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authorJani Hautakangas <ext-jani.hautakangas@nokia.com>2010-05-20 09:46:46 (GMT)
committerJani Hautakangas <ext-jani.hautakangas@nokia.com>2010-05-20 09:46:46 (GMT)
commit98972c1b271de1292b4e46484fe689d62a8b8e62 (patch)
tree0949cdc38127261bdd28cee8cb3084052bd8c461 /src/gui/painting/qgraphicssystem_runtime.cpp
parentb4b4cb3248b987dd6c15908f0b46e131dc2b7cde (diff)
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QRuntimeGraphicsSystem
QRuntimeGraphicsSystem is a proxy graphics system which can dynamically switch underlying graphics system on runtime. For example, switch from hardware accelerated graphics system to raster graphics system on low GPU memory situation. This feature is currently supported on Symbian platform. Task-number: QT-3276 Reviewed-by: Jason Barron
Diffstat (limited to 'src/gui/painting/qgraphicssystem_runtime.cpp')
-rw-r--r--src/gui/painting/qgraphicssystem_runtime.cpp443
1 files changed, 443 insertions, 0 deletions
diff --git a/src/gui/painting/qgraphicssystem_runtime.cpp b/src/gui/painting/qgraphicssystem_runtime.cpp
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+++ b/src/gui/painting/qgraphicssystem_runtime.cpp
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+#include <private/qgraphicssystem_runtime_p.h>
+#include <private/qgraphicssystem_raster_p.h>
+#include <private/qgraphicssystemfactory_p.h>
+#include <private/qapplication_p.h>
+#include <private/qwidget_p.h>
+#include <QtCore/QDebug>
+#include <QtCore/QTimer>
+#include <QtGui/QBitmap>
+
+QT_BEGIN_NAMESPACE
+
+#define READBACK(f) \
+ m_graphicsSystem->decreaseMemoryUsage(memoryUsage()); \
+ f \
+ readBackInfo(); \
+ m_graphicsSystem->increaseMemoryUsage(memoryUsage()); \
+
+
+class QDeferredGraphicsSystemChange : public QObject
+{
+ Q_OBJECT
+
+public:
+ QDeferredGraphicsSystemChange(QRuntimeGraphicsSystem *gs, const QString& graphicsSystemName)
+ : m_graphicsSystem(gs), m_graphicsSystemName(graphicsSystemName)
+ {
+ }
+
+ void launch()
+ {
+ QTimer::singleShot(0, this, SLOT(doChange()));
+ }
+
+private slots:
+
+ void doChange()
+ {
+ m_graphicsSystem->setGraphicsSystem(m_graphicsSystemName);
+ deleteLater();
+ }
+
+private:
+
+ QRuntimeGraphicsSystem *m_graphicsSystem;
+ QString m_graphicsSystemName;
+};
+
+QRuntimePixmapData::QRuntimePixmapData(const QRuntimeGraphicsSystem *gs, PixelType type)
+ : QPixmapData(type, RuntimeClass), m_graphicsSystem(gs)
+{
+ setSerialNumber((int)this);
+}
+
+QRuntimePixmapData::~QRuntimePixmapData()
+{
+ m_graphicsSystem->removePixmapData(this);
+ delete m_data;
+}
+
+void QRuntimePixmapData::readBackInfo()
+{
+ w = m_data->width();
+ h = m_data->height();
+ d = m_data->depth();
+ is_null = m_data->isNull();
+}
+
+
+QPixmapData *QRuntimePixmapData::createCompatiblePixmapData() const
+{
+ QRuntimePixmapData *rtData = new QRuntimePixmapData(m_graphicsSystem, pixelType());
+ rtData->m_data = m_data->createCompatiblePixmapData();
+ return rtData;
+}
+
+
+void QRuntimePixmapData::resize(int width, int height)
+{
