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authorSamuel Rødal <samuel.rodal@nokia.com>2011-07-07 08:51:52 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2011-07-26 08:57:11 (GMT)
commit5842d19cf3dff37a85cbdb31ab5a170ceaf5c7fb (patch)
treeb87af2ff273085a80c491847db05aa50ca979f92 /src/gui/painting/qemulationpaintengine_p.h
parentd852e6164a4aaf8e235e97cba8f0e8e9b933987c (diff)
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Fixed holes in border image drawing by introducing new API.
When rasterizing two adjacent QRectFs it's important that the shared x or y-edges have the exact same coordinates, or there might be a hole or an overlapping pixel when they are rasterized. Since the drawPixmapFragments API was based on a center position and a scale, it can not be used for this purpose, as the in the situation of two horizontally adjacent rectangles the right edge of the left-most rect and the left edge of the right-most edge are computed differently. Thus rounding errors can cause them to not be equal, especially when there's also a scaling / translating painter transform involved. Thus, to not sacrifice performance, we need to introduce a new drawPixmapFragments API that's simply takes an array of target rectangles and an array of source rectangles. It should give a slight performance boost for the border pixmap use case as well, since there are less floating point multiplications / divisions involved. Task-number: QTBUG-19079 Reviewed-by: Kim
Diffstat (limited to 'src/gui/painting/qemulationpaintengine_p.h')
-rw-r--r--src/gui/painting/qemulationpaintengine_p.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/painting/qemulationpaintengine_p.h b/src/gui/painting/qemulationpaintengine_p.h
index fdc3688..b4ed7e7 100644
--- a/src/gui/painting/qemulationpaintengine_p.h
+++ b/src/gui/painting/qemulationpaintengine_p.h
@@ -81,6 +81,11 @@ public:
virtual void drawStaticTextItem(QStaticTextItem *item);
virtual void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);
virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags);
+
+ virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
+ QPainter::PixmapFragmentHints hints);
+ virtual void drawPixmapFragments(const QRectF *targetRects, const QRectF *sourceRects, int fragmentCount, const QPixmap &pixmap,
+ QPainter::PixmapFragmentHints hints);
virtual void clipEnabledChanged();
virtual void penChanged();