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authorSamuel Rødal <sroedal@trolltech.com>2009-09-02 12:33:57 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-09-03 12:13:09 (GMT)
commit4feb152405e96125b6be2807d515293e3f25ab1a (patch)
tree52b0be39e7f435db7f7e41ed73a2bc53e01f4c8e /src/gui/painting/qemulationpaintengine_p.h
parentd4a4b01f2f08a9031d692344d0d264de472da25e (diff)
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Added trace graphics system for painting performance profiling.
When running an application with graphics system trace everything that gets painted to the window surface is proxied through a QPaintBuffer, which is then both streamed to a trace file and replayed on a raster window surface. The trace file can then be replayed with tools/qttracereplay to measure pure painting performance. Reviewed-by: Gunnar Sletta
Diffstat (limited to 'src/gui/painting/qemulationpaintengine_p.h')
-rw-r--r--src/gui/painting/qemulationpaintengine_p.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/painting/qemulationpaintengine_p.h b/src/gui/painting/qemulationpaintengine_p.h
index 1c3445c..358066e 100644
--- a/src/gui/painting/qemulationpaintengine_p.h
+++ b/src/gui/painting/qemulationpaintengine_p.h
@@ -92,6 +92,8 @@ public:
virtual void setState(QPainterState *s);
+ virtual uint flags() const {return QPaintEngineEx::IsEmulationEngine | QPaintEngineEx::DoNotEmulate;}
+
inline QPainterState *state() { return (QPainterState *)QPaintEngine::state; }
inline const QPainterState *state() const { return (const QPainterState *)QPaintEngine::state; }