+ READBACK(
+ m_data->resize(width, height);
+ )
+}
+
+
+void QRuntimePixmapData::fromImage(const QImage &image,
+ Qt::ImageConversionFlags flags)
+{
+ READBACK(
+ m_data->fromImage(image, flags);
+ )
+}
+
+
+bool QRuntimePixmapData::fromFile(const QString &filename, const char *format,
+ Qt::ImageConversionFlags flags)
+{
+ bool success(false);
+ READBACK(
+ success = m_data->fromFile(filename, format, flags);
+ )
+ return success;
+}
+
+bool QRuntimePixmapData::fromData(const uchar *buffer, uint len, const char *format,
+ Qt::ImageConversionFlags flags)
+{
+ bool success(false);
+ READBACK(
+ success = m_data->fromData(buffer, len, format, flags);
+ )
+ return success;
+}
+
+
+void QRuntimePixmapData::copy(const QPixmapData *data, const QRect &rect)
+{
+ if (data->runtimeData()) {
+ READBACK(
+ m_data->copy(data->runtimeData(), rect);
+ )
+ } else {
+ READBACK(
+ m_data->copy(data, rect);
+ )
+ }
+}
+
+bool QRuntimePixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ return m_data->scroll(dx, dy, rect);
+}
+
+
+int QRuntimePixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
+{
+ return m_data->metric(metric);
+}
+
+void QRuntimePixmapData::fill(const QColor &color)
+{
+ return m_data->fill(color);
+}
+
+QBitmap QRuntimePixmapData::mask() const
+{
+ return m_data->mask();
+}
+
+void QRuntimePixmapData::setMask(const QBitmap &mask)
+{
+ READBACK(
+ m_data->setMask(mask);
+ )
+}
+
+bool QRuntimePixmapData::hasAlphaChannel() const
+{
+ return m_data->hasAlphaChannel();
+}
+
+QPixmap QRuntimePixmapData::transformed(const QTransform &matrix,
+ Qt::TransformationMode mode) const
+{
+ return m_data->transformed(matrix, mode);
+}
+
+void QRuntimePixmapData::setAlphaChannel(const QPixmap &alphaChannel)
+{
+ READBACK(
+ m_data->setAlphaChannel(alphaChannel);
+ )
+}
+
+QPixmap QRuntimePixmapData::alphaChannel() const
+{
+ return m_data->alphaChannel();
+}
+
+QImage QRuntimePixmapData::toImage() const
+{
+ return m_data->toImage();
+}
+
+QPaintEngine* QRuntimePixmapData::paintEngine() const
+{
+ return m_data->paintEngine();
+}
+
+QImage* QRuntimePixmapData::buffer()
+{
+ return m_data->buffer();
+}
+
+#if defined(Q_OS_SYMBIAN)
+void* QRuntimePixmapData::toNativeType(NativeType type)
+{
+ return m_data->toNativeType(type);
+}
+
+void QRuntimePixmapData::fromNativeType(void *pixmap, NativeType type)
+{
+ m_data->fromNativeType(pixmap, type);
+ readBackInfo();
+}
+#endif
+
+QPixmapData* QRuntimePixmapData::runtimeData() const
+{
+ return m_data;
+}
+
+uint QRuntimePixmapData::memoryUsage() const
+{
+ if(is_null || d == 0)
+ return 0;
+ return w * h * (d / 8);
+}
+
+
+QRuntimeWindowSurface::QRuntimeWindowSurface(const QRuntimeGraphicsSystem *gs, QWidget *window)
+ : QWindowSurface(window), m_windowSurface(0), m_pendingWindowSurface(0), m_graphicsSystem(gs)
+{
+
+}
+
+QRuntimeWindowSurface::~QRuntimeWindowSurface()
+{
+ m_graphicsSystem->removeWindowSurface(this);
+ delete m_windowSurface;
+}
+
+QPaintDevice *QRuntimeWindowSurface::paintDevice()
+{
+ return m_windowSurface->paintDevice();
+}
+
