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author | Samuel Rødal <sroedal@trolltech.com> | 2010-06-30 08:32:01 (GMT) |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2010-07-01 08:37:02 (GMT) |
commit | e302b2b1e65c616d7ed6adfcf4b252a6741f3053 (patch) | |
tree | 3941f4c4dd453723d0ac49f96609afb252894e06 /src/gui/painting/qdrawhelper_neon.cpp | |
parent | 91678119c0d5df8064cd27dd9e0f0119942bcbd5 (diff) | |
download | Qt-e302b2b1e65c616d7ed6adfcf4b252a6741f3053.zip Qt-e302b2b1e65c616d7ed6adfcf4b252a6741f3053.tar.gz Qt-e302b2b1e65c616d7ed6adfcf4b252a6741f3053.tar.bz2 |
Improved performance of 16 bit memrotates using NEON instructions.
Make the memrotate functions a function pointer table so that we can
replace it with optimized versions, and implement an optimized NEON
version for the 90 and 270 rotations.
Measured performance improvement for a 400x400 16-bit pixmap was
17 % for 270 degree rotation and 11 % for 90 degree rotation.
Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qdrawhelper_neon.cpp')
-rw-r--r-- | src/gui/painting/qdrawhelper_neon.cpp | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp index 3ce90d2..03fe075 100644 --- a/src/gui/painting/qdrawhelper_neon.cpp +++ b/src/gui/painting/qdrawhelper_neon.cpp @@ -622,6 +622,150 @@ void QT_FASTCALL comp_func_solid_SourceOver_neon(uint *destPixels, int length, u } } +static const int tileSize = 32; + +extern "C" void qt_rotate90_16_neon(quint16 *dst, const quint16 *src, int sstride, int dstride, int count); + +void qt_memrotate90_16_neon(const uchar *srcPixels, int w, int h, int sstride, uchar *destPixels, int dstride) +{ + const ushort *src = (const ushort *)srcPixels; + ushort *dest = (ushort *)destPixels; + + sstride /= sizeof(ushort); + dstride /= sizeof(ushort); + + const int pack = sizeof(quint32) / sizeof(ushort); + const int unaligned = + qMin(uint((quintptr(dest) & (sizeof(quint32)-1)) / sizeof(ushort)), uint(h)); + const int restX = w % tileSize; + const int restY = (h - unaligned) % tileSize; + const int unoptimizedY = restY % pack; + const int numTilesX = w / tileSize + (restX > 0); + const int numTilesY = (h - unaligned) / tileSize + (restY >= pack); + + for (int tx = 0; tx < numTilesX; ++tx) { + const int startx = w - tx * tileSize - 1; + const int stopx = qMax(startx - tileSize, 0); + + if (unaligned) { + for (int x = startx; x >= stopx; --x) { + ushort *d = dest + (w - x - 1) * dstride; + for (int y = 0; y < unaligned; ++y) { + *d++ = src[y * sstride + x]; + } + } + } + + for (int ty = 0; ty < numTilesY; ++ty) { + const int starty = ty * tileSize + unaligned; + const int stopy = qMin(starty + tileSize, h - unoptimizedY); + + int x = startx; + // qt_rotate90_16_neon writes to eight rows, four pixels at a time + for (; x >= stopx + 7; x -= 8) { + ushort *d = dest + (w - x - 1) * dstride + starty; + const ushort *s = &src[starty * sstride + x - 7]; + qt_rotate90_16_neon(d, s, sstride * 2, dstride * 2, stopy - starty); + } + + for (; x >= stopx; --x) { + quint32 *d = reinterpret_cast<quint32*>(dest + (w - x - 1) * dstride + starty); + for (int y = starty; y < stopy; y += pack) { + quint32 c = src[y * sstride + x]; + for (int i = 1; i < pack; ++i) { + const int shift = (sizeof(int) * 8 / pack * i); + const ushort color = src[(y + i) * sstride + x]; + c |= color << shift; + } + *d++ = c; + } + } + } + + if (unoptimizedY) { + const int starty = h - unoptimizedY; + for (int x = startx; x >= stopx; --x) { + ushort *d = dest + (w - x - 1) * dstride + starty; + for (int y = starty; y < h; ++y) { + *d++ = src[y * sstride + x]; + } + } + } + } +} + +extern "C" void qt_rotate270_16_neon(quint16 *dst, const quint16 *src, int sstride, int dstride, int count); + +void qt_memrotate270_16_neon(const uchar *srcPixels, int w, int h, + int sstride, + uchar *destPixels, int dstride) +{ + const ushort *src = (const ushort *)srcPixels; + ushort *dest = (ushort *)destPixels; + + sstride /= sizeof(ushort); + dstride /= sizeof(ushort); + + const int pack = sizeof(quint32) / sizeof(ushort); + const int unaligned = + qMin(uint((long(dest) & (sizeof(quint32)-1)) / sizeof(ushort)), uint(h)); + const int restX = w % tileSize; + const int restY = (h - unaligned) % tileSize; + const int unoptimizedY = restY % pack; + const int numTilesX = w / tileSize + (restX > 0); + const int numTilesY = (h - unaligned) / tileSize + (restY >= pack); + + for (int tx = 0; tx < numTilesX; ++tx) { + const int startx = tx * tileSize; + const int stopx = qMin(startx + tileSize, w); + + if (unaligned) { + for (int x = startx; x < stopx; ++x) { + ushort *d = dest + x * dstride; + for (int y = h - 1; y >= h - unaligned; --y) { + *d++ = src[y * sstride + x]; + } + } + } + + for (int ty = 0; ty < numTilesY; ++ty) { + const int starty = h - 1 - unaligned - ty * tileSize; + const int stopy = qMax(starty - tileSize, unoptimizedY); + + int x = startx; + // qt_rotate90_16_neon writes to eight rows, four pixels at a time + for (; x < stopx - 7; x += 8) { + ushort *d = dest + x * dstride + h - 1 - starty; + const ushort *s = &src[starty * sstride + x]; + qt_rotate90_16_neon(d + 7 * dstride, s, -sstride * 2, -dstride * 2, starty - stopy); + } + + for (; x < stopx; ++x) { + quint32 *d = reinterpret_cast<quint32*>(dest + x * dstride + + h - 1 - starty); + for (int y = starty; y > stopy; y -= pack) { + quint32 c = src[y * sstride + x]; + for (int i = 1; i < pack; ++i) { + const int shift = (sizeof(int) * 8 / pack * i); + const ushort color = src[(y - i) * sstride + x]; + c |= color << shift; + } + *d++ = c; + } + } + } + if (unoptimizedY) { + const int starty = unoptimizedY - 1; + for (int x = startx; x < stopx; ++x) { + ushort *d = dest + x * dstride + h - 1 - starty; + for (int y = starty; y >= 0; --y) { + *d++ = src[y * sstride + x]; + } + } + } + } +} + QT_END_NAMESPACE #endif // QT_HAVE_NEON |