com>2009-08-28 10:28:08 (GMT)
committerMartin Smith <msmith@trolltech.com>2009-08-28 10:28:54 (GMT)
commit67f4c288107fd4e7003df6f882143afa8819844b (patch)
treec51adf29dae7cb5f99667d7af7a58faa9b73020e /src/gui/math3d
parentd55715cc07e4ae2ad4584f7bc5f38be2dd1c3613 (diff)
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doc: Fixed several qdoc errors.
Diffstat (limited to 'src/gui/math3d')
-rw-r--r--src/gui/math3d/qmatrix4x4.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
index 36ffcbe..eb87052 100644
--- a/src/gui/math3d/qmatrix4x4.cpp
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -1450,7 +1450,7 @@ static const qreal inv_dist_to_plane = 1. / 1024.;
value of 1024 corresponds to the projection factor used
by QTransform::rotate() for the x and y axes.
- If \a distToPlane is zero, then the returned QTransform
+ If \a distanceToPlane is zero, then the returned QTransform
is formed by simply dropping the third row and third column
of the QMatrix4x4. This is suitable for implementing
orthographic projections where the z co-ordinate should