+void QRuntimeWindowSurface::flush(QWidget *widget, const QRegion &region,
+ const QPoint &offset)
+{
+ m_windowSurface->flush(widget, region, offset);
+
+ int destroyPolicy = m_graphicsSystem->windowSurfaceDestroyPolicy();
+ if(m_pendingWindowSurface &&
+ destroyPolicy == QRuntimeGraphicsSystem::DestroyAfterFirstFlush) {
+#ifdef QT_DEBUG
+ qDebug() << "QRuntimeWindowSurface::flush() - destroy pending window surface";
+#endif
+ delete m_pendingWindowSurface;
+ m_pendingWindowSurface = 0;
+ }
+}
+
+void QRuntimeWindowSurface::setGeometry(const QRect &rect)
+{
+ m_graphicsSystem->decreaseMemoryUsage(memoryUsage());
+ m_windowSurface->setGeometry(rect);
+ m_graphicsSystem->increaseMemoryUsage(memoryUsage());
+}
+
+bool QRuntimeWindowSurface::scroll(const QRegion &area, int dx, int dy)
+{
+ return m_windowSurface->scroll(area, dx, dy);
+}
+
+void QRuntimeWindowSurface::beginPaint(const QRegion &rgn)
+{
+ m_windowSurface->beginPaint(rgn);
+}
+
+void QRuntimeWindowSurface::endPaint(const QRegion &rgn)
+{
+ m_windowSurface->endPaint(rgn);
+}
+
+QImage* QRuntimeWindowSurface::buffer(const QWidget *widget)
+{
+ return m_windowSurface->buffer(widget);
+}
+
+QPixmap QRuntimeWindowSurface::grabWidget(const QWidget *widget, const QRect& rectangle) const
+{
+ return m_windowSurface->grabWidget(widget, rectangle);
+}
+
+QPoint QRuntimeWindowSurface::offset(const QWidget *widget) const
+{
+ return m_windowSurface->offset(widget);
+}
+
+uint QRuntimeWindowSurface::memoryUsage() const
+{
+ QPaintDevice *pdev = m_windowSurface->paintDevice();
+ if (pdev && pdev->depth() != 0)
+ return pdev->width() * pdev->height() * (pdev->depth()/8);
+
+ return 0;
+}
+
+QRuntimeGraphicsSystem::QRuntimeGraphicsSystem()
+ : m_memoryUsage(0), m_windowSurfaceDestroyPolicy(DestroyImmediately),
+ m_graphicsSystem(0), m_graphicsSystemChangeMemoryLimit(0)
+{
+ QApplicationPrivate::graphics_system_name = QLatin1String("runtime");
+
+#ifdef Q_OS_SYMBIAN
+ m_graphicsSystemName = QLatin1String("openvg");
+ m_windowSurfaceDestroyPolicy = DestroyAfterFirstFlush;
+#else
+ m_graphicsSystemName = QLatin1String("raster");
+#endif
+
+ m_graphicsSystem = QGraphicsSystemFactory::create(m_graphicsSystemName);
+}
+
+
+QPixmapData *QRuntimeGraphicsSystem::createPixmapData(QPixmapData::PixelType type) const
+{
+ Q_ASSERT(m_graphicsSystem);
+ QPixmapData *data = m_graphicsSystem->createPixmapData(type);
+
+ QRuntimePixmapData *rtData = new QRuntimePixmapData(this, type);
+ rtData->m_data = data;
+ m_pixmapDatas << rtData;
+
+ return rtData;
+}
+
+QWindowSurface *QRuntimeGraphicsSystem::createWindowSurface(QWidget *widget) const
+{
+ Q_ASSERT(m_graphicsSystem);
+ QRuntimeWindowSurface *rtSurface = new QRuntimeWindowSurface(this, widget);
+ rtSurface->m_windowSurface = m_graphicsSystem->createWindowSurface(widget);
+ widget->setWindowSurface(rtSurface);
+ m_windowSurfaces << rtSurface;
+ increaseMemoryUsage(rtSurface->memoryUsage());
+ return rtSurface;
+}
+
+/*!
+ Sets graphics system when resource memory consumption is under /a memoryUsageLimit.
