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authorSamuel Rødal <sroedal@trolltech.com>2009-06-12 12:05:22 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-06-12 12:41:52 (GMT)
commitd834d94bde645d43dd981154bd0ba99d8e81f040 (patch)
tree5164895fa6ba6582b40fe285296a680c409ff420 /src/gui/painting/qbrush.cpp
parent8a2993a6c53e1a5641bd1c500ad4bd54e799299b (diff)
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Fixed incorrect rendering of bitmap/pattern brushes in GL 2 engine.
The pen color should be used when drawPixmap is called with a bitmap, and the brush color should be used for texture patterns that are bitmaps. Task-number: 245802 Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qbrush.cpp')
-rw-r--r--src/gui/painting/qbrush.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/painting/qbrush.cpp b/src/gui/painting/qbrush.cpp
index 854d0aa..ea93764 100644
--- a/src/gui/painting/qbrush.cpp
+++ b/src/gui/painting/qbrush.cpp
@@ -217,7 +217,7 @@ struct QTexturedBrushData : public QBrushData
// returns true if the brush has a pixmap (or bitmap) set as the
// brush texture, false otherwise
-bool qHasPixmapTexture(const QBrush& brush)
+bool Q_GUI_EXPORT qHasPixmapTexture(const QBrush& brush)
{
if (brush.style() != Qt::TexturePattern)
return false;