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author | Olivier Goffart <ogoffart@trolltech.com> | 2010-04-12 09:15:26 (GMT) |
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committer | Olivier Goffart <ogoffart@trolltech.com> | 2010-04-12 09:40:56 (GMT) |
commit | 2245641baa58125b57faf12496bc472491565498 (patch) | |
tree | 45cfb6e004bcbce99ffeb4c1051aa9ec25ec8bb2 /src/gui/painting/makepsheader.pl | |
parent | d7d6bef4916c35bc98a84bba2527b678547d043a (diff) | |
download | Qt-2245641baa58125b57faf12496bc472491565498.zip Qt-2245641baa58125b57faf12496bc472491565498.tar.gz Qt-2245641baa58125b57faf12496bc472491565498.tar.bz2 |
qdrawhelper: optimize the fetch transformed bilinear functions
Since we know that x1 and y1 are between the bounds, and than x2 and
y2 are bigger, we only need to check the upper bound for x2 and y2
This gives 5% speedup on a trace from the QML samegame demo.
Reviewed-by: Samuel Rødal
Diffstat (limited to 'src/gui/painting/makepsheader.pl')
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