+*/
+void QRuntimeGraphicsSystem::setGraphicsSystem(const QString &name, uint memoryUsageLimit)
+{
+#ifdef QT_DEBUG
+ qDebug() << "QRuntimeGraphicsSystem::setGraphicsSystem( "<< name <<", " << memoryUsageLimit << ")";
+ qDebug() << " current approximated graphics system memory usage " << memoryUsage() << " bytes";
+#endif
+ if (memoryUsage() >= memoryUsageLimit) {
+ m_graphicsSystemChangeMemoryLimit = memoryUsageLimit;
+ m_pendingGraphicsSystemName = name;
+ } else {
+ setGraphicsSystem(name);
+ }
+}
+
+void QRuntimeGraphicsSystem::setGraphicsSystem(const QString &name)
+{
+ if (m_graphicsSystemName == name)
+ return;
+#ifdef QT_DEBUG
+ qDebug() << "QRuntimeGraphicsSystem::setGraphicsSystem( " << name << " )";
+ qDebug() << " current approximated graphics system memory usage "<< memoryUsage() << " bytes";
+#endif
+ delete m_graphicsSystem;
+ m_graphicsSystem = QGraphicsSystemFactory::create(name);
+ m_graphicsSystemName = name;
+
+ Q_ASSERT(m_graphicsSystem);
+
+ m_graphicsSystemChangeMemoryLimit = 0;
+ m_pendingGraphicsSystemName = QString();
+
+ for (int i = 0; i < m_pixmapDatas.size(); ++i) {
+ QRuntimePixmapData *proxy = m_pixmapDatas.at(i);
+ QPixmapData *newData = m_graphicsSystem->createPixmapData(proxy->m_data->pixelType());
+ // ### TODO Optimize. Openvg and s60raster graphics systems could switch internal ARGB32_PRE QImage buffers.
+ newData->fromImage(proxy->m_data->toImage(), Qt::AutoColor | Qt::OrderedAlphaDither);
+ delete proxy->m_data;
+ proxy->m_data = newData;
+ proxy->readBackInfo();
+ }
+
+ for (int i = 0; i < m_windowSurfaces.size(); ++i) {
+ QRuntimeWindowSurface *proxy = m_windowSurfaces.at(i);
+ QWidget *widget = proxy->m_windowSurface->window();
+
+ if(m_windowSurfaceDestroyPolicy == DestroyImmediately) {
+ delete proxy->m_windowSurface;
+ proxy->m_pendingWindowSurface = 0;
+ } else {
+ proxy->m_pendingWindowSurface = proxy->m_windowSurface;
+ }
+
+ proxy->m_windowSurface = m_graphicsSystem->createWindowSurface(widget);
+ qt_widget_private(widget)->invalidateBuffer(widget->rect());
+ }
+}
+
+void QRuntimeGraphicsSystem::removePixmapData(QRuntimePixmapData *pixmapData) const
+{
+ int index = m_pixmapDatas.lastIndexOf(pixmapData);
+ m_pixmapDatas.removeAt(index);
+ decreaseMemoryUsage(pixmapData->memoryUsage(), true);
+}
+
+void QRuntimeGraphicsSystem::removeWindowSurface(QRuntimeWindowSurface *windowSurface) const
+{
+ int index = m_windowSurfaces.lastIndexOf(windowSurface);
+ m_windowSurfaces.removeAt(index);
+ decreaseMemoryUsage(windowSurface->memoryUsage(), true);
+}
+
+void QRuntimeGraphicsSystem::increaseMemoryUsage(uint amount) const
+{
+ m_memoryUsage += amount;
+
+ if (m_graphicsSystemChangeMemoryLimit &&
+ m_memoryUsage < m_graphicsSystemChangeMemoryLimit) {
+
+ QRuntimeGraphicsSystem *gs = const_cast<QRuntimeGraphicsSystem*>(this);
+ QDeferredGraphicsSystemChange *deferredChange =
+ new QDeferredGraphicsSystemChange(gs, m_pendingGraphicsSystemName);
+ deferredChange->launch();
+ }
+}
+
+void QRuntimeGraphicsSystem::decreaseMemoryUsage(uint amount, bool persistent) const
+{
+ m_memoryUsage -= amount;
+
+ if (persistent && m_graphicsSystemChangeMemoryLimit &&
+ m_memoryUsage < m_graphicsSystemChangeMemoryLimit) {
+
+ QRuntimeGraphicsSystem *gs = const_cast<QRuntimeGraphicsSystem*>(this);
+ QDeferredGraphicsSystemChange *deferredChange =
+ new QDeferredGraphicsSystemChange(gs, m_pendingGraphicsSystemName);
+ deferredChange->launch();
+ }
+}
+
+#include "qgraphicssystem_runtime.moc"
+
+QT_END_NAMESPACE