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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-07-22 03:49:39 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-07-22 03:49:39 (GMT)
commitd0a4c6ab4d801b8b02638324505b29dbaa822f5c (patch)
treef3a19c0505023e29feea21a82d31f6269878c22b /src/gui/painting/qgraphicssystemfactory.cpp
parent6ca14dce65634e202b36499c76c268c87f78ceb6 (diff)
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Make "-graphicssystem openvg" select OpenVG as default graphics system
Reviewed-by: Lincoln Ramsay
Diffstat (limited to 'src/gui/painting/qgraphicssystemfactory.cpp')
-rw-r--r--src/gui/painting/qgraphicssystemfactory.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/painting/qgraphicssystemfactory.cpp b/src/gui/painting/qgraphicssystemfactory.cpp
index b618d8b..ddc66f3 100644
--- a/src/gui/painting/qgraphicssystemfactory.cpp
+++ b/src/gui/painting/qgraphicssystemfactory.cpp
@@ -64,6 +64,10 @@ QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key)
if (system.isEmpty()) {
system = QLatin1String("opengl");
}
+#elif defined (QT_GRAPHICSSYSTEM_OPENVG)
+ if (system.isEmpty()) {
+ system = QLatin1String("openvg");
+ }
#elif defined (QT_GRAPHICSSYSTEM_RASTER) && !defined(Q_WS_WIN)
if (system.isEmpty()) {
system = QLatin1String("